Player Matchup

Fenrir
Fenrir
MaybeNotMxKz
Fenrir
Level 46
God Stats
1W - 0L
1,735 SR
Queue Stats
39W - 48L
1,361 Elo+
Party 3
Kuzenbo
Kuzenbo
Nightmare8143
Kuzenbo
Level 66
God Stats
7W - 4L
1,470 SR
Queue Stats
196W - 185L
1,468 Elo+
Solo
King Arthur
King Arthur
SwG_JusTFlickS
King Arthur
Level 118
God Stats
2W - 1L
1,404 SR
Queue Stats
7W - 16L
1,318 Elo+
Party 3
Hera
Hera
dadbodrauseo
Hera
Level 55
God Stats
5W - 8L
1,267 SR
Queue Stats
217W - 200L
1,452 Elo+
Party 2
Neith
Neith
wyeTrini
Neith
Level 92
God Stats
1W - 0L
1,842 SR
Queue Stats
53W - 54L
1,486 Elo+
Party 2
Team Averages
Level 75
1,544 SR
1,417 Elo+

VS

Team Averages
Level 53
1,506 SR
1,342 Elo+
Loki
Loki
 
Loki
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
AQ22-Qill
Khepri
Level 73
God Stats
20W - 23L
1,506 SR
Queue Stats
676W - 673L
1,449 Elo+
Solo
Artemis
Artemis
Haus38033
Artemis
Level 6
God Stats
0W - 1L
1,765 SR
Queue Stats
0W - 8L
1,238 Elo+
Party 1
Hera
Hera
Lykaios 999
Hera
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 33L
1,292 Elo+
Party 1
Surtr
Surtr
Vikingwarior464
Surtr
Level 13
God Stats
3W - 3L
1,260 SR
Queue Stats
6W - 15L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
5 / 1 / 3
5,977
598
2,955
5,736
2,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
10
1 / 0 / 4
5,408
541
2,283
7,991
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

King Arthur
SwG_JusTFlickS
King Arthur
12
5 / 2 / 2
7,036
704
5,393
6,976
4,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
3 / 1 / 3
6,739
674
3,523
4,668
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
wyeTrini
Neith
10
4 / 0 / 3
6,003
600
8,133
5,355
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
4 / 2 / 0
5,536
554
4,633
6,316
1,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
AQ22-Qill
Khepri
7
0 / 1 / 0
4,483
448
2,225
6,792
3,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Haus38033
Artemis
7
0 / 4 / 0
4,135
414
4,474
6,625
1,920
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 2
4,773
477
2,519
4,781
1,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 7 / 1
4,305
431
2,998
8,218
6,145
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
18
Kills
4
4
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
2
0
2
L
Khepri
AQ22-Qill
Khepri
0
1
0
0
L
Artemis
Haus38033
Artemis
0
4
0
0
L
0
4
2
0.25
W
Fenrir
5
1
3
6.5
W
Kuzenbo
1
0
4
3
W
King Arthur
SwG_JusTFlickS
King Arthur
5
2
2
3
L
0
7
1
0.07
W
3
1
3
4.5
W
Neith
wyeTrini
Neith
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,287
Damage
16,849
30,726
Taken
32,732
13,978
Mitigated
15,024
7,850
Healing
4,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,633
766
0
799
6,316
1,656
0
556
5,760
0
28,943
L
Khepri
AQ22-Qill
Khepri
2,225
313
0
2,378
6,792
3,935
0
1,202
5,590
19,701
0
L
Artemis
Haus38033
Artemis
4,474
2,508
0
784
6,625
1,920
0
1,939
4,686
0
19,584
L
2,519
592
0
20
4,781
1,368
0
1,828
2,953
17,468
0
W
Fenrir
2,955
410
0
1,477
5,736
2,193
0
863
4,873
0
25,080
W
Kuzenbo
2,283
783
0
2,300
7,991
4,375
36
1,086
6,905
16,554
1,156
W
King Arthur
SwG_JusTFlickS
King Arthur
5,393
731
0
1,760
6,976
4,606
0
478
6,498
0
46,447
L
2,998
1,347
0
739
8,218
6,145
0
210
8,008
619
14,494
W
3,523
491
0
750
4,668
1,299
0
1,407
3,261
37,062
1,113
W
Neith
wyeTrini
Neith
8,133
3,067
0
1,563
5,355
1,505
247
1,171
4,184
0
47,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,163
Gold Earned
23,232
326
Minions Killed
154
0
Camps Cleared
0
1,034,282
Distance Traveled
1,039,744
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,536
554
41
4
0
248,678
0
L
Khepri
4,483
448
28
3
0
210,647
5
L
Artemis
4,135
414
28
3
0
202,981
0
L
Hera
4,773
477
29
3
0
197,543
0
W
Fenrir
5,977
598
44
4
0
246,255
0
W
Kuzenbo
5,408
541
34
3
0
179,170
0
W
King Arthur
7,036
704
96
10
0
211,820
0
L
Surtr
4,305
431
28
3
0
179,895
0
W
Hera
6,739
674
78
8
0
208,887
0
W
Neith
6,003
600
74
7
0
188,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role