Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
MetooSun54
The Morrigan
Level 60
God Stats
5W - 6L
1,487 SR
Queue Stats
165W - 179L
1,410 Elo+
Party 4
Hades
Hades
PNK_CoTa
Hades
Level 87
God Stats
14W - 12L
1,519 SR
Queue Stats
305W - 298L
1,498 Elo+
Solo
Thanatos
Thanatos
Smithboys420
Thanatos
Level 28
God Stats
5W - 7L
1,179 SR
Queue Stats
68W - 82L
1,382 Elo+
Party 4
Cthulhu
Cthulhu
Sparkyy90
Cthulhu
Level 27
God Stats
17W - 17L
1,555 SR
Queue Stats
43W - 50L
1,472 Elo+
Party 1
Team Averages
Level 65
1,448 SR
1,452 Elo+

VS

Team Averages
Level 103
1,465 SR
1,471 Elo+
Mulan
Mulan
Cxlub
Mulan
Level 66
God Stats
35W - 40L
1,474 SR
Queue Stats
295W - 313L
1,447 Elo+
Party 3
Horus
Horus
Dat_Boi_A_Killa
Horus
Level 103
God Stats
21W - 10L
1,624 SR
Queue Stats
331W - 301L
1,470 Elo+
Party 2
Zeus
Zeus
Kawf_Drop-
Zeus
Level 125
God Stats
16W - 12L
1,267 SR
Queue Stats
305W - 282L
1,474 Elo+
Party 2
Surtr
Surtr
gIoblin
Surtr
Level 65
God Stats
19W - 22L
1,460 SR
Queue Stats
284W - 285L
1,460 Elo+
Party 3
Ah Puch
Ah Puch
polronnycedesie
Ah Puch
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 207L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 5 / 4
7,166
512
6,289
10,282
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Morrigan
MetooSun54
The Morrigan
12
0 / 5 / 1
6,964
497
3,815
12,155
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
PNK_CoTa
Hades
15
3 / 3 / 0
8,853
632
14,016
12,008
7,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
Smithboys420
Thanatos
12
2 / 6 / 0
7,372
527
4,404
11,524
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
Sparkyy90
Cthulhu
13
7 / 4 / 1
8,652
618
6,714
14,367
5,853
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cxlub
Mulan
14
8 / 3 / 3
8,753
625
5,589
12,400
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 4 / 6
7,544
539
6,354
16,868
12,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
6 / 3 / 3
8,328
595
12,688
7,091
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Surtr
gIoblin
Surtr
13
1 / 2 / 3
7,409
529
5,117
12,886
10,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 1 / 2
8,283
592
13,806
9,216
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
13
Kills
23
23
Deaths
13
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
4
0.6
W
Mulan
Cxlub
Mulan
8
3
3
3.17
W
3
4
6
1.5
W
6
3
3
2.5
L
The Morrigan
MetooSun54
The Morrigan
0
5
1
0.1
L
Hades
PNK_CoTa
Hades
3
3
0
1
L
Thanatos
Smithboys420
Thanatos
2
6
0
0.33
L
Cthulhu
Sparkyy90
Cthulhu
7
4
1
1.88
W
Surtr
gIoblin
Surtr
1
2
3
1.25
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,238
Damage
43,554
60,336
Taken
58,461
23,276
Mitigated
34,002
22,925
Healing
21,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,289
2,306
0
4,486
10,282
2,443
1,799
2,803
7,479
34,582
0
W
Mulan
Cxlub
Mulan
5,589
1,109
0
5,930
12,400
5,095
761
3,205
9,153
0
57,683
W
6,354
2,735
352
4,408
16,868
12,409
49
8,025
8,095
1,094
25,848
W
12,688
3,900
286
836
7,091
2,381
493
4,825
2,074
47,584
754
L
The Morrigan
MetooSun54
The Morrigan
3,815
908
0
4,621
12,155
3,825
399
7,502
4,643
30,159
8,815
L
Hades
PNK_CoTa
Hades
14,016
831
112
7,176
12,008
7,013
0
1,605
9,749
71,523
696
L
Thanatos
Smithboys420
Thanatos
4,404
1,546
0
4,715
11,524
4,142
0
5,188
6,336
0
52,253
L
Cthulhu
Sparkyy90
Cthulhu
6,714
402
107
1,708
14,367
5,853
0
9,847
4,520
33,619
0
W
Surtr
gIoblin
Surtr
5,117
1,735
0
5,170
12,886
10,846
85
9,616
3,270
1,895
39,201
W
13,806
199
0
4,184
9,216
3,271
380
2,775
6,366
64,113
1,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,007
Gold Earned
40,317
425
Minions Killed
370
0
Camps Cleared
0
1,399,174
Distance Traveled
1,361,849
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,166
512
65
5
0
282,702
0
W
Mulan
8,753
625
96
7
0
307,586
0
W
Horus
7,544
539
28
2
0
283,506
4
W
Zeus
8,328
595
77
6
0
237,776
0
L
The Morrigan
6,964
497
80
6
0
245,119
0
L
Hades
8,853
632
141
10
0
237,358
1
L
Thanatos
7,372
527
84
6
0
340,118
0
L
Cthulhu
8,652
618
55
4
0
293,877
1
W
Surtr
7,409
529
73
5
0
266,153
0
W
Ah Puch
8,283
592
96
7
0
266,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role