Player Matchup

Janus
Janus
ANDRUSMAXIMU5
Janus
Level 67
God Stats
1W - 1L
1,946 SR
Queue Stats
175W - 181L
1,463 Elo+
Solo
Nut
Nut
EclecticLatina
Nut
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Joe_Dead_Shadow
Cernunnos
Level 123
God Stats
15W - 7L
1,622 SR
Queue Stats
388W - 379L
1,427 Elo+
Solo
Ao Kuang
Ao Kuang
PrestoOnMars
Ao Kuang
Level 69
God Stats
5W - 6L
1,480 SR
Queue Stats
226W - 243L
1,464 Elo+
Solo
Sobek
Sobek
nko947
Sobek
Level 158
God Stats
4W - 5L
1,563 SR
Queue Stats
105W - 101L
1,520 Elo+
Party 1
Team Averages
Level 115
1,622 SR
1,475 Elo+

VS

Team Averages
Level 107
1,535 SR
1,480 Elo+
Neith
Neith
ButtClap420
Neith
Level 144
God Stats
4W - 0L
1,763 SR
Queue Stats
246W - 219L
1,530 Elo+
Solo
Horus
Horus
Darthjosh999
Horus
Level 145
God Stats
2W - 2L
1,452 SR
Queue Stats
91W - 91L
1,491 Elo+
Party 2
Pele
Pele
Jwillz98_
Pele
Level 89
God Stats
14W - 11L
1,468 SR
Queue Stats
56W - 39L
1,500 Elo+
Solo
Poseidon
Poseidon
Penguin5316
Poseidon
Level 61
God Stats
8W - 3L
1,496 SR
Queue Stats
147W - 134L
1,398 Elo+
Solo
Maui
Maui
Yinyangking23
Maui
Level 98
God Stats
5W - 3L
1,498 SR
Queue Stats
113W - 96L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,211
651
1,626
2,952
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 3 / 0
3,833
479
1,143
4,290
1,311
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Joe_Dead_Shadow
Cernunnos
10
2 / 2 / 0
5,389
674
3,276
5,789
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
PrestoOnMars
Ao Kuang
3
0 / 1 / 0
3,479
435
0
1,970
398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
nko947
Sobek
6
0 / 1 / 1
4,319
540
1,954
8,570
5,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,614
702
2,243
4,193
1,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 2
5,168
646
2,607
5,941
3,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
8
3 / 1 / 2
5,039
630
1,547
4,218
1,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Poseidon
Penguin5316
Poseidon
9
2 / 0 / 2
4,730
591
6,424
4,287
1,168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

8
2 / 1 / 3
5,160
645
1,977
3,771
2,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
8
8
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
1
1.5
W
0
1
2
1
L
0
3
0
0
L
Cernunnos
Joe_Dead_Shadow
Cernunnos
2
2
0
1
W
Pele
3
1
2
4
W
Poseidon
Penguin5316
Poseidon
2
0
2
3
L
Ao Kuang
PrestoOnMars
Ao Kuang
0
1
0
0
W
2
1
3
3.5
L
Sobek
nko947
Sobek
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,999
Damage
14,798
23,571
Taken
22,410
11,229
Mitigated
8,889
7,210
Healing
8,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,626
43
0
340
2,952
891
0
0
2,952
39,156
0
W
2,243
242
0
1,299
4,193
1,152
0
1,156
2,921
0
43,065
W
2,607
1,301
0
3,479
5,941
3,154
0
0
5,941
0
26,988
L
1,143
392
0
0
4,290
1,311
0
3,141
1,149
0
11,591
L
Cernunnos
Joe_Dead_Shadow
Cernunnos
3,276
1,420
0
1,682
5,789
3,238
0
0
5,789
0
28,473
W
Pele
1,547
233
0
420
4,218
1,303
10
334
3,864
0
25,819
W
Poseidon
Penguin5316
Poseidon
6,424
1,707
0
1,991
4,287
1,168
0
754
3,533
36,114
0
L
Ao Kuang
PrestoOnMars
Ao Kuang
0
0
0
872
1,970
398
0
92
1,878
6,313
444
W
1,977
445
174
834
3,771
2,112
40
971
2,800
10,594
0
L
Sobek
nko947
Sobek
1,954
0
0
4,316
8,570
5,391
0
5,168
3,402
9,426
1,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,231
Gold Earned
25,711
211
Minions Killed
255
0
Camps Cleared
0
724,502
Distance Traveled
872,675
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,211
651
89
11
0
169,357
0
W
Neith
5,614
702
84
11
0
169,774
1
W
Horus
5,168
646
55
7
0
165,155
1
L
Nut
3,833
479
24
3
0
144,293
0
L
Cernunnos
5,389
674
62
8
0
135,445
2
W
Pele
5,039
630
47
6
0
187,503
0
W
Poseidon
4,730
591
44
6
0
176,574
0
L
Ao Kuang
3,479
435
14
2
0
87,336
0
W
Maui
5,160
645
25
3
0
173,669
3
L
Sobek
4,319
540
22
3
0
188,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role