Player Matchup

Jormungandr
Jormungandr
ArtVandalay240
Jormungandr
Level 184
God Stats
12W - 10L
1,620 SR
Queue Stats
1,196W - 1,222L
1,545 Elo+
Solo
Neith
Neith
Bacongod125
Neith
Level 115
God Stats
0W - 2L
1,158 SR
Queue Stats
94W - 78L
1,509 Elo+
Party 1
Discordia
Discordia
EmpanadaTriste
Discordia
Level 61
God Stats
18W - 7L
1,746 SR
Queue Stats
491W - 497L
1,587 Elo+
Solo
Bellona
Bellona
Epip25
Bellona
Level 84
God Stats
3W - 1L
1,608 SR
Queue Stats
94W - 78L
1,509 Elo+
Party 1
Ra
Ra
Fe Mann
Ra
Level 142
God Stats
0W - 3L
1,236 SR
Queue Stats
60W - 63L
1,522 Elo+
Solo
Team Averages
Level 117
1,474 SR
1,534 Elo+

VS

Team Averages
Level 148
1,457 SR
1,492 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Ravvelt
Horus
Level 158
God Stats
3W - 0L
1,493 SR
Queue Stats
47W - 43L
1,514 Elo+
Solo
Kumbhakarna
Kumbhakarna
TriadicFlyer9
Kumbhakarna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,466 Elo+
Party 2
Thor
Thor
Wing Chun Foo
Thor
Level 158
God Stats
2W - 9L
1,294 SR
Queue Stats
352W - 361L
1,519 Elo+
Solo
Neith
Neith
y0 Piffy
Neith
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 40L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArtVandalay240
Jormungandr
16
1 / 4 / 5
8,410
647
13,831
15,657
15,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 4 / 3
8,530
656
16,477
12,547
4,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
EmpanadaTriste
Discordia
16
2 / 1 / 3
8,462
651
20,722
7,535
2,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Epip25
Bellona
13
1 / 5 / 4
7,565
582
6,210
17,245
14,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 5 / 5
8,277
637
8,841
11,614
4,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
7 / 1 / 11
10,820
832
18,790
10,924
5,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Ravvelt
Horus
14
1 / 3 / 11
9,724
748
5,742
24,662
18,243
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
TriadicFlyer9
Kumbhakarna
17
0 / 0 / 18
10,484
806
6,149
21,130
16,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 2 / 9
10,087
776
14,347
9,812
4,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
y0 Piffy
Neith
17
6 / 1 / 10
10,713
824
16,795
14,096
6,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
6
Kills
19
19
Deaths
7
20
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
1
11
12.5
L
Jormungandr
ArtVandalay240
Jormungandr
1
4
5
0.88
L
2
4
3
0.88
L
Discordia
EmpanadaTriste
Discordia
2
1
3
3.5
L
Bellona
Epip25
Bellona
1
5
4
0.6
L
0
5
5
0.5
W
Horus
Ravvelt
Horus
1
3
11
2.17
W
Kumbhakarna
TriadicFlyer9
Kumbhakarna
0
0
18
9
W
5
2
9
4.75
W
Neith
y0 Piffy
Neith
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,081
Damage
61,823
64,598
Taken
80,624
41,819
Mitigated
51,311
27,381
Healing
48,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
18,790
1,040
1,643
4,265
10,924
5,327
190
6,154
4,408
32,493
1,798
L
Jormungandr
ArtVandalay240
Jormungandr
13,831
2,460
1,137
2,555
15,657
15,287
0
5,508
10,149
26,278
237
L
16,477
7,590
1,087
2,881
12,547
4,669
0
4,936
7,611
0
26,681
L
Discordia
EmpanadaTriste
Discordia
20,722
544
1,155
1,323
7,535
2,443
0
1,330
6,205
35,219
1,262
L
Bellona
Epip25
Bellona
6,210
446
505
1,192
17,245
14,897
0
7,315
9,930
0
7,819
L
8,841
902
11,433
4,113
11,614
4,523
0
4,847
6,767
23,925
0
W
Horus
Ravvelt
Horus
5,742
2,578
11,073
13,432
24,662
18,243
1,030
13,047
10,796
0
9,776
W
Kumbhakarna
TriadicFlyer9
Kumbhakarna
6,149
112
4,516
5,644
21,130
16,114
230
9,407
11,154
13,127
2,441
W
14,347
231
1,009
1,695
9,812
4,668
1,295
4,996
4,524
0
22,320
W
Neith
y0 Piffy
Neith
16,795
1,736
468
4,264
14,096
6,959
311
6,321
7,572
0
44,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,244
Gold Earned
51,828
181
Minions Killed
153
0
Camps Cleared
0
1,176,324
Distance Traveled
1,285,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,820
832
45
3
0
250,313
0
L
Jormungandr
8,410
647
44
3
0
222,345
0
L
Neith
8,530
656
35
3
0
229,244
0
L
Discordia
8,462
651
48
4
0
267,808
0
L
Bellona
7,565
582
6
0
0
209,907
0
L
Ra
8,277
637
48
4
0
247,020
0
W
Horus
9,724
748
8
1
0
272,550
0
W
Kumbhakarna
10,484
806
14
1
0
271,857
0
W
Thor
10,087
776
22
2
0
266,610
0
W
Neith
10,713
824
64
5
0
223,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role