Player Matchup

Medusa
Medusa
Platinum IV
 
Medusa
Platinum IV
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum V
DanielS2155
Cerberus
Platinum V
Level 99
God Stats
9W - 5L
1,678 SR
Queue Stats
205W - 192L
1,738 MMR
Solo
Zeus
Zeus
Platinum II
Drustyy
Zeus
Platinum II
Level 173
God Stats
13W - 14L
1,583 SR
Queue Stats
204W - 190L
1,780 MMR
Solo
Arachne
Arachne
Silver II
SekretTHC
Arachne
Silver II
Level 95
God Stats
90W - 64L
1,609 SR
Queue Stats
341W - 370L
1,031 MMR
Party 1
Bake Kujira
Bake Kujira
Silver V
traktor17
Bake Kujira
Silver V
Level 61
God Stats
1W - 2L
1,526 SR
Queue Stats
27W - 58L
573 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,579 SR
1,324 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,550 SR
1,240 MMR
Neith
Neith
Platinum V
 
Neith
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum IV
 
Horus
Platinum IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
Chubbsni
Loki
Silver II
Level 86
God Stats
5W - 4L
1,697 SR
Queue Stats
130W - 140L
1,036 MMR
Solo
Anubis
Anubis
Silver II
Kr3jzi
Anubis
Silver II
Level 67
God Stats
32W - 30L
1,527 SR
Queue Stats
150W - 184L
1,016 MMR
Solo
Mulan
Mulan
Silver I
Reteox
Mulan
Silver I
Level 142
God Stats
15W - 11L
1,524 SR
Queue Stats
87W - 93L
1,149 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 1 / 0
6,222
566
5,324
5,398
1,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
DanielS2155
Cerberus
11
2 / 3 / 2
6,338
576
6,391
11,058
8,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zeus
Drustyy
Zeus
14
4 / 1 / 1
7,376
671
7,733
3,854
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
SekretTHC
Arachne
10
2 / 4 / 1
5,586
508
2,422
9,329
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
traktor17
Bake Kujira
5
0 / 5 / 2
4,665
424
2,322
9,133
5,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
LancelotErlang ShenMaman BrigitteHades

VS

Bans
BacchusRamaSusanoKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 1 / 3
6,233
567
6,727
5,482
1,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Horus
 
Horus
10
0 / 0 / 8
6,172
561
3,935
8,402
6,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
11
7 / 1 / 1
6,472
588
5,129
6,880
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Kr3jzi
Anubis
11
3 / 3 / 0
6,121
556
3,052
7,301
3,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mulan
Reteox
Mulan
10
1 / 4 / 0
5,879
534
7,830
10,368
6,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
9
Kills
14
14
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
0
1
W
Neith
 
Neith
3
1
3
4.5
W
Horus
 
Horus
0
0
8
4
W
Loki
7
1
1
7.5
L
Cerberus
DanielS2155
Cerberus
2
3
2
1
L
Zeus
Drustyy
Zeus
4
1
1
4.5
W
Anubis
Kr3jzi
Anubis
3
3
0
1
W
Mulan
Reteox
Mulan
1
4
0
0.25
L
Arachne
SekretTHC
Arachne
2
4
1
0.63
L
Bake Kujira
traktor17
Bake Kujira
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,192
Damage
26,673
38,772
Taken
38,433
19,188
Mitigated
19,904
8,548
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,324
1,618
0
1,480
5,398
1,660
0
0
5,398
0
51,518
W
Neith
 
Neith
6,727
2,673
0
1,600
5,482
1,633
0
634
4,848
0
52,216
W
Horus
 
Horus
3,935
1,856
610
2,794
8,402
6,531
0
3,429
4,973
0
19,901
W
Loki
5,129
1,213
0
3,032
6,880
2,017
0
1,083
5,747
0
37,795
L
Cerberus
DanielS2155
Cerberus
6,391
447
0
3,958
11,058
8,720
0
0
11,058
36,755
0
L
Zeus
Drustyy
Zeus
7,733
764
0
220
3,854
858
0
1,446
2,408
59,343
0
W
Anubis
Kr3jzi
Anubis
3,052
0
0
1,856
7,301
3,311
0
5,106
2,195
39,272
1,474
W
Mulan
Reteox
Mulan
7,830
1,122
0
995
10,368
6,412
0
5,332
4,224
0
41,510
L
Arachne
SekretTHC
Arachne
2,422
2,119
0
1,927
9,329
2,883
0
533
8,796
0
28,389
L
Bake Kujira
traktor17
Bake Kujira
2,322
1,373
0
963
9,133
5,067
0
966
8,167
11,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,187
Gold Earned
30,877
373
Minions Killed
361
0
Camps Cleared
0
1,051,159
Distance Traveled
1,073,228
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,222
566
94
9
0
231,377
0
W
Neith
6,233
567
96
9
0
190,440
0
W
Horus
6,172
561
34
3
0
256,231
0
W
Loki
6,472
588
67
6
0
250,345
0
L
Cerberus
6,338
576
101
9
0
202,308
2
L
Zeus
7,376
671
118
11
0
235,781
4
W
Anubis
6,121
556
88
8
0
168,366
0
W
Mulan
5,879
534
76
7
0
207,846
1
L
Arachne
5,586
508
46
4
0
222,284
0
L
Bake Kujira
4,665
424
14
1
0
159,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role