Player Matchup

Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum IV
Hoodrich_Playboi
Bakasura
Platinum IV
Level 110
God Stats
45W - 38L
1,645 SR
Queue Stats
554W - 560L
1,853 MMR
Party 1
Geb
Geb
Platinum III
ZirZechZ
Geb
Platinum III
Level 148
God Stats
0W - 2L
1,282 SR
Queue Stats
64W - 57L
1,809 MMR
Solo
Apollo
Apollo
Platinum IV
arturo_gamer706
Apollo
Platinum IV
Level 153
God Stats
6W - 4L
1,597 SR
Queue Stats
86W - 82L
2,013 MMR
Solo
Hera
Hera
Platinum III
ib2laizy
Hera
Platinum III
Level 120
God Stats
119W - 80L
1,707 SR
Queue Stats
549W - 544L
2,002 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,546 SR
1,836 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,724 SR
1,988 MMR
Xing Tian
Xing Tian
Platinum V
 
Xing Tian
Platinum V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum II
EvelynGaming
Chronos
Platinum II
Level 46
God Stats
1W - 0L
1,739 SR
Queue Stats
228W - 211L
1,941 MMR
Solo
Hades
Hades
Diamond IV
GoldenGall0
Hades
Diamond IV
Level 149
God Stats
2W - 3L
1,794 SR
Queue Stats
194W - 187L
2,059 MMR
Solo
Martichoras
Martichoras
Platinum III
anjuhl
Martichoras
Platinum III
Level 155
God Stats
7W - 5L
1,683 SR
Queue Stats
31W - 14L
2,182 MMR
Party 2
Ravana
Ravana
Platinum II
hamasupersoldier
Ravana
Platinum II
Level 48
God Stats
19W - 12L
1,904 SR
Queue Stats
142W - 110L
2,259 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 3 / 0
3,773
629
2,330
4,059
1,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

5
0 / 3 / 0
3,401
567
719
5,412
1,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 3 / 0
3,368
561
2,977
5,673
2,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
0 / 0 / 0
3,675
613
1,995
2,772
744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
8
0 / 1 / 0
4,367
728
2,781
1,752
340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
MedusaHun BatzSusano

VS

Bans
Zhong KuiKumbhakarnaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
3 / 0 / 2
4,675
779
2,269
7,139
2,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
EvelynGaming
Chronos
8
1 / 0 / 2
4,177
696
3,181
2,751
682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
3 / 1 / 0
5,048
841
2,547
4,431
1,310
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Martichoras
anjuhl
Martichoras
8
0 / 0 / 3
4,517
753
1,518
2,378
708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 0 / 1
4,368
728
2,284
2,336
674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
10
10
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
0
0.33
W
Xing Tian
 
Xing Tian
3
0
2
4
W
Chronos
EvelynGaming
Chronos
1
0
2
2
W
3
1
0
3
L
0
3
0
0
L
0
3
0
0
W
Martichoras
anjuhl
Martichoras
0
0
3
1.5
L
0
0
0
0
W
3
0
1
3.5
L
Hera
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,802
Damage
11,799
19,668
Taken
19,035
7,068
Mitigated
5,781
4,491
Healing
9,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,330
1,270
0
1,275
4,059
1,751
0
2,424
1,635
0
10,787
W
Xing Tian
 
Xing Tian
2,269
520
1,368
2,369
7,139
2,407
0
2,226
4,702
10,119
110
W
Chronos
EvelynGaming
Chronos
3,181
1,514
0
740
2,751
682
0
830
1,836
24,165
0
W
2,547
494
0
3,295
4,431
1,310
0
0
4,431
27,916
1,225
L
719
514
0
1,390
5,412
1,612
0
784
4,628
0
11,663
L
2,977
236
0
1,020
5,673
2,621
0
2,997
2,676
12,029
211
W
Martichoras
anjuhl
Martichoras
1,518
550
0
581
2,378
708
0
1,726
578
0
31,085
L
1,995
1,479
0
609
2,772
744
0
1,669
1,103
0
19,904
W
2,284
608
0
1,406
2,336
674
0
640
1,656
0
21,137
L
Hera
2,781
644
0
197
1,752
340
0
0
1,752
29,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,584
Gold Earned
22,785
179
Minions Killed
228
0
Camps Cleared
0
649,096
Distance Traveled
668,706
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,773
629
21
4
0
104,156
0
W
Xing Tian
4,675
779
11
2
0
128,439
2
W
Chronos
4,177
696
58
10
0
128,769
0
W
Hades
5,048
841
61
10
0
116,535
0
L
Bakasura
3,401
567
33
6
0
149,561
0
L
Geb
3,368
561
13
2
0
139,782
0
W
Martichoras
4,517
753
54
9
0
140,480
2
L
Apollo
3,675
613
46
8
0
127,576
0
W
Ravana
4,368
728
44
7
0
154,483
0
L
Hera
4,367
728
66
11
0
128,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role