Player Matchup

Atlas
Atlas
BALDHEADJOEY
Atlas
Level 146
God Stats
2W - 8L
1,159 SR
Queue Stats
332W - 350L
1,467 Elo+
Party 1
Mulan
Mulan
KINGxSKORCH
Mulan
Level 160
God Stats
3W - 4L
1,540 SR
Queue Stats
189W - 202L
1,479 Elo+
Party 1
Raijin
Raijin
cbgfounk
Raijin
Level 158
God Stats
2W - 6L
1,230 SR
Queue Stats
390W - 393L
1,471 Elo+
Party 1
Neith
Neith
iTzFelipe
Neith
Level 36
God Stats
5W - 9L
1,338 SR
Queue Stats
18W - 26L
1,422 Elo+
Solo
Bellona
Bellona
mickeyvue
Bellona
Level 104
God Stats
79W - 64L
1,525 SR
Queue Stats
383W - 335L
1,496 Elo+
Solo
Team Averages
Level 121
1,359 SR
1,467 Elo+

VS

Team Averages
Level 68
1,561 SR
1,499 Elo+
Scylla
Scylla
AdinaBeast222
Scylla
Level 105
God Stats
8W - 5L
1,563 SR
Queue Stats
542W - 518L
1,508 Elo+
Solo
Hercules
Hercules
Beoj2000
Hercules
Level 56
God Stats
6W - 1L
1,564 SR
Queue Stats
72W - 66L
1,556 Elo+
Party 2
Chronos
Chronos
NonbinaryTobi
Chronos
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Poncho116
Nemesis
Level 91
God Stats
4W - 0L
1,796 SR
Queue Stats
78W - 45L
1,513 Elo+
Solo
Ymir
Ymir
TTDPerc
Ymir
Level 89
God Stats
1W - 6L
1,382 SR
Queue Stats
56W - 67L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,938
588
1,143
3,814
1,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 2 / 2
3,475
695
1,980
4,377
1,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Raijin
cbgfounk
Raijin
7
3 / 0 / 0
3,993
799
1,233
2,096
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
iTzFelipe
Neith
4
0 / 4 / 0
2,876
575
1,472
3,747
946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
mickeyvue
Bellona
3
0 / 2 / 0
2,889
578
978
2,752
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,648
730
1,475
2,380
460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Beoj2000
Hercules
8
5 / 0 / 2
4,839
968
3,107
3,291
1,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chronos
6
2 / 0 / 5
3,824
765
3,344
2,395
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Poncho116
Nemesis
7
0 / 1 / 2
3,523
705
1,408
3,642
871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
TTDPerc
Ymir
6
1 / 0 / 6
3,465
693
1,430
2,985
1,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
9
9
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
0
1
0
0
W
Hercules
Beoj2000
Hercules
5
0
2
6
L
0
2
2
0.5
W
Chronos
2
0
5
4.5
W
Nemesis
Poncho116
Nemesis
0
1
2
1
W
Ymir
TTDPerc
Ymir
1
0
6
4
L
Raijin
cbgfounk
Raijin
3
0
0
3
L
Neith
iTzFelipe
Neith
0
4
0
0
L
Bellona
mickeyvue
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,806
Damage
10,764
16,786
Taken
14,693
6,244
Mitigated
5,324
3,546
Healing
5,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,475
42
0
730
2,380
460
0
670
1,504
11,314
169
L
1,143
595
0
854
3,814
1,888
0
1,795
1,859
4,992
0
W
Hercules
Beoj2000
Hercules
3,107
1,343
0
1,701
3,291
1,941
0
229
3,062
0
21,986
L
1,980
319
0
468
4,377
1,483
0
506
3,831
0
15,423
W
Chronos
3,344
877
0
930
2,395
581
0
207
2,188
16,530
3,456
W
Nemesis
Poncho116
Nemesis
1,408
74
0
1,434
3,642
871
0
348
3,244
0
16,275
W
Ymir
TTDPerc
Ymir
1,430
416
0
811
2,985
1,471
0
666
2,319
6,274
283
L
Raijin
cbgfounk
Raijin
1,233
98
0
750
2,096
505
0
947
969
14,862
0
L
Neith
iTzFelipe
Neith
1,472
709
0
705
3,747
946
0
1,878
1,649
0
7,703
L
Bellona
mickeyvue
Bellona
978
551
0
769
2,752
1,422
0
0
2,752
0
7,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,171
Gold Earned
19,299
92
Minions Killed
160
0
Camps Cleared
0
474,701
Distance Traveled
600,440
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,648
730
32
6
0
107,434
0
L
Atlas
2,938
588
3
1
0
104,595
1
W
Hercules
4,839
968
43
9
0
122,833
0
L
Mulan
3,475
695
30
6
0
123,893
0
W
Chronos
3,824
765
29
6
0
109,721
0
W
Nemesis
3,523
705
40
8
0
133,706
0
W
Ymir
3,465
693
16
3
0
126,746
0
L
Raijin
3,993
799
34
7
0
104,230
0
L
Neith
2,876
575
11
2
0
95,618
0
L
Bellona
2,889
578
14
3
0
46,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role