Player Matchup

Ares
Ares
Francholoco
Ares
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
296W - 322L
1,529 Elo+
Party 1
Agni
Agni
PetuffoGames
Agni
Level 122
God Stats
8W - 2L
1,614 SR
Queue Stats
292W - 316L
1,523 Elo+
Party 1
Skadi
Skadi
SquidCrazy
Skadi
Level 79
God Stats
1W - 2L
1,123 SR
Queue Stats
70W - 74L
1,515 Elo+
Party 1
Team Averages
Level 103
1,412 SR
1,522 Elo+

VS

Team Averages
Level 109
1,600 SR
1,504 Elo+
Fenrir
Fenrir
FidelARG
Fenrir
Level 45
God Stats
1W - 1L
1,578 SR
Queue Stats
62W - 59L
1,550 Elo+
Party 2
Sol
Sol
Thyffy2
Sol
Level 125
God Stats
12W - 11L
1,595 SR
Queue Stats
300W - 271L
1,486 Elo+
Solo
Mulan
Mulan
joyeriasL
Mulan
Level 158
God Stats
4W - 5L
1,626 SR
Queue Stats
187W - 193L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,503
945
5,326
9,660
8,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
2 / 1 / 7
8,581
953
8,152
4,676
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
15
5 / 0 / 3
8,933
993
6,430
5,616
1,880
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FidelARG
Fenrir
10
1 / 4 / 1
6,764
752
1,159
7,364
3,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
11
1 / 1 / 1
6,927
770
5,500
4,780
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
joyeriasL
Mulan
13
1 / 5 / 2
7,420
824
5,325
13,401
9,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
10
Kills
3
3
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FidelARG
Fenrir
1
4
1
0.38
W
3
2
4
2.5
W
2
1
7
5.5
W
Skadi
5
0
3
6.5
L
Sol
1
1
1
1.5
L
Mulan
joyeriasL
Mulan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,908
Damage
11,984
19,952
Taken
25,545
11,737
Mitigated
13,615
4,965
Healing
4,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FidelARG
Fenrir
1,159
114
0
902
7,364
3,067
0
4,419
2,739
0
11,629
W
5,326
176
0
1,944
9,660
8,416
1,060
2,154
7,326
16,465
0
W
8,152
456
0
1,137
4,676
1,441
664
1,546
2,986
34,293
758
W
Skadi
6,430
1,655
0
1,884
5,616
1,880
886
1,848
3,628
0
33,487
L
Sol
5,500
728
0
867
4,780
1,413
504
2,477
2,203
20,610
0
L
Mulan
joyeriasL
Mulan
5,325
329
0
3,160
13,401
9,135
240
5,659
7,245
0
16,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,017
Gold Earned
21,111
134
Minions Killed
86
0
Camps Cleared
0
547,681
Distance Traveled
390,565
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,764
752
20
2
0
114,736
0
W
Ares
8,503
945
24
3
0
182,780
2
W
Agni
8,581
953
59
7
0
183,274
0
W
Skadi
8,933
993
51
6
0
181,627
0
L
Sol
6,927
770
30
3
0
126,086
4
L
Mulan
7,420
824
36
4
0
149,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role