Player Matchup

Camazotz
Camazotz
Clark97
Camazotz
Level 163
God Stats
6W - 3L
1,604 SR
Queue Stats
87W - 93L
1,569 Elo+
Party 3
Anubis
Anubis
Im1BadSuperhero
Anubis
Level 144
God Stats
15W - 2L
1,839 SR
Queue Stats
449W - 426L
1,508 Elo+
Party 1
Gilgamesh
Gilgamesh
KDOOBIEE
Gilgamesh
Level 108
God Stats
2W - 1L
1,270 SR
Queue Stats
247W - 245L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
Thetroid
Danzaburou
Level 153
God Stats
1W - 1L
1,635 SR
Queue Stats
57W - 58L
1,497 Elo+
Party 3
Neith
Neith
VÏRGÖ
Neith
Level 157
God Stats
6W - 8L
1,500 SR
Queue Stats
131W - 139L
1,522 Elo+
Party 3
Team Averages
Level 145
1,570 SR
1,523 Elo+

VS

Team Averages
Level 116
1,682 SR
1,657 Elo+
Persephone
Persephone
AxiMundi
Persephone
Level 155
God Stats
5W - 13L
1,421 SR
Queue Stats
437W - 443L
1,508 Elo+
Solo
Thor
Thor
Unbanmehirez
Thor
Level 28
God Stats
2W - 2L
1,696 SR
Queue Stats
10W - 4L
1,837 Elo+
Party 2
Medusa
Medusa
crobb707
Medusa
Level 140
God Stats
53W - 50L
1,635 SR
Queue Stats
95W - 103L
1,545 Elo+
Solo
Tsukuyomi
Tsukuyomi
eenknam
Tsukuyomi
Level 129
God Stats
1W - 1L
1,806 SR
Queue Stats
92W - 43L
1,694 Elo+
Party 2
Fenrir
Fenrir
nonspatial
Fenrir
Level 128
God Stats
2W - 1L
1,851 SR
Queue Stats
32W - 13L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Clark97
Camazotz
11
6 / 2 / 2
6,265
627
5,191
9,567
3,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
5 / 0 / 1
6,996
700
6,591
8,066
3,757
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
KDOOBIEE
Gilgamesh
9
0 / 1 / 1
5,223
522
2,354
7,877
4,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Thetroid
Danzaburou
11
5 / 1 / 2
6,522
652
5,717
9,309
6,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
VÏRGÖ
Neith
11
0 / 2 / 4
6,159
616
3,720
5,943
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AxiMundi
Persephone
10
2 / 2 / 0
5,789
579
5,156
3,899
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 0
4,742
474
1,525
8,826
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Medusa
crobb707
Medusa
11
1 / 3 / 1
5,360
536
3,551
6,956
2,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tsukuyomi
eenknam
Tsukuyomi
8
1 / 4 / 0
5,149
515
4,511
7,785
2,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
nonspatial
Fenrir
8
2 / 2 / 3
5,031
503
5,309
9,201
5,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
16
Kills
6
6
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Persephone
AxiMundi
Persephone
2
2
0
1
W
Camazotz
Clark97
Camazotz
6
2
2
3.5
W
5
0
1
5.5
W
Gilgamesh
KDOOBIEE
Gilgamesh
0
1
1
0.5
W
Danzaburou
Thetroid
Danzaburou
5
1
2
6
L
0
5
0
0
W
Neith
VÏRGÖ
Neith
0
2
4
1
L
Medusa
crobb707
Medusa
1
3
1
0.5
L
Tsukuyomi
eenknam
Tsukuyomi
1
4
0
0.25
L
Fenrir
nonspatial
Fenrir
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,573
Damage
20,052
40,762
Taken
36,667
19,613
Mitigated
13,460
17,162
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AxiMundi
Persephone
5,156
118
0
902
3,899
689
0
2,104
1,781
28,164
322
W
Camazotz
Clark97
Camazotz
5,191
2,006
0
2,864
9,567
3,268
0
307
9,228
0
39,030
W
6,591
1,038
0
4,716
8,066
3,757
0
3,348
4,212
59,022
931
W
Gilgamesh
KDOOBIEE
Gilgamesh
2,354
564
1,469
2,137
7,877
4,075
6
699
7,088
0
16,753
W
Danzaburou
Thetroid
Danzaburou
5,717
1,101
0
3,374
9,309
6,822
19
136
9,135
0
36,184
L
1,525
351
0
3,153
8,826
2,127
0
1,192
7,592
0
33,607
W
Neith
VÏRGÖ
Neith
3,720
1,286
0
2,602
5,943
1,691
0
0
5,943
0
45,793
L
Medusa
crobb707
Medusa
3,551
758
0
706
6,956
2,026
0
0
6,956
0
44,587
L
Tsukuyomi
eenknam
Tsukuyomi
4,511
1,273
0
2,171
7,785
2,963
0
1,283
6,009
0
24,915
L
Fenrir
nonspatial
Fenrir
5,309
1,658
0
2,955
9,201
5,655
0
2,008
7,154
0
14,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,165
Gold Earned
26,071
365
Minions Killed
257
0
Camps Cleared
0
999,972
Distance Traveled
993,057
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,789
579
61
6
0
185,394
2
W
Camazotz
6,265
627
63
6
0
239,310
0
W
Anubis
6,996
700
114
11
0
189,880
0
W
Gilgamesh
5,223
522
23
2
0
207,841
0
W
Danzaburou
6,522
652
72
7
0
166,994
3
L
Thor
4,742
474
69
7
0
191,592
0
W
Neith
6,159
616
93
9
0
195,947
2
L
Medusa
5,360
536
64
6
0
206,720
0
L
Tsukuyomi
5,149
515
41
4
0
194,419
0
L
Fenrir
5,031
503
22
2
0
214,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role