Player Matchup

Odin
Odin
HesitantBadger
Odin
Level 110
God Stats
8W - 8L
1,587 SR
Queue Stats
812W - 791L
1,532 Elo+
Solo
Charybdis
Charybdis
IWillLaughSpam
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,811 Elo+
Party 2
Thor
Thor
Runic343
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,811 Elo+
Party 2
Janus
Janus
S1ck9
Janus
Level 69
God Stats
2W - 10L
1,397 SR
Queue Stats
427W - 426L
1,508 Elo+
Party 3
Zeus
Zeus
Simplyareed
Zeus
Level 57
God Stats
4W - 6L
1,492 SR
Queue Stats
246W - 232L
1,525 Elo+
Party 3
Team Averages
Level 53
1,495 SR
1,637 Elo+

VS

Team Averages
Level 102
1,600 SR
1,471 Elo+
Chaac
Chaac
Blaze2122
Chaac
Level 104
God Stats
5W - 2L
1,577 SR
Queue Stats
87W - 75L
1,501 Elo+
Solo
Discordia
Discordia
MIB777
Discordia
Level 93
God Stats
1W - 1L
1,478 SR
Queue Stats
34W - 62L
1,396 Elo+
Party 1
Bastet
Bastet
RPTroop
Bastet
Level 141
God Stats
3W - 2L
1,733 SR
Queue Stats
51W - 72L
1,473 Elo+
Party 1
Mulan
Mulan
ShloppyJevv
Mulan
Level 65
God Stats
10W - 4L
1,681 SR
Queue Stats
232W - 243L
1,474 Elo+
Solo
Surtr
Surtr
juanpabloneri1
Surtr
Level 105
God Stats
1W - 0L
1,530 SR
Queue Stats
112W - 108L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
8,441
844
4,182
14,312
14,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
IWillLaughSpam
Charybdis
12
0 / 8 / 3
7,515
752
6,423
11,685
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thor
13
2 / 10 / 3
7,693
769
2,374
12,606
4,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
S1ck9
Janus
12
0 / 7 / 5
7,679
768
7,779
8,658
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 5 / 1
7,313
731
7,754
7,583
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blaze2122
Chaac
16
10 / 3 / 20
10,134
1,013
13,819
13,898
14,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
MIB777
Discordia
17
7 / 0 / 21
10,505
1,051
13,560
5,347
1,951
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
RPTroop
Bastet
15
6 / 1 / 19
9,208
921
10,418
9,909
4,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
5 / 4 / 20
8,979
898
8,403
11,256
9,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 2 / 17
9,255
926
5,737
11,617
10,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
131
6
Kills
34
34
Deaths
10
18
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Chaac
Blaze2122
Chaac
10
3
20
6.67
L
2
4
6
1.25
L
Charybdis
IWillLaughSpam
Charybdis
0
8
3
0.19
W
Discordia
MIB777
Discordia
7
0
21
17.5
W
Bastet
RPTroop
Bastet
6
1
19
15.5
L
Thor
2
10
3
0.35
L
Janus
S1ck9
Janus
0
7
5
0.36
W
5
4
20
3.75
L
2
5
1
0.5
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,512
Damage
51,937
54,844
Taken
52,027
27,976
Mitigated
40,446
9,258
Healing
19,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Blaze2122
Chaac
13,819
1,023
585
2,522
13,898
14,365
803
3,623
10,028
0
29,969
L
4,182
298
588
4,093
14,312
14,662
0
3,561
10,483
0
13,769
L
Charybdis
IWillLaughSpam
Charybdis
6,423
2,407
609
1,541
11,685
3,827
0
2,533
8,978
0
20,647
W
Discordia
MIB777
Discordia
13,560
426
1,151
1,171
5,347
1,951
2,021
2,247
2,970
29,438
369
W
Bastet
RPTroop
Bastet
10,418
2,452
1,421
2,428
9,909
4,460
1,698
1,702
8,085
0
19,056
L
Thor
2,374
219
280
211
12,606
4,184
0
5,093
7,358
0
6,314
L
Janus
S1ck9
Janus
7,779
46
437
531
8,658
2,781
0
2,010
6,532
19,187
362
W
8,403
1,004
1,108
1,790
11,256
9,543
1,256
3,271
7,837
264
10,639
L
7,754
1,054
306
662
7,583
2,522
0
721
6,773
14,280
0
W
5,737
1,175
2,568
4,290
11,617
10,127
1,232
3,561
7,852
453
15,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,641
Gold Earned
48,081
111
Minions Killed
118
0
Camps Cleared
0
764,720
Distance Traveled
1,032,516
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,134
1,013
29
3
0
209,781
0
L
Odin
8,441
844
11
1
0
145,332
0
L
Charybdis
7,515
752
33
3
0
167,506
0
W
Discordia
10,505
1,051
34
3
0
230,415
0
W
Bastet
9,208
921
17
2
0
240,764
1
L
Thor
7,693
769
9
1
0
147,554
0
L
Janus
7,679
768
35
4
0
145,928
0
W
Mulan
8,979
898
9
1
0
174,289
0
L
Zeus
7,313
731
23
2
0
158,400
0
W
Surtr
9,255
926
29
3
0
177,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role