Player Matchup

Izanami
Izanami
 
Izanami
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Blitz Pains
King Arthur
Level 108
God Stats
0W - 1L
1,299 SR
Queue Stats
39W - 68L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
Jesucito10
Cthulhu
Level 104
God Stats
11W - 7L
1,596 SR
Queue Stats
39W - 65L
1,461 Elo+
Party 2
Thanatos
Thanatos
KingKommie
Thanatos
Level 150
God Stats
0W - 2L
1,281 SR
Queue Stats
78W - 93L
1,475 Elo+
Party 2
Persephone
Persephone
mlgredonkulous
Persephone
Level 89
God Stats
2W - 3L
1,498 SR
Queue Stats
37W - 56L
1,455 Elo+
Party 2
Team Averages
Level 106
1,435 SR
1,467 Elo+

VS

Team Averages
Level 150
1,622 SR
1,466 Elo+
Ne Zha
Ne Zha
DANIELSSF0730
Ne Zha
Level 158
God Stats
10W - 3L
1,729 SR
Queue Stats
169W - 144L
1,561 Elo+
Solo
Skadi
Skadi
EvoG Busch
Skadi
Level 86
God Stats
7W - 5L
1,593 SR
Queue Stats
66W - 59L
1,431 Elo+
Solo
Ares
Ares
ORIONPAX009
Ares
Level 158
God Stats
15W - 9L
1,736 SR
Queue Stats
323W - 356L
1,466 Elo+
Party 1
Scylla
Scylla
RawObsession
Scylla
Level 191
God Stats
1W - 3L
1,399 SR
Queue Stats
258W - 311L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
Tututata
Cthulhu
Level 159
God Stats
65W - 44L
1,652 SR
Queue Stats
537W - 511L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 3 / 0
4,372
437
2,006
3,612
887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
Blitz Pains
King Arthur
9
1 / 4 / 1
5,302
530
3,904
8,960
5,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cthulhu
Jesucito10
Cthulhu
10
1 / 2 / 2
5,983
598
4,029
8,274
4,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
KingKommie
Thanatos
11
4 / 4 / 2
6,086
609
6,966
13,086
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
mlgredonkulous
Persephone
9
1 / 4 / 1
5,614
561
2,705
6,975
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
5,671
567
7,246
8,653
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Skadi
11
3 / 0 / 4
6,563
656
4,075
2,948
834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
5 / 2 / 2
6,236
624
4,328
9,103
7,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
11
2 / 3 / 4
6,247
625
3,892
5,981
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Tututata
Cthulhu
11
3 / 0 / 0
6,741
674
3,796
4,865
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
15
17
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
L
King Arthur
Blitz Pains
King Arthur
1
4
1
0.38
W
2
2
4
2
W
Skadi
3
0
4
5
L
Cthulhu
Jesucito10
Cthulhu
1
2
2
1
L
Thanatos
KingKommie
Thanatos
4
4
2
1.25
W
5
2
2
3
W
Scylla
2
3
4
1.33
W
Cthulhu
Tututata
Cthulhu
3
0
0
3
L
Persephone
mlgredonkulous
Persephone
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,610
Damage
23,337
40,907
Taken
31,550
16,365
Mitigated
15,723
14,979
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,006
1,459
0
314
3,612
887
0
1,279
2,333
0
16,097
L
King Arthur
Blitz Pains
King Arthur
3,904
627
0
750
8,960
5,445
0
3,076
5,289
0
26,617
W
7,246
3,085
0
1,877
8,653
2,986
0
1,648
6,965
0
37,335
W
Skadi
4,075
1,600
0
440
2,948
834
456
796
2,134
0
44,322
L
Cthulhu
Jesucito10
Cthulhu
4,029
527
0
1,684
8,274
4,200
0
1,650
6,500
29,771
356
L
Thanatos
KingKommie
Thanatos
6,966
2,486
0
10,495
13,086
4,093
0
2,768
10,140
0
41,889
W
4,328
758
0
2,434
9,103
7,358
0
1,803
7,257
15,105
0
W
Scylla
3,892
400
0
539
5,981
1,552
0
2,061
3,784
30,371
915
W
Cthulhu
Tututata
Cthulhu
3,796
246
0
1,325
4,865
2,993
31
0
4,865
35,232
1,964
L
Persephone
mlgredonkulous
Persephone
2,705
281
0
1,736
6,975
1,740
0
2,156
4,611
29,999
680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,357
Gold Earned
31,458
262
Minions Killed
278
0
Camps Cleared
0
969,693
Distance Traveled
1,081,218
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,372
437
34
3
0
129,893
0
L
King Arthur
5,302
530
46
5
0
214,592
1
W
Ne Zha
5,671
567
47
5
0
244,547
0
W
Skadi
6,563
656
71
7
0
203,511
0
L
Cthulhu
5,983
598
53
5
0
189,869
2
L
Thanatos
6,086
609
67
7
0
234,535
0
W
Ares
6,236
624
19
2
0
212,109
5
W
Scylla
6,247
625
60
6
0
208,964
0
W
Cthulhu
6,741
674
81
8
0
212,087
0
L
Persephone
5,614
561
62
6
0
200,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role