Player Matchup

He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DasMONZ
Merlin
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 73L
1,462 Elo+
Solo
Danzaburou
Danzaburou
HAVOC27BTK
Danzaburou
Level 156
God Stats
7W - 6L
1,506 SR
Queue Stats
539W - 564L
1,446 Elo+
Party 1
Set
Set
Scr0ggyBman
Set
Level 107
God Stats
2W - 1L
1,498 SR
Queue Stats
332W - 339L
1,454 Elo+
Party 1
Odin
Odin
XchureX
Odin
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
104W - 90L
1,494 Elo+
Solo
Team Averages
Level 112
1,501 SR
1,471 Elo+

VS

Team Averages
Level 108
1,564 SR
1,488 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Chaos10k
Skadi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,419 Elo+
Solo
Ymir
Ymir
GameShark306
Ymir
Level 126
God Stats
12W - 2L
1,700 SR
Queue Stats
189W - 177L
1,516 Elo+
Solo
Odin
Odin
JaMst3r95
Odin
Level 85
God Stats
1W - 2L
1,702 SR
Queue Stats
112W - 114L
1,468 Elo+
Party 2
Thanatos
Thanatos
SnaggyMage
Thanatos
Level 127
God Stats
1W - 2L
1,421 SR
Queue Stats
129W - 116L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
1 / 0 / 4
6,285
1,257
2,630
2,499
792
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
DasMONZ
Merlin
10
1 / 1 / 6
6,177
1,235
3,212
1,927
570
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HAVOC27BTK
Danzaburou
10
1 / 1 / 3
6,016
1,203
2,273
1,969
591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
2 / 3 / 2
5,902
1,180
2,772
5,514
2,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
XchureX
Odin
12
2 / 1 / 5
6,313
1,263
1,624
3,939
3,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
3 / 2 / 0
5,324
1,065
1,995
5,763
6,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Skadi
Chaos10k
Skadi
7
0 / 1 / 1
4,813
963
1,287
1,512
432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
1 / 4 / 3
5,631
1,126
2,201
7,220
4,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odin
5
0 / 0 / 0
4,216
843
0
0
0
Thanatos
SnaggyMage
Thanatos
5
0 / 0 / 0
4,216
843
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
7
Kills
4
6
Deaths
7
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
0
4
3
L
Cabrakan
 
Cabrakan
3
2
0
1.5
L
Skadi
Chaos10k
Skadi
0
1
1
0.5
W
Merlin
DasMONZ
Merlin
1
1
6
4
L
1
4
3
0.63
W
Danzaburou
HAVOC27BTK
Danzaburou
1
1
3
2.5
L
Odin
0
0
0
0
W
2
3
2
1
L
Thanatos
SnaggyMage
Thanatos
0
0
0
0
W
Odin
XchureX
Odin
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,511
Damage
5,483
15,848
Taken
14,495
7,904
Mitigated
11,584
4,514
Healing
1,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,630
328
292
480
2,499
792
855
1,502
997
6,856
0
L
Cabrakan
 
Cabrakan
1,995
251
0
862
5,763
6,229
0
2,257
3,506
4,325
0
L
Skadi
Chaos10k
Skadi
1,287
524
183
71
1,512
432
0
1,029
483
0
4,017
W
Merlin
DasMONZ
Merlin
3,212
161
1,002
394
1,927
570
1,076
639
1,288
10,538
0
L
2,201
440
115
256
7,220
4,923
0
2,556
4,664
4,593
0
W
Danzaburou
HAVOC27BTK
Danzaburou
2,273
429
78
337
1,969
591
1,336
28
1,941
0
6,479
L
Odin
0
0
0
0
0
0
0
0
0
0
0
W
2,772
1,183
138
523
5,514
2,782
687
1,231
4,283
0
7,351
L
Thanatos
SnaggyMage
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Odin
XchureX
Odin
1,624
689
145
1,125
3,939
3,169
720
796
3,143
0
5,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,693
Gold Earned
24,200
57
Minions Killed
16
0
Camps Cleared
0
448,724
Distance Traveled
192,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,285
1,257
11
2
0
67,681
0
L
Cabrakan
5,324
1,065
3
1
0
50,646
0
L
Skadi
4,813
963
8
2
0
50,380
0
W
Merlin
6,177
1,235
19
4
0
110,853
0
L
Ymir
5,631
1,126
5
1
0
87,695
0
W
Danzaburou
6,016
1,203
13
3
0
88,081
0
L
Odin
4,216
843
0
0
0
2,645
0
W
Set
5,902
1,180
6
1
0
97,687
0
L
Thanatos
4,216
843
0
0
0
1,145
0
W
Odin
6,313
1,263
8
2
0
84,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role