Player Matchup

Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
KnightlessKing
Horus
Level 159
God Stats
1W - 3L
1,294 SR
Queue Stats
141W - 141L
1,495 Elo+
Party 2
Kuzenbo
Kuzenbo
L0rdW4rB1rd
Kuzenbo
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 77L
1,509 Elo+
Party 2
Poseidon
Poseidon
MexicanAntelope
Poseidon
Level 139
God Stats
6W - 8L
1,645 SR
Queue Stats
441W - 410L
1,540 Elo+
Solo
Ullr
Ullr
iamdom24
Ullr
Level 66
God Stats
1W - 9L
1,270 SR
Queue Stats
335W - 325L
1,532 Elo+
Solo
Team Averages
Level 127
1,442 SR
1,515 Elo+

VS

Team Averages
Level 107
1,427 SR
1,495 Elo+
Gilgamesh
Gilgamesh
GamblingLover
Gilgamesh
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,550 Elo+
Party 1
Cerberus
Cerberus
JiggyWiggy12
Cerberus
Level 124
God Stats
1W - 0L
1,315 SR
Queue Stats
41W - 45L
1,485 Elo+
Party 1
Ra
Ra
JossueJha
Ra
Level 176
God Stats
171W - 137L
1,534 SR
Queue Stats
231W - 217L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
Sokhonsim
Zhong Kui
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 53L
1,498 Elo+
Party 1
Anubis
Anubis
Toès
Anubis
Level 135
God Stats
2W - 4L
1,288 SR
Queue Stats
32W - 48L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 4 / 1
4,782
478
2,914
6,744
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 1
5,356
536
3,000
8,942
3,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
L0rdW4rB1rd
Kuzenbo
8
1 / 2 / 2
4,771
477
2,599
6,637
6,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
11
2 / 5 / 0
5,857
586
3,671
5,764
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
10
1 / 1 / 1
5,237
524
2,300
4,927
1,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GamblingLover
Gilgamesh
10
5 / 1 / 4
6,381
638
4,866
7,825
3,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
JiggyWiggy12
Cerberus
11
1 / 1 / 3
5,756
576
3,430
7,476
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 1
6,041
604
2,029
3,317
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Sokhonsim
Zhong Kui
12
2 / 1 / 3
6,772
677
3,363
5,010
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Toès
Anubis
10
7 / 1 / 2
6,311
631
10,025
6,616
2,837
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
16
16
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
4
1
0.13
W
Gilgamesh
GamblingLover
Gilgamesh
5
1
4
7
W
Cerberus
JiggyWiggy12
Cerberus
1
1
3
2.5
W
1
1
1
1.5
L
1
4
1
0.38
L
Kuzenbo
L0rdW4rB1rd
Kuzenbo
1
2
2
1
L
Poseidon
2
5
0
0.4
W
Zhong Kui
Sokhonsim
Zhong Kui
2
1
3
3.5
W
Anubis
Toès
Anubis
7
1
2
8
L
Ullr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,484
Damage
23,713
33,014
Taken
30,244
13,910
Mitigated
14,100
9,534
Healing
12,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,914
726
0
2,141
6,744
1,390
0
3,888
2,856
0
29,038
W
Gilgamesh
GamblingLover
Gilgamesh
4,866
1,127
0
1,805
7,825
3,865
0
2,174
5,577
0
17,284
W
Cerberus
JiggyWiggy12
Cerberus
3,430
395
0
2,023
7,476
3,099
0
723
6,658
45,596
0
W
2,029
145
588
1,531
3,317
1,057
0
0
3,317
49,904
1,400
L
3,000
1,469
222
3,798
8,942
3,797
0
5,592
3,312
0
24,223
L
Kuzenbo
L0rdW4rB1rd
Kuzenbo
2,599
1,148
0
1,966
6,637
6,016
0
3,076
3,513
10,757
992
L
Poseidon
3,671
795
0
558
5,764
1,537
0
2,981
2,783
41,532
0
W
Zhong Kui
Sokhonsim
Zhong Kui
3,363
655
0
2,742
5,010
3,242
818
2,670
2,340
40,972
6,787
W
Anubis
Toès
Anubis
10,025
780
0
3,712
6,616
2,837
0
541
5,841
33,586
2,694
L
Ullr
2,300
292
0
849
4,927
1,170
0
2,858
1,995
0
31,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,003
Gold Earned
31,261
281
Minions Killed
379
0
Camps Cleared
0
957,835
Distance Traveled
1,014,016
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,782
478
61
6
0
204,655
0
W
Gilgamesh
6,381
638
33
3
0
220,980
0
W
Cerberus
5,756
576
117
12
0
224,266
0
W
Ra
6,041
604
104
10
0
221,471
5
L
Horus
5,356
536
41
4
0
191,201
0
L
Kuzenbo
4,771
477
12
1
0
195,432
0
L
Poseidon
5,857
586
95
10
0
182,242
2
W
Zhong Kui
6,772
677
79
8
0
184,506
0
W
Anubis
6,311
631
46
5
0
162,793
0
L
Ullr
5,237
524
72
7
0
184,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role