Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Drizzt568
Bake Kujira
Level 146
God Stats
1W - 2L
1,496 SR
Queue Stats
88W - 85L
1,506 Elo+
Solo
Geb
Geb
En Boisson95
Geb
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,504 Elo+
Party 1
Erlang Shen
Erlang Shen
lebrodjames91
Erlang Shen
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,469 Elo+
Party 1
Team Averages
Level 109
1,499 SR
1,496 Elo+

VS

Team Averages
Level 137
1,579 SR
1,423 Elo+
Scylla
Scylla
 
Scylla
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
BigDaddyDoug96
Nemesis
Level 118
God Stats
1W - 1L
1,738 SR
Queue Stats
113W - 129L
1,438 Elo+
Party 2
Medusa
Medusa
CheeseLady
Medusa
Level 142
God Stats
3W - 3L
1,727 SR
Queue Stats
50W - 75L
1,278 Elo+
Solo
Bacchus
Bacchus
EdAzteczcc
Bacchus
Level 152
God Stats
13W - 9L
1,673 SR
Queue Stats
674W - 702L
1,516 Elo+
Solo
Sol
Sol
HankScorpi007
Sol
Level 158
God Stats
13W - 39L
1,256 SR
Queue Stats
810W - 841L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
9 / 1 / 7
10,249
1,025
19,954
11,678
11,968
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
 
Danzaburou
16
3 / 1 / 12
9,229
923
7,908
6,772
2,923
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bake Kujira
Drizzt568
Bake Kujira
14
2 / 2 / 14
8,388
839
6,176
11,830
12,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

14
2 / 2 / 12
8,366
837
3,685
12,347
11,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
lebrodjames91
Erlang Shen
15
2 / 2 / 13
8,620
862
8,294
12,868
11,849
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 3 / 3
7,636
764
10,427
8,741
3,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
0 / 3 / 4
6,772
677
4,052
7,286
6,771
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
CheeseLady
Medusa
13
4 / 6 / 1
7,971
797
7,540
10,570
4,167
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
EdAzteczcc
Bacchus
14
1 / 4 / 7
7,757
776
7,236
17,517
15,966
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 3 / 4
6,984
698
9,660
7,673
3,195
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
18
Kills
8
8
Deaths
19
58
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
9
1
7
12.5
W
Danzaburou
 
Danzaburou
3
1
12
9
L
Scylla
 
Scylla
3
3
3
1.5
L
0
3
4
0.67
L
Medusa
CheeseLady
Medusa
4
6
1
0.75
W
Bake Kujira
Drizzt568
Bake Kujira
2
2
14
4.5
L
Bacchus
EdAzteczcc
Bacchus
1
4
7
1.13
W
2
2
12
4
L
0
3
4
0.67
W
Erlang Shen
lebrodjames91
Erlang Shen
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,017
Damage
38,915
55,495
Taken
51,787
51,301
Mitigated
33,759
24,215
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
19,954
191
2,091
1,621
11,678
11,968
647
5,720
5,958
32,995
1,903
W
Danzaburou
 
Danzaburou
7,908
2,191
1,188
2,674
6,772
2,923
4,131
3,868
2,904
0
23,014
L
Scylla
 
Scylla
10,427
341
448
1,500
8,741
3,660
13
4,868
3,482
22,301
0
L
4,052
524
476
900
7,286
6,771
101
2,198
4,825
0
5,057
L
Medusa
CheeseLady
Medusa
7,540
2,885
567
811
10,570
4,167
832
5,539
4,592
0
17,732
W
Bake Kujira
Drizzt568
Bake Kujira
6,176
2,770
2,115
2,078
11,830
12,910
313
5,085
6,745
11,829
249
L
Bacchus
EdAzteczcc
Bacchus
7,236
656
578
3,749
17,517
15,966
145
9,585
7,110
11,122
1,128
W
3,685
345
1,758
1,610
12,347
11,651
512
4,909
7,438
10,937
565
L
9,660
2,337
1,260
852
7,673
3,195
221
3,883
3,395
20,999
1,048
W
Erlang Shen
lebrodjames91
Erlang Shen
8,294
2,249
4,775
4,305
12,868
11,849
577
6,854
6,014
0
15,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,852
Gold Earned
37,120
122
Minions Killed
85
0
Camps Cleared
0
1,019,846
Distance Traveled
829,957
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,249
1,025
34
3
0
205,472
4
W
Danzaburou
9,229
923
44
4
0
187,903
0
L
Scylla
7,636
764
30
3
0
209,567
0
L
Nemesis
6,772
677
4
0
0
107,379
0
L
Medusa
7,971
797
23
2
0
155,141
0
W
Bake Kujira
8,388
839
11
1
0
198,491
0
L
Bacchus
7,757
776
11
1
0
170,561
0
W
Geb
8,366
837
16
2
0
212,200
0
L
Sol
6,984
698
17
2
0
187,309
0
W
Erlang Shen
8,620
862
17
2
0
215,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role