Player Matchup

Ares
Ares
 
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Keldzn
Achilles
Level 141
God Stats
1W - 3L
1,165 SR
Queue Stats
4W - 10L
1,136 Elo+
Party 2
Chiron
Chiron
N-E-S-K-Y
Chiron
Level 128
God Stats
0W - 1L
1,805 SR
Queue Stats
193W - 243L
1,455 Elo+
Party 1
Hun Batz
Hun Batz
Rzbuu
Hun Batz
Level 42
God Stats
7W - 8L
1,245 SR
Queue Stats
30W - 32L
1,468 Elo+
Party 2
Nu Wa
Nu Wa
Zom_bay
Nu Wa
Level 103
God Stats
5W - 6L
1,602 SR
Queue Stats
137W - 174L
1,432 Elo+
Party 1
Team Averages
Level 112
1,463 SR
1,398 Elo+

VS

Team Averages
Level 92
1,597 SR
1,471 Elo+
Fenrir
Fenrir
 
Fenrir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
N1cki69
Chang'e
Level 63
God Stats
5W - 5L
1,446 SR
Queue Stats
172W - 187L
1,438 Elo+
Party 3
Charybdis
Charybdis
crockshot67
Charybdis
Level 109
God Stats
124W - 98L
1,560 SR
Queue Stats
186W - 160L
1,496 Elo+
Solo
Shiva
Shiva
hamoud89
Shiva
Level 84
God Stats
1W - 0L
1,788 SR
Queue Stats
270W - 268L
1,456 Elo+
Solo
Odin
Odin
icecavani
Odin
Level 145
God Stats
2W - 1L
1,688 SR
Queue Stats
301W - 297L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 4 / 1
4,820
482
2,953
10,653
6,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Keldzn
Achilles
9
1 / 2 / 0
5,062
506
1,833
6,300
3,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
N-E-S-K-Y
Chiron
9
1 / 6 / 0
5,007
501
3,261
8,038
2,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hun Batz
Rzbuu
Hun Batz
9
1 / 0 / 0
4,853
485
2,542
5,531
1,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Zom_bay
Nu Wa
8
0 / 4 / 0
4,865
487
4,838
4,065
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 1 / 4
5,125
513
3,164
5,712
1,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chang'e
N1cki69
Chang'e
10
5 / 0 / 0
5,935
594
3,015
5,173
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
crockshot67
Charybdis
12
5 / 1 / 4
6,999
700
7,794
6,353
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
hamoud89
Shiva
10
2 / 1 / 1
6,040
604
5,905
7,624
5,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
9
3 / 1 / 7
6,386
639
4,075
8,910
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
4
Kills
16
16
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
1
0.38
W
Fenrir
 
Fenrir
1
1
4
3
L
Achilles
Keldzn
Achilles
1
2
0
0.5
L
Chiron
N-E-S-K-Y
Chiron
1
6
0
0.17
W
Chang'e
N1cki69
Chang'e
5
0
0
5
L
Hun Batz
Rzbuu
Hun Batz
1
0
0
1
L
Nu Wa
Zom_bay
Nu Wa
0
4
0
0
W
Charybdis
crockshot67
Charybdis
5
1
4
7
W
Shiva
hamoud89
Shiva
2
1
1
2.5
W
Odin
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,427
Damage
23,953
34,587
Taken
33,772
14,638
Mitigated
16,712
6,670
Healing
13,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,953
900
0
1,394
10,653
6,129
0
1,970
8,683
14,059
0
W
Fenrir
 
Fenrir
3,164
542
0
917
5,712
1,973
0
587
4,975
0
31,566
L
Achilles
Keldzn
Achilles
1,833
629
0
1,597
6,300
3,334
0
268
6,032
0
20,221
L
Chiron
N-E-S-K-Y
Chiron
3,261
1,215
294
1,520
8,038
2,047
0
0
7,993
0
29,469
W
Chang'e
N1cki69
Chang'e
3,015
148
605
2,946
5,173
1,396
0
2,040
2,872
34,565
0
L
Hun Batz
Rzbuu
Hun Batz
2,542
314
0
1,697
5,531
1,866
0
283
5,248
0
29,176
L
Nu Wa
Zom_bay
Nu Wa
4,838
1,303
0
168
4,065
1,262
0
809
3,256
22,090
944
W
Charybdis
crockshot67
Charybdis
7,794
3,772
0
4,534
6,353
2,004
515
1,027
5,228
0
52,216
W
Shiva
hamoud89
Shiva
5,905
480
0
1,015
7,624
5,741
9
723
6,523
315
41,009
W
Odin
4,075
1,129
0
3,363
8,910
5,598
0
2,483
6,209
0
18,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,607
Gold Earned
30,485
235
Minions Killed
290
0
Camps Cleared
0
1,010,253
Distance Traveled
998,947
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,820
482
19
2
0
192,807
0
W
Fenrir
5,125
513
52
5
0
226,055
0
L
Achilles
5,062
506
46
5
0
202,864
0
L
Chiron
5,007
501
52
5
0
203,737
0
W
Chang'e
5,935
594
63
6
0
205,880
6
L
Hun Batz
4,853
485
70
7
0
227,021
0
L
Nu Wa
4,865
487
48
5
0
183,824
0
W
Charybdis
6,999
700
84
8
0
172,916
0
W
Shiva
6,040
604
56
6
0
173,949
0
W
Odin
6,386
639
35
4
0
220,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role