Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Destructot-
Jing Wei
Level 123
God Stats
1W - 1L
1,260 SR
Queue Stats
125W - 100L
1,478 Elo+
Party 4
Fenrir
Fenrir
HawkMyLife
Fenrir
Level 109
God Stats
1W - 1L
1,327 SR
Queue Stats
14W - 18L
1,363 Elo+
Party 2
Horus
Horus
OUTLAW_QC92
Horus
Level 141
God Stats
4W - 4L
1,501 SR
Queue Stats
224W - 226L
1,426 Elo+
Party 4
Baron Samedi
Baron Samedi
Rengoku3432
Baron Samedi
Level 65
God Stats
5W - 5L
1,488 SR
Queue Stats
50W - 45L
1,541 Elo+
Solo
Team Averages
Level 117
1,415 SR
1,461 Elo+

VS

Team Averages
Level 134
1,462 SR
1,429 Elo+
Baron Samedi
Baron Samedi
Jerefied_
Baron Samedi
Level 128
God Stats
4W - 3L
1,591 SR
Queue Stats
31W - 46L
1,406 Elo+
Party 1
Chang'e
Chang'e
Mugiwara_No_Tez
Chang'e
Level 148
God Stats
0W - 2L
1,257 SR
Queue Stats
97W - 100L
1,435 Elo+
Party 1
Neith
Neith
Se7enthSiren34
Neith
Level 116
God Stats
0W - 4L
1,500 SR
Queue Stats
33W - 30L
1,416 Elo+
Party 3
Charon
Charon
kmsedu7
Charon
Level 149
God Stats
9W - 15L
1,442 SR
Queue Stats
434W - 426L
1,440 Elo+
Solo
Surtr
Surtr
xVerbZx
Surtr
Level 128
God Stats
4W - 3L
1,518 SR
Queue Stats
69W - 58L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
1 / 1 / 2
6,573
470
2,402
7,585
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
Destructot-
Jing Wei
13
0 / 3 / 5
7,225
516
5,345
9,538
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
HawkMyLife
Fenrir
13
3 / 1 / 1
7,562
540
6,096
11,124
3,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 0
7,659
547
5,335
8,807
5,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Baron Samedi
Rengoku3432
Baron Samedi
14
5 / 0 / 1
8,779
627
5,569
4,463
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jerefied_
Baron Samedi
12
0 / 4 / 2
6,391
457
3,014
6,932
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
1 / 0 / 0
5,137
367
2,082
5,082
1,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 3 / 4
6,405
458
5,894
6,762
2,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
kmsedu7
Charon
11
1 / 2 / 3
6,837
488
4,493
9,606
6,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Surtr
xVerbZx
Surtr
11
2 / 1 / 0
6,526
466
5,748
10,806
5,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
10
Kills
5
5
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
1
2
2
W
Jing Wei
Destructot-
Jing Wei
0
3
5
0.83
W
Fenrir
HawkMyLife
Fenrir
3
1
1
3.5
L
Baron Samedi
Jerefied_
Baron Samedi
0
4
2
0.25
L
1
0
0
1
W
1
0
0
1
W
Baron Samedi
Rengoku3432
Baron Samedi
5
0
1
5.5
L
1
3
4
1
L
Charon
kmsedu7
Charon
1
2
3
1.25
L
Surtr
xVerbZx
Surtr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,747
Damage
21,231
41,517
Taken
39,188
19,224
Mitigated
18,308
16,219
Healing
13,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,402
182
0
2,298
7,585
4,778
54
1,853
5,696
15,040
1,528
W
Jing Wei
Destructot-
Jing Wei
5,345
3,573
0
3,205
9,538
3,121
0
2,887
6,575
0
50,755
W
Fenrir
HawkMyLife
Fenrir
6,096
1,592
0
4,982
11,124
3,852
0
2,866
8,197
0
54,384
L
Baron Samedi
Jerefied_
Baron Samedi
3,014
287
185
1,475
6,932
2,691
0
3,294
3,638
40,551
0
L
2,082
275
120
3,273
5,082
1,137
0
174
4,908
19,544
794
W
5,335
1,957
270
3,507
8,807
5,241
0
929
7,359
0
46,853
W
Baron Samedi
Rengoku3432
Baron Samedi
5,569
443
355
1,602
4,463
2,232
0
1,422
3,041
55,058
1,816
L
5,894
1,246
0
1,354
6,762
2,376
0
638
6,124
0
45,169
L
Charon
kmsedu7
Charon
4,493
734
0
3,518
9,606
6,426
0
2,095
7,511
25,054
0
L
Surtr
xVerbZx
Surtr
5,748
2,060
0
4,003
10,806
5,678
0
1,319
9,487
846
32,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,798
Gold Earned
31,296
417
Minions Killed
286
0
Camps Cleared
0
1,334,006
Distance Traveled
1,188,268
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,573
470
38
3
0
305,310
3
W
Jing Wei
7,225
516
97
7
0
245,343
0
W
Fenrir
7,562
540
76
5
0
291,748
0
L
Baron Samedi
6,391
457
82
6
0
258,533
0
L
Chang'e
5,137
367
39
3
0
166,199
0
W
Horus
7,659
547
86
6
0
224,900
0
W
Baron Samedi
8,779
627
120
9
0
266,705
4
L
Neith
6,405
458
90
6
0
260,261
0
L
Charon
6,837
488
25
2
0
247,119
3
L
Surtr
6,526
466
50
4
0
256,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role