Player Matchup

Danzaburou
Danzaburou
Snskiller
Danzaburou
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 23L
1,315 Elo+
Party 2
Bake Kujira
Bake Kujira
YaII Might
Bake Kujira
Level 83
God Stats
2W - 2L
1,260 SR
Queue Stats
22W - 31L
1,170 Elo+
Party 2
Nu Wa
Nu Wa
llcoolday
Nu Wa
Level 86
God Stats
4W - 0L
1,745 SR
Queue Stats
35W - 46L
1,320 Elo+
Party 2
Team Averages
Level 79
1,502 SR
1,268 Elo+

VS

Team Averages
Level 80
1,376 SR
1,366 Elo+
Bellona
Bellona
LIGHT_KNIGHT_98
Bellona
Level 109
God Stats
4W - 8L
1,372 SR
Queue Stats
59W - 78L
1,393 Elo+
Party 1
Hel
Hel
RowanFirethorn
Hel
Level 34
God Stats
0W - 2L
1,296 SR
Queue Stats
68W - 112L
1,335 Elo+
Party 1
Charybdis
Charybdis
chrisfer_
Charybdis
Level 98
God Stats
2W - 8L
1,462 SR
Queue Stats
81W - 132L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Snskiller
Danzaburou
16
3 / 1 / 8
10,423
869
10,240
5,540
2,386
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
YaII Might
Bake Kujira
16
4 / 3 / 6
10,280
857
7,715
14,190
13,981
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
llcoolday
Nu Wa
17
5 / 0 / 6
10,914
910
14,804
6,695
2,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,479
707
6,182
13,524
10,681
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 5 / 2
9,480
790
6,319
11,190
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Charybdis
chrisfer_
Charybdis
15
1 / 4 / 3
9,081
757
8,971
14,200
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
2
5
2
0.6
W
Danzaburou
Snskiller
Danzaburou
3
1
8
7
W
Bake Kujira
YaII Might
Bake Kujira
4
3
6
2.33
L
Charybdis
chrisfer_
Charybdis
1
4
3
0.63
W
Nu Wa
llcoolday
Nu Wa
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,759
Damage
21,472
26,425
Taken
38,914
19,010
Mitigated
18,826
4,402
Healing
9,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,182
1,826
424
1,603
13,524
10,681
0
6,943
6,581
0
28,738
L
6,319
140
3,853
2,566
11,190
3,887
0
5,999
5,191
36,217
383
W
Danzaburou
Snskiller
Danzaburou
10,240
3,934
0
1,106
5,540
2,386
1,449
1,261
4,241
0
30,794
W
Bake Kujira
YaII Might
Bake Kujira
7,715
3,009
430
2,206
14,190
13,981
414
4,071
9,945
16,761
2,386
L
Charybdis
chrisfer_
Charybdis
8,971
2,647
0
1,513
14,200
4,258
0
8,668
5,532
0
44,387
W
Nu Wa
llcoolday
Nu Wa
14,804
2,944
0
660
6,695
2,643
1,135
772
5,867
44,165
474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,617
Gold Earned
27,040
130
Minions Killed
169
0
Camps Cleared
0
686,919
Distance Traveled
638,402
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,479
707
35
3
0
218,572
2
L
Hel
9,480
790
71
6
0
220,548
0
W
Danzaburou
10,423
869
45
4
0
228,134
0
W
Bake Kujira
10,280
857
36
3
0
230,884
0
L
Charybdis
9,081
757
63
5
0
199,282
0
W
Nu Wa
10,914
910
49
4
0
227,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role