Player Matchup

Charon
Charon
Antioch7
Charon
Level 33
God Stats
3W - 2L
1,596 SR
Queue Stats
24W - 41L
1,299 Elo+
Party 1
Danzaburou
Danzaburou
ButterScotchBB
Danzaburou
Level 50
God Stats
6W - 7L
1,432 SR
Queue Stats
94W - 84L
1,376 Elo+
Solo
Bellona
Bellona
MaeWitch
Bellona
Level 38
God Stats
5W - 1L
1,729 SR
Queue Stats
46W - 52L
1,445 Elo+
Party 1
Da Ji
Da Ji
SORRYTHATYOUDIED
Da Ji
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 50L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
ShadowHS13
Baron Samedi
Level 46
God Stats
26W - 21L
1,444 SR
Queue Stats
64W - 92L
1,424 Elo+
Party 1
Team Averages
Level 59
1,540 SR
1,411 Elo+

VS

Team Averages
Level 110
1,412 SR
1,529 Elo+
Cabrakan
Cabrakan
BenHasRecoil
Cabrakan
Level 74
God Stats
7W - 8L
1,449 SR
Queue Stats
239W - 223L
1,529 Elo+
Party 2
Fenrir
Fenrir
KurosakiGod
Fenrir
Level 157
God Stats
3W - 3L
1,635 SR
Queue Stats
63W - 62L
1,607 Elo+
Solo
Cupid
Cupid
MrDragon7086
Cupid
Level 156
God Stats
0W - 1L
1,216 SR
Queue Stats
43W - 40L
1,536 Elo+
Solo
Chaac
Chaac
MumToucher
Chaac
Level 65
God Stats
7W - 8L
1,535 SR
Queue Stats
143W - 134L
1,473 Elo+
Party 2
Kumbhakarna
Kumbhakarna
VanishingDawn
Kumbhakarna
Level 99
God Stats
0W - 4L
1,225 SR
Queue Stats
50W - 62L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Antioch7
Charon
9
1 / 2 / 5
5,632
563
2,857
9,223
5,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
ButterScotchBB
Danzaburou
11
3 / 1 / 2
6,493
649
6,942
6,210
1,992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
MaeWitch
Bellona
12
4 / 0 / 1
7,420
742
5,993
7,287
5,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 4 / 0
5,839
584
3,094
9,409
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
ShadowHS13
Baron Samedi
11
2 / 2 / 2
6,463
646
4,465
3,973
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BenHasRecoil
Cabrakan
5
0 / 4 / 0
4,276
428
3,379
5,979
3,123
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
10
4 / 5 / 2
5,920
592
3,573
8,314
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 1
4,933
493
4,650
4,843
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
9
4 / 1 / 1
5,702
570
3,707
6,265
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
VanishingDawn
Kumbhakarna
9
0 / 3 / 3
5,143
514
4,454
9,301
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
14
Kills
9
9
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charon
Antioch7
Charon
1
2
5
1.75
L
Cabrakan
BenHasRecoil
Cabrakan
0
4
0
0
W
Danzaburou
ButterScotchBB
Danzaburou
3
1
2
4
L
Fenrir
4
5
2
1
W
Bellona
MaeWitch
Bellona
4
0
1
4.5
L
1
1
1
1.5
L
Chaac
4
1
1
4.5
W
4
4
0
1
W
Baron Samedi
ShadowHS13
Baron Samedi
2
2
2
1.5
L
Kumbhakarna
VanishingDawn
Kumbhakarna
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,351
Damage
19,763
36,102
Taken
34,702
18,007
Mitigated
14,049
11,711
Healing
8,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Antioch7
Charon
2,857
1,214
0
1,972
9,223
5,073
0
2,313
6,910
15,271
0
L
Cabrakan
BenHasRecoil
Cabrakan
3,379
591
0
1,951
5,979
3,123
0
119
5,446
16,566
0
W
Danzaburou
ButterScotchBB
Danzaburou
6,942
3,858
0
4,036
6,210
1,992
0
1,514
4,696
0
51,150
L
Fenrir
3,573
585
0
1,115
8,314
2,908
0
1,773
6,394
0
34,550
W
Bellona
MaeWitch
Bellona
5,993
1,588
0
2,959
7,287
5,820
0
3,379
3,908
269
44,609
L
4,650
1,799
222
2,666
4,843
1,373
0
787
4,056
0
37,223
L
Chaac
3,707
104
0
1,494
6,265
2,274
0
2,595
3,257
0
25,064
W
3,094
627
0
1,677
9,409
3,415
0
627
8,782
0
39,637
W
Baron Samedi
ShadowHS13
Baron Samedi
4,465
505
81
986
3,973
1,707
615
0
3,973
31,066
0
L
Kumbhakarna
VanishingDawn
Kumbhakarna
4,454
563
0
1,488
9,301
4,371
0
1,833
7,468
17,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,847
Gold Earned
25,974
333
Minions Killed
234
0
Camps Cleared
0
947,216
Distance Traveled
872,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,632
563
24
2
0
186,989
0
L
Cabrakan
4,276
428
32
3
0
100,133
0
W
Danzaburou
6,493
649
88
9
0
180,759
0
L
Fenrir
5,920
592
66
7
0
233,833
0
W
Bellona
7,420
742
87
9
0
184,961
0
L
Cupid
4,933
493
72
7
0
169,760
0
L
Chaac
5,702
570
47
5
0
155,275
0
W
Da Ji
5,839
584
69
7
0
215,270
0
W
Baron Samedi
6,463
646
65
7
0
179,237
0
L
Kumbhakarna
5,143
514
17
2
0
213,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role