Player Matchup

Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DBlockInc
Nox
Level 192
God Stats
0W - 1L
1,270 SR
Queue Stats
209W - 209L
1,488 Elo+
Party 1
Thor
Thor
PureLuck28
Thor
Level 109
God Stats
2W - 4L
1,728 SR
Queue Stats
134W - 127L
1,528 Elo+
Solo
Osiris
Osiris
UndauntedKiller
Osiris
Level 122
God Stats
19W - 15L
1,593 SR
Queue Stats
125W - 115L
1,487 Elo+
Party 1
Martichoras
Martichoras
ashleysweetie
Martichoras
Level 109
God Stats
0W - 1L
1,294 SR
Queue Stats
55W - 51L
1,499 Elo+
Party 1
Team Averages
Level 138
1,477 SR
1,500 Elo+

VS

Team Averages
Level 66
1,459 SR
1,466 Elo+
Cthulhu
Cthulhu
Bigsmokepapa667
Cthulhu
Level 69
God Stats
37W - 41L
1,429 SR
Queue Stats
417W - 397L
1,485 Elo+
Party 2
Eset
Eset
FloppyFish12321
Eset
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 82L
1,523 Elo+
Solo
Neith
Neith
Yooperzv
Neith
Level 20
God Stats
28W - 25L
1,365 SR
Queue Stats
104W - 108L
1,380 Elo+
Party 2
King Arthur
King Arthur
foREVera7x
King Arthur
Level 122
God Stats
12W - 12L
1,637 SR
Queue Stats
467W - 441L
1,505 Elo+
Party 2
Erlang Shen
Erlang Shen
rgulley
Erlang Shen
Level 33
God Stats
7W - 9L
1,365 SR
Queue Stats
105W - 133L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 3 / 5
6,999
538
5,083
12,223
8,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
6 / 2 / 2
7,590
584
7,128
5,982
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 4 / 6
5,811
447
4,756
10,996
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 1
7,348
565
5,189
10,531
7,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Martichoras
ashleysweetie
Martichoras
11
0 / 2 / 2
6,302
485
3,469
6,657
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,250
558
6,332
9,898
5,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 1 / 2
8,413
647
6,647
6,640
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Yooperzv
Neith
13
2 / 1 / 1
7,299
561
5,453
5,342
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
foREVera7x
King Arthur
14
5 / 1 / 0
8,120
625
6,878
10,984
10,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Erlang Shen
rgulley
Erlang Shen
12
1 / 5 / 4
6,528
502
4,429
12,625
7,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
9
Kills
15
15
Deaths
9
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
3
5
1.5
W
2
1
5
4.5
L
6
2
2
3.5
W
5
1
2
6
L
0
4
6
0.75
L
1
4
1
0.38
W
Neith
Yooperzv
Neith
2
1
1
2.5
L
Martichoras
ashleysweetie
Martichoras
0
2
2
0.5
W
King Arthur
foREVera7x
King Arthur
5
1
0
5
W
Erlang Shen
rgulley
Erlang Shen
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,625
Damage
29,739
46,389
Taken
45,489
23,867
Mitigated
27,315
9,434
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,083
313
0
2,854
12,223
8,631
0
5,321
6,558
16,223
0
W
6,332
783
2,337
2,899
9,898
5,768
0
3,829
5,933
30,202
1,496
L
7,128
725
0
488
5,982
1,995
0
2,371
3,461
43,084
0
W
6,647
841
0
1,325
6,640
2,247
0
3,326
3,156
63,712
1,107
L
4,756
1,157
0
2,822
10,996
3,059
0
2,549
8,323
0
31,556
L
5,189
1,647
0
1,681
10,531
7,708
0
0
10,531
0
55,422
W
Neith
Yooperzv
Neith
5,453
2,671
0
948
5,342
1,944
664
811
4,483
0
50,752
L
Martichoras
ashleysweetie
Martichoras
3,469
808
0
1,589
6,657
2,474
0
1,929
4,728
0
43,169
W
King Arthur
foREVera7x
King Arthur
6,878
980
0
750
10,984
10,209
0
0
10,984
0
50,714
W
Erlang Shen
rgulley
Erlang Shen
4,429
2,774
0
1,786
12,625
7,147
0
3,717
8,722
0
45,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,050
Gold Earned
37,610
326
Minions Killed
412
0
Camps Cleared
0
1,347,573
Distance Traveled
1,354,076
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,999
538
23
2
0
282,682
6
W
Cthulhu
7,250
558
46
4
0
274,090
1
L
Nox
7,590
584
93
7
0
291,035
0
W
Eset
8,413
647
129
10
0
275,993
0
L
Thor
5,811
447
48
4
0
266,843
0
L
Osiris
7,348
565
95
7
0
263,658
0
W
Neith
7,299
561
89
7
0
237,182
0
L
Martichoras
6,302
485
67
5
0
243,355
2
W
King Arthur
8,120
625
85
7
0
267,087
3
W
Erlang Shen
6,528
502
63
5
0
299,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role