Player Matchup

Chiron
Chiron
AlexiosAfricardo
Chiron
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 47L
1,696 Elo+
Party 1
Hun Batz
Hun Batz
CrookedStick
Hun Batz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 89L
1,628 Elo+
Party 1
Thoth
Thoth
Fεxx
Thoth
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 153L
1,600 Elo+
Party 1
Nox
Nox
Jonath4nn
Nox
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
352W - 197L
1,670 Elo+
Party 1
Ah Puch
Ah Puch
NegativityTimmy
Ah Puch
Level 45
God Stats
1W - 0L
1,777 SR
Queue Stats
156W - 79L
1,667 Elo+
Party 1
Team Averages
Level 129
1,555 SR
1,652 Elo+

VS

Team Averages
Level 87
1,559 SR
1,445 Elo+
Chaac
Chaac
Ashborn3X
Chaac
Level 46
God Stats
18W - 14L
1,579 SR
Queue Stats
124W - 140L
1,458 Elo+
Party 2
Bacchus
Bacchus
CORNMSTRFLEX420
Bacchus
Level 87
God Stats
59W - 51L
1,534 SR
Queue Stats
330W - 299L
1,345 Elo+
Solo
Thanatos
Thanatos
MisutaCloudy
Thanatos
Level 86
God Stats
27W - 24L
1,573 SR
Queue Stats
282W - 252L
1,446 Elo+
Party 2
Xbalanque
Xbalanque
SpaceMT
Xbalanque
Level 103
God Stats
32W - 27L
1,588 SR
Queue Stats
256W - 238L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
Verum Diablo
Nu Wa
Level 112
God Stats
12W - 12L
1,523 SR
Queue Stats
335W - 326L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
6,458
646
4,006
6,542
2,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
CrookedStick
Hun Batz
13
8 / 0 / 3
7,197
720
7,783
7,862
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Fεxx
Thoth
11
5 / 1 / 4
6,805
681
5,641
3,360
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 2
6,632
663
2,347
5,631
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 0 / 9
6,006
601
5,191
8,644
5,316
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ashborn3X
Chaac
11
0 / 2 / 0
5,420
542
3,312
8,104
4,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
0 / 4 / 0
4,722
472
3,071
8,384
6,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
MisutaCloudy
Thanatos
8
0 / 5 / 0
4,786
479
2,579
9,097
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
SpaceMT
Xbalanque
10
1 / 4 / 0
5,755
576
4,589
6,889
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,061
506
3,433
5,472
1,212
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
18
Kills
1
1
Deaths
18
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Chaac
Ashborn3X
Chaac
0
2
0
0
L
0
4
0
0
W
Hun Batz
CrookedStick
Hun Batz
8
0
3
9.5
W
Thoth
Fεxx
Thoth
5
1
4
7
W
1
0
2
2
L
Thanatos
MisutaCloudy
Thanatos
0
5
0
0
W
2
0
9
6.5
L
Xbalanque
SpaceMT
Xbalanque
1
4
0
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,968
Damage
16,984
32,039
Taken
37,946
14,637
Mitigated
16,885
17,289
Healing
13,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,006
1,608
264
2,486
6,542
2,015
53
1,407
5,135
0
41,840
L
Chaac
Ashborn3X
Chaac
3,312
139
0
2,529
8,104
4,866
0
4,310
3,794
0
33,155
L
3,071
570
0
1,463
8,384
6,770
0
1,750
6,634
10,680
912
W
Hun Batz
CrookedStick
Hun Batz
7,783
3,198
0
5,893
7,862
2,621
0
1,904
5,958
0
64,765
W
Thoth
Fεxx
Thoth
5,641
484
0
554
3,360
909
0
1,461
1,899
46,918
0
W
2,347
580
0
2,500
5,631
3,776
27
291
5,340
37,465
2,354
L
Thanatos
MisutaCloudy
Thanatos
2,579
936
0
5,461
9,097
2,342
0
1,996
7,101
0
27,406
W
5,191
260
203
5,389
8,644
5,316
0
1,321
7,323
23,312
0
L
Xbalanque
SpaceMT
Xbalanque
4,589
2,295
0
2,190
6,889
1,695
0
1,768
5,121
0
39,366
L
3,433
905
0
1,842
5,472
1,212
180
3,197
2,275
30,374
111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,098
Gold Earned
25,744
402
Minions Killed
272
0
Camps Cleared
0
1,054,884
Distance Traveled
994,999
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,458
646
87
9
0
201,177
2
L
Chaac
5,420
542
72
7
0
190,625
0
L
Bacchus
4,722
472
18
2
0
202,541
4
W
Hun Batz
7,197
720
114
11
0
257,036
0
W
Thoth
6,805
681
81
8
0
209,051
0
W
Nox
6,632
663
91
9
0
165,655
0
L
Thanatos
4,786
479
60
6
0
241,366
1
W
Ah Puch
6,006
601
29
3
0
221,965
0
L
Xbalanque
5,755
576
82
8
0
175,400
2
L
Nu Wa
5,061
506
40
4
0
185,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role