Player Matchup

Bacchus
Bacchus
BassKibbles8742
Bacchus
Level 68
God Stats
73W - 56L
1,586 SR
Queue Stats
96W - 90L
1,498 Elo+
Solo
Apollo
Apollo
BlasteR17
Apollo
Level 97
God Stats
3W - 2L
1,286 SR
Queue Stats
10W - 11L
1,057 Elo+
Solo
Janus
Janus
TGCs-CmV29415
Janus
Level 115
God Stats
22W - 24L
1,444 SR
Queue Stats
479W - 492L
1,492 Elo+
Solo
Chang'e
Chang'e
Thelight23
Chang'e
Level 119
God Stats
6W - 5L
1,624 SR
Queue Stats
18W - 18L
1,589 Elo+
Solo
Ao Kuang
Ao Kuang
paillalef
Ao Kuang
Level 188
God Stats
15W - 10L
1,678 SR
Queue Stats
248W - 235L
1,555 Elo+
Solo
Team Averages
Level 117
1,524 SR
1,438 Elo+

VS

Team Averages
Level 149
1,403 SR
1,470 Elo+
Kuzenbo
Kuzenbo
AIvIPeD
Kuzenbo
Level 108
God Stats
0W - 1L
1,603 SR
Queue Stats
14W - 27L
1,345 Elo+
Solo
Horus
Horus
Toxicooper80
Horus
Level 198
God Stats
2W - 10L
1,250 SR
Queue Stats
412W - 401L
1,519 Elo+
Party 1
Skadi
Skadi
chapu252
Skadi
Level 126
God Stats
1W - 7L
1,069 SR
Queue Stats
191W - 194L
1,442 Elo+
Solo
Apollo
Apollo
deadinoshikacho
Apollo
Level 159
God Stats
5W - 5L
1,562 SR
Queue Stats
230W - 231L
1,525 Elo+
Party 1
Ix Chel
Ix Chel
deadlife66
Ix Chel
Level 154
God Stats
3W - 2L
1,533 SR
Queue Stats
382W - 367L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
8,201
547
8,192
11,769
12,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
BlasteR17
Apollo
13
1 / 0 / 3
7,959
531
5,472
4,362
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 1 / 5
9,142
609
6,103
6,063
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Thelight23
Chang'e
13
0 / 0 / 3
7,874
525
7,761
9,340
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
paillalef
Ao Kuang
16
7 / 2 / 4
9,059
604
8,254
14,203
5,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AIvIPeD
Kuzenbo
11
0 / 2 / 2
6,721
448
2,921
9,597
6,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 2 / 2
7,632
509
8,297
13,800
8,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Skadi
chapu252
Skadi
10
0 / 4 / 0
6,070
405
3,381
6,478
2,087
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 3 / 0
8,199
547
3,759
10,412
3,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
deadlife66
Ix Chel
13
1 / 5 / 2
7,432
495
7,138
11,221
3,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
16
Kills
4
4
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AIvIPeD
Kuzenbo
0
2
2
0.5
W
4
1
5
6.5
W
Apollo
BlasteR17
Apollo
1
0
3
2.5
W
4
1
5
6.5
W
Chang'e
Thelight23
Chang'e
0
0
3
1.5
L
0
2
2
0.5
L
Skadi
chapu252
Skadi
0
4
0
0
L
3
3
0
1
L
Ix Chel
deadlife66
Ix Chel
1
5
2
0.4
W
Ao Kuang
paillalef
Ao Kuang
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,782
Damage
25,496
45,737
Taken
51,508
24,028
Mitigated
23,745
17,279
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AIvIPeD
Kuzenbo
2,921
1,022
110
1,688
9,597
6,283
110
2,967
6,616
27,990
523
W
8,192
1,293
0
1,899
11,769
12,355
324
3,035
8,513
29,802
3,049
W
Apollo
BlasteR17
Apollo
5,472
3,657
0
2,306
4,362
1,470
616
994
3,368
0
54,685
W
6,103
554
0
1,894
6,063
1,833
224
2,275
3,285
54,894
1,416
W
Chang'e
Thelight23
Chang'e
7,761
776
1,040
5,629
9,340
2,393
0
1,371
7,823
49,035
0
L
8,297
2,452
290
2,529
13,800
8,269
0
9,729
3,118
698
53,800
L
Skadi
chapu252
Skadi
3,381
1,647
0
302
6,478
2,087
0
3,720
2,758
0
31,255
L
3,759
1,366
0
1,384
10,412
3,548
0
3,707
6,651
0
60,971
L
Ix Chel
deadlife66
Ix Chel
7,138
494
359
2,426
11,221
3,558
0
8,161
2,656
48,656
1,118
W
Ao Kuang
paillalef
Ao Kuang
8,254
1,916
0
4,511
14,203
5,977
73
1,969
12,047
70,972
5,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,235
Gold Earned
36,054
501
Minions Killed
396
0
Camps Cleared
0
1,504,048
Distance Traveled
1,418,223
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,721
448
52
3
0
299,151
0
W
Bacchus
8,201
547
58
4
0
322,722
1
W
Apollo
7,959
531
109
7
0
269,973
0
W
Janus
9,142
609
114
8
0
299,571
3
W
Chang'e
7,874
525
102
7
0
293,369
1
L
Horus
7,632
509
90
6
0
301,938
2
L
Skadi
6,070
405
49
3
0
247,626
1
L
Apollo
8,199
547
101
7
0
298,520
2
L
Ix Chel
7,432
495
104
7
0
270,988
0
W
Ao Kuang
9,059
604
118
8
0
318,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role