Player Matchup

Danzaburou
Danzaburou
Direwolf728
Danzaburou
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,369 Elo+
Party 1
King Arthur
King Arthur
FudgeRippler
King Arthur
Level 83
God Stats
0W - 2L
1,520 SR
Queue Stats
19W - 34L
1,329 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Perfecto_Ant
Morgan Le Fay
Level 88
God Stats
21W - 23L
1,485 SR
Queue Stats
254W - 277L
1,487 Elo+
Solo
Team Averages
Level 86
1,502 SR
1,395 Elo+

VS

Team Averages
Level 135
1,494 SR
1,476 Elo+
Nu Wa
Nu Wa
Aphrodite046826
Nu Wa
Level 129
God Stats
6W - 3L
1,145 SR
Queue Stats
12W - 10L
1,479 Elo+
Solo
Medusa
Medusa
ThePossum44
Medusa
Level 148
God Stats
3W - 2L
1,781 SR
Queue Stats
103W - 101L
1,403 Elo+
Solo
Tyr
Tyr
spacecowboy42000
Tyr
Level 129
God Stats
9W - 10L
1,556 SR
Queue Stats
67W - 68L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Direwolf728
Danzaburou
14
2 / 5 / 0
8,570
857
4,508
8,529
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
FudgeRippler
King Arthur
13
0 / 6 / 1
7,480
748
3,568
10,121
7,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Perfecto_Ant
Morgan Le Fay
10
0 / 2 / 2
7,011
701
2,911
3,352
921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
9,095
910
4,831
3,797
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
15
4 / 3 / 7
9,074
907
7,245
8,896
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 0 / 8
9,104
910
6,199
8,262
5,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
13
13
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Danzaburou
Direwolf728
Danzaburou
2
5
0
0.4
L
King Arthur
FudgeRippler
King Arthur
0
6
1
0.08
L
Morgan Le Fay
Perfecto_Ant
Morgan Le Fay
0
2
2
0.5
W
Medusa
4
3
7
2.5
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,987
Damage
18,275
22,002
Taken
20,955
11,516
Mitigated
10,550
2,837
Healing
4,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,831
1,279
0
250
3,797
1,278
1,731
1,452
2,345
23,465
0
L
Danzaburou
Direwolf728
Danzaburou
4,508
1,405
0
1,598
8,529
3,132
0
1,488
7,033
0
30,829
L
King Arthur
FudgeRippler
King Arthur
3,568
253
0
919
10,121
7,463
0
2,194
7,923
0
20,702
L
Morgan Le Fay
Perfecto_Ant
Morgan Le Fay
2,911
0
0
320
3,352
921
0
1,281
2,059
16,823
0
W
Medusa
7,245
3,994
0
2,642
8,896
3,292
1,823
770
7,903
0
38,795
W
6,199
439
0
1,725
8,262
5,980
298
750
7,324
117
21,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,061
Gold Earned
27,273
126
Minions Killed
138
0
Camps Cleared
0
426,134
Distance Traveled
493,877
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,095
910
42
4
0
153,524
0
L
Danzaburou
8,570
857
60
6
0
156,693
0
L
King Arthur
7,480
748
36
4
0
181,437
4
L
Morgan Le Fay
7,011
701
30
3
0
88,004
0
W
Medusa
9,074
907
64
6
0
164,743
0
W
Tyr
9,104
910
32
3
0
175,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role