Player Matchup

Yemoja
Yemoja
DarkAttendant
Yemoja
Level 68
God Stats
3W - 3L
1,732 SR
Queue Stats
101W - 64L
1,600 Elo+
Solo
Cernunnos
Cernunnos
KGBfriedchicken
Cernunnos
Level 128
God Stats
5W - 6L
1,445 SR
Queue Stats
92W - 88L
1,600 Elo+
Solo
King Arthur
King Arthur
KTKomod0
King Arthur
Level 156
God Stats
9W - 6L
1,581 SR
Queue Stats
204W - 204L
1,595 Elo+
Party 1
Agni
Agni
StudMuffin336
Agni
Level 125
God Stats
1W - 2L
1,803 SR
Queue Stats
300W - 288L
1,524 Elo+
Solo
Awilix
Awilix
lluvxss
Awilix
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,574 Elo+
Party 1
Team Averages
Level 116
1,612 SR
1,579 Elo+

VS

Team Averages
Level 139
1,536 SR
1,543 Elo+
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AlloyBronya
Nox
Level 107
God Stats
5W - 4L
1,531 SR
Queue Stats
427W - 397L
1,535 Elo+
Party 2
Sylvanus
Sylvanus
Chiopmunk141
Sylvanus
Level 154
God Stats
27W - 25L
1,454 SR
Queue Stats
583W - 532L
1,570 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CutesyMoon
Tsukuyomi
Level 138
God Stats
355W - 290L
1,621 SR
Queue Stats
357W - 298L
1,552 Elo+
Solo
Arachne
Arachne
cozybasements
Arachne
Level 138
God Stats
3W - 1L
1,575 SR
Queue Stats
67W - 52L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,747
396
1,538
3,230
1,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
KGBfriedchicken
Cernunnos
13
3 / 1 / 0
7,226
602
7,424
8,007
2,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
KTKomod0
King Arthur
12
1 / 6 / 2
6,669
556
8,617
15,877
9,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
0 / 3 / 0
6,249
521
4,717
5,333
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Awilix
lluvxss
Awilix
12
2 / 4 / 0
6,171
514
3,702
10,129
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 3 / 0
5,946
496
6,225
8,893
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
2 / 0 / 6
7,503
625
3,576
3,460
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Chiopmunk141
Sylvanus
11
1 / 0 / 3
6,841
570
2,121
8,418
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
CutesyMoon
Tsukuyomi
13
4 / 3 / 3
7,553
629
8,097
11,107
3,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
14
7 / 0 / 4
7,758
647
9,491
10,898
4,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
6
Kills
14
14
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
3
0
0
W
2
0
6
5
W
Sylvanus
Chiopmunk141
Sylvanus
1
0
3
2.5
W
Tsukuyomi
CutesyMoon
Tsukuyomi
4
3
3
1.83
L
0
0
0
0
L
Cernunnos
KGBfriedchicken
Cernunnos
3
1
0
3
L
King Arthur
KTKomod0
King Arthur
1
6
2
0.33
L
0
3
0
0
W
Arachne
7
0
4
9
L
Awilix
lluvxss
Awilix
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,998
Damage
29,510
42,576
Taken
42,776
17,821
Mitigated
17,464
11,837
Healing
21,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,225
2,634
0
3,285
8,893
2,828
0
598
8,295
0
43,243
W
3,576
252
0
514
3,460
800
0
2,442
1,018
54,282
608
W
Sylvanus
Chiopmunk141
Sylvanus
2,121
128
1,411
5,573
8,418
5,524
30
2,923
5,495
11,353
430
W
Tsukuyomi
CutesyMoon
Tsukuyomi
8,097
2,043
0
5,334
11,107
3,806
11
0
11,107
0
51,435
L
1,538
770
1,493
1,811
3,230
1,129
0
407
2,823
7,861
0
L
Cernunnos
KGBfriedchicken
Cernunnos
7,424
2,916
0
2,859
8,007
2,553
0
287
7,720
0
54,963
L
King Arthur
KTKomod0
King Arthur
8,617
800
0
4,317
15,877
9,192
0
1,030
14,822
0
51,716
L
4,717
276
0
500
5,333
1,197
0
2,105
3,102
45,122
0
W
Arachne
9,491
6,798
0
5,151
10,898
4,506
0
292
10,606
0
56,845
L
Awilix
lluvxss
Awilix
3,702
1,177
0
857
10,129
3,750
0
1,457
8,498
0
53,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,062
Gold Earned
35,601
382
Minions Killed
386
0
Camps Cleared
0
1,077,038
Distance Traveled
1,278,930
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,946
496
76
6
0
222,765
0
W
Nox
7,503
625
121
10
0
265,054
0
W
Sylvanus
6,841
570
11
1
0
255,970
4
W
Tsukuyomi
7,553
629
94
8
0
257,827
3
L
Yemoja
4,747
396
17
1
0
88,435
1
L
Cernunnos
7,226
602
98
8
0
226,914
2
L
King Arthur
6,669
556
77
6
0
224,975
1
L
Agni
6,249
521
95
8
0
264,850
0
W
Arachne
7,758
647
84
7
0
277,314
0
L
Awilix
6,171
514
95
8
0
271,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role