Player Matchup

Anubis
Anubis
 
Anubis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
MrBubblezzz432
Xbalanque
Level 126
God Stats
6W - 3L
1,612 SR
Queue Stats
240W - 251L
1,478 Elo+
Party 1
Achilles
Achilles
Phoenixvela
Achilles
Level 102
God Stats
2W - 1L
1,537 SR
Queue Stats
88W - 74L
1,530 Elo+
Solo
Aphrodite
Aphrodite
Quackheadd1387
Aphrodite
Level 157
God Stats
11W - 6L
1,661 SR
Queue Stats
434W - 448L
1,489 Elo+
Party 1
Charon
Charon
QueeenMooo
Charon
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
322W - 391L
1,451 Elo+
Party 1
Team Averages
Level 119
1,562 SR
1,490 Elo+

VS

Team Averages
Level 120
1,593 SR
1,453 Elo+
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Groovidge
Shiva
Level 145
God Stats
2W - 1L
1,793 SR
Queue Stats
135W - 121L
1,438 Elo+
Solo
Aphrodite
Aphrodite
KingScar0824
Aphrodite
Level 125
God Stats
8W - 8L
1,518 SR
Queue Stats
223W - 244L
1,462 Elo+
Party 2
Janus
Janus
ShowTyme93
Janus
Level 146
God Stats
8W - 5L
1,655 SR
Queue Stats
421W - 433L
1,457 Elo+
Party 2
Ao Kuang
Ao Kuang
laght
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 2 / 12
8,833
883
10,135
7,582
3,819
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
MrBubblezzz432
Xbalanque
18
15 / 2 / 7
11,286
1,129
22,619
10,558
4,995
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Phoenixvela
Achilles
15
1 / 3 / 19
8,581
858
6,262
15,502
19,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
Quackheadd1387
Aphrodite
15
7 / 2 / 10
9,381
938
7,634
11,867
6,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charon
QueeenMooo
Charon
14
1 / 4 / 14
8,936
894
6,005
13,945
12,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 5 / 6
7,972
797
11,053
9,045
2,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Groovidge
Shiva
15
4 / 5 / 6
8,438
844
8,447
15,076
13,243
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Aphrodite
KingScar0824
Aphrodite
12
2 / 5 / 5
7,004
700
4,507
11,355
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Janus
17
3 / 5 / 5
9,119
912
15,517
11,305
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
laght
Ao Kuang
10
2 / 6 / 1
6,972
697
3,650
8,635
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
36
26
Kills
13
13
Deaths
26
62
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
12
4
L
Hachiman
 
Hachiman
2
5
6
1
L
Shiva
Groovidge
Shiva
4
5
6
1.4
L
Aphrodite
KingScar0824
Aphrodite
2
5
5
0.9
W
Xbalanque
MrBubblezzz432
Xbalanque
15
2
7
9.25
W
Achilles
Phoenixvela
Achilles
1
3
19
3.5
W
Aphrodite
Quackheadd1387
Aphrodite
7
2
10
6
W
Charon
QueeenMooo
Charon
1
4
14
2
L
Janus
3
5
5
1.1
L
Ao Kuang
laght
Ao Kuang
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,655
Damage
43,174
59,454
Taken
55,416
47,565
Mitigated
27,375
30,430
Healing
17,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,135
0
1,049
1,842
7,582
3,819
923
3,379
4,023
19,902
483
L
Hachiman
 
Hachiman
11,053
3,406
115
1,243
9,045
2,858
0
2,542
6,253
0
21,553
L
Shiva
Groovidge
Shiva
8,447
98
1,909
1,987
15,076
13,243
0
7,827
6,882
0
14,781
L
Aphrodite
KingScar0824
Aphrodite
4,507
198
6,025
4,174
11,355
4,592
0
5,480
5,832
6,299
0
W
Xbalanque
MrBubblezzz432
Xbalanque
22,619
10,596
1,141
2,623
10,558
4,995
5,035
3,231
7,195
0
45,789
W
Achilles
Phoenixvela
Achilles
6,262
555
989
3,241
15,502
19,437
493
6,152
8,825
0
8,792
W
Aphrodite
Quackheadd1387
Aphrodite
7,634
706
8,859
7,345
11,867
6,374
719
3,947
7,697
13,445
433
W
Charon
QueeenMooo
Charon
6,005
658
346
2,995
13,945
12,940
0
5,444
8,223
12,661
0
L
Janus
15,517
42
114
392
11,305
4,034
0
3,229
7,891
35,005
0
L
Ao Kuang
laght
Ao Kuang
3,650
200
275
1,079
8,635
2,648
0
4,194
4,395
4,044
328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,017
Gold Earned
39,505
116
Minions Killed
94
0
Camps Cleared
0
944,561
Distance Traveled
728,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,833
883
35
4
0
189,503
0
L
Hachiman
7,972
797
20
2
0
114,622
0
L
Shiva
8,438
844
13
1
0
181,555
0
L
Aphrodite
7,004
700
7
1
0
168,794
0
W
Xbalanque
11,286
1,129
58
6
0
169,746
0
W
Achilles
8,581
858
4
0
0
227,251
0
W
Aphrodite
9,381
938
10
1
0
187,628
0
W
Charon
8,936
894
9
1
0
170,433
0
L
Janus
9,119
912
53
5
0
162,156
0
L
Ao Kuang
6,972
697
1
0
0
101,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role