Player Matchup

Anubis
Anubis
Barline4Life
Anubis
Level 123
God Stats
13W - 9L
1,631 SR
Queue Stats
86W - 93L
1,565 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ekasoly
Morgan Le Fay
Level 159
God Stats
7W - 4L
1,823 SR
Queue Stats
89W - 93L
1,507 Elo+
Solo
Thor
Thor
Sev547
Thor
Level 155
God Stats
1W - 2L
1,522 SR
Queue Stats
77W - 75L
1,495 Elo+
Solo
Charybdis
Charybdis
Ungroomedowl
Charybdis
Level 102
God Stats
0W - 1L
1,292 SR
Queue Stats
79W - 86L
1,562 Elo+
Party 2
Ares
Ares
andresito_88
Ares
Level 159
God Stats
5W - 10L
1,263 SR
Queue Stats
196W - 180L
1,564 Elo+
Solo
Team Averages
Level 140
1,506 SR
1,539 Elo+

VS

Team Averages
Level 108
1,455 SR
1,541 Elo+
Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
G_Lucky7_
Amaterasu
Level 140
God Stats
25W - 20L
1,495 SR
Queue Stats
641W - 583L
1,526 Elo+
Solo
Medusa
Medusa
LVNe0N
Medusa
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 59L
1,560 Elo+
Party 1
Eset
Eset
Laoch29
Eset
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 64L
1,577 Elo+
Party 1
Jormungandr
Jormungandr
misticalpanda
Jormungandr
Level 65
God Stats
1W - 3L
1,278 SR
Queue Stats
187W - 184L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
1 / 6 / 0
5,696
570
5,782
8,174
2,786
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
Ekasoly
Morgan Le Fay
13
5 / 1 / 0
6,827
683
6,296
7,045
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
Sev547
Thor
9
0 / 3 / 4
5,162
516
3,077
6,862
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Ungroomedowl
Charybdis
10
1 / 3 / 0
5,183
518
3,762
6,009
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 3
5,102
510
2,483
10,020
6,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
6 / 2 / 1
6,743
674
5,450
10,389
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
G_Lucky7_
Amaterasu
12
4 / 1 / 2
7,452
745
6,328
10,418
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
LVNe0N
Medusa
11
2 / 2 / 3
5,937
594
5,093
6,229
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Eset
Laoch29
Eset
11
3 / 3 / 0
6,399
640
3,953
6,314
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
misticalpanda
Jormungandr
11
2 / 0 / 3
6,777
678
4,761
6,078
3,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
17
17
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
2
1
3.25
L
Anubis
1
6
0
0.17
L
Morgan Le Fay
Ekasoly
Morgan Le Fay
5
1
0
5
W
Amaterasu
G_Lucky7_
Amaterasu
4
1
2
5
W
Medusa
LVNe0N
Medusa
2
2
3
1.75
W
Eset
Laoch29
Eset
3
3
0
1
L
Thor
Sev547
Thor
0
3
4
0.67
L
Charybdis
Ungroomedowl
Charybdis
1
3
0
0.33
L
0
4
3
0.38
W
Jormungandr
misticalpanda
Jormungandr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,400
Damage
25,585
38,110
Taken
39,428
15,093
Mitigated
15,975
11,182
Healing
12,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,450
3,400
0
2,707
10,389
4,169
70
2,442
7,947
0
47,252
L
Anubis
5,782
432
0
2,510
8,174
2,786
0
0
7,724
35,640
0
L
Morgan Le Fay
Ekasoly
Morgan Le Fay
6,296
615
0
1,709
7,045
2,548
0
3,656
3,169
45,695
0
W
Amaterasu
G_Lucky7_
Amaterasu
6,328
3,052
0
5,757
10,418
4,020
0
5,272
5,146
0
48,985
W
Medusa
LVNe0N
Medusa
5,093
1,647
0
1,131
6,229
1,860
422
1,096
5,133
0
41,345
W
Eset
Laoch29
Eset
3,953
109
150
898
6,314
1,962
0
4,137
2,177
34,927
658
L
Thor
Sev547
Thor
3,077
695
0
3,244
6,862
1,904
0
1,287
5,415
0
31,589
L
Charybdis
Ungroomedowl
Charybdis
3,762
1,865
0
1,951
6,009
1,823
0
1,172
4,767
0
29,746
L
2,483
287
0
1,768
10,020
6,032
0
2,354
7,261
16,675
761
W
Jormungandr
misticalpanda
Jormungandr
4,761
1,063
10
1,704
6,078
3,964
180
1,486
4,592
31,755
644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,970
Gold Earned
33,308
297
Minions Killed
373
0
Camps Cleared
0
1,003,590
Distance Traveled
1,145,240
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,743
674
99
10
0
271,248
0
L
Anubis
5,696
570
66
7
0
166,946
0
L
Morgan Le Fay
6,827
683
90
9
0
222,638
0
W
Amaterasu
7,452
745
84
8
0
211,920
0
W
Medusa
5,937
594
60
6
0
219,091
0
W
Eset
6,399
640
71
7
0
217,424
0
L
Thor
5,162
516
54
5
0
212,922
0
L
Charybdis
5,183
518
63
6
0
192,055
0
L
Ares
5,102
510
24
2
0
209,029
3
W
Jormungandr
6,777
678
59
6
0
225,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role