Player Matchup

Surtr
Surtr
Silver III
KaoTiC Volt
Surtr
Silver III
Level 151
God Stats
0W - 1L
1,653 SR
Queue Stats
5W - 6L
1,579 MMR
Party 2
Maui
Maui
Bronze III
Rpotatoe
Maui
Bronze III
Level 147
God Stats
0W - 1L
1,763 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Thor
Thor
Gold V
Tacajachi11
Thor
Gold V
Level 157
God Stats
0W - 1L
1,705 SR
Queue Stats
22W - 24L
1,534 MMR
Party 3
Chernobog
Chernobog
Gold II
TheMeds
Chernobog
Gold II
Level 126
God Stats
3W - 5L
1,554 SR
Queue Stats
207W - 215L
1,538 MMR
Solo
Zeus
Zeus
Bronze III
pauleagle6
Zeus
Bronze III
Level 83
God Stats
0W - 1L
1,554 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,646 SR
1,530 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,575 SR
1,525 MMR
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
SukunasVessel
King Arthur
Gold V
Level 120
God Stats
14W - 10L
1,517 SR
Queue Stats
26W - 19L
1,533 MMR
Solo
Kali
Kali
Bronze V
VLpatate
Kali
Bronze V
Level 148
God Stats
1W - 0L
1,576 SR
Queue Stats
8W - 3L
1,512 MMR
Party 1
Geb
Geb
Bronze V
mathminous
Geb
Bronze V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,546 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
xPhiiLE
Ix Chel
Gold IV
Level 56
God Stats
4W - 0L
1,783 SR
Queue Stats
53W - 56L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
7,361
526
9,730
12,724
9,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maui
9
0 / 2 / 1
5,569
398
2,873
6,840
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 4 / 0
6,368
455
6,039
9,978
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
TheMeds
Chernobog
13
0 / 3 / 1
7,069
505
6,604
9,121
2,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 8 / 0
5,842
417
2,295
7,961
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BakasuraAnhurChang'eChronosKumbhakarna

VS

Bans
OdinArachneNeithAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 1 / 2
8,308
593
4,996
5,856
1,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
SukunasVessel
King Arthur
13
0 / 1 / 0
7,697
550
7,822
12,601
10,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
14
12 / 0 / 1
8,483
606
8,836
12,235
5,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
1 / 0 / 13
7,726
552
5,246
9,291
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
xPhiiLE
Ix Chel
14
3 / 0 / 7
8,307
593
5,234
7,520
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
17
17
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
2
2
L
0
0
1
0.5
L
Maui
0
2
1
0.25
W
King Arthur
SukunasVessel
King Arthur
0
1
0
0
L
2
4
0
0.5
L
Chernobog
TheMeds
Chernobog
0
3
1
0.17
W
Kali
12
0
1
12.5
W
1
0
13
7.5
L
0
8
0
0
W
Ix Chel
xPhiiLE
Ix Chel
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,541
Damage
32,134
46,624
Taken
47,503
19,060
Mitigated
28,342
14,432
Healing
18,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,996
1,327
0
1,348
5,856
1,932
680
375
5,481
0
72,297
L
9,730
3,029
0
7,180
12,724
9,021
0
1,019
11,705
3,967
55,393
L
Maui
2,873
750
0
796
6,840
2,820
0
2,742
4,098
17,223
2,990
W
King Arthur
SukunasVessel
King Arthur
7,822
1,057
0
4,363
12,601
10,313
0
1,458
10,201
2,903
62,508
L
6,039
975
0
3,926
9,978
2,589
0
2,803
7,175
0
40,875
L
Chernobog
TheMeds
Chernobog
6,604
2,898
0
2,086
9,121
2,984
0
1,081
8,040
0
65,336
W
Kali
8,836
4,951
0
6,690
12,235
5,589
0
665
11,527
0
64,496
W
5,246
896
0
2,258
9,291
7,818
0
1,757
7,401
15,127
2,056
L
2,295
566
0
444
7,961
1,646
0
3,466
4,495
26,815
0
W
Ix Chel
xPhiiLE
Ix Chel
5,234
306
673
3,091
7,520
2,690
132
1,931
5,589
61,447
1,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
40,521
397
Minions Killed
480
0
Camps Cleared
0
1,353,197
Distance Traveled
1,438,168
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,308
593
144
10
0
298,224
4
L
Surtr
7,361
526
106
8
0
289,965
3
L
Maui
5,569
398
53
4
0
279,641
0
W
King Arthur
7,697
550
115
8
0
274,406
0
L
Thor
6,368
455
75
5
0
283,732
0
L
Chernobog
7,069
505
108
8
0
283,593
2
W
Kali
8,483
606
89
6
0
308,889
4
W
Geb
7,726
552
13
1
0
283,354
2
L
Zeus
5,842
417
55
4
0
216,266
0
W
Ix Chel
8,307
593
119
9
0
273,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role