Player Matchup

Nut
Nut
AyyooCuh
Nut
Level 129
God Stats
0W - 3L
1,137 SR
Queue Stats
270W - 289L
1,472 Elo+
Solo
Janus
Janus
IMANUELEXI
Janus
Level 159
God Stats
1W - 7L
1,343 SR
Queue Stats
32W - 32L
1,555 Elo+
Solo
Jormungandr
Jormungandr
ImDeceptive
Jormungandr
Level 145
God Stats
0W - 1L
1,409 SR
Queue Stats
0W - 2L
1,204 Elo+
Solo
Charybdis
Charybdis
S1d3Zh0w
Charybdis
Level 62
God Stats
2W - 2L
1,319 SR
Queue Stats
9W - 10L
1,285 Elo+
Solo
Sol
Sol
yobigmamma
Sol
Level 155
God Stats
7W - 10L
1,495 SR
Queue Stats
285W - 282L
1,483 Elo+
Solo
Team Averages
Level 130
1,341 SR
1,400 Elo+

VS

Team Averages
Level 143
1,537 SR
1,488 Elo+
Susano
Susano
 
Susano
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
LOTRules
Chiron
Level 149
God Stats
9W - 6L
1,770 SR
Queue Stats
99W - 106L
1,523 Elo+
Solo
Cabrakan
Cabrakan
ToxicTerrapin
Cabrakan
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 40L
1,428 Elo+
Party 1
Vulcan
Vulcan
holdingsauce956
Vulcan
Level 127
God Stats
27W - 17L
1,593 SR
Queue Stats
147W - 166L
1,522 Elo+
Solo
Tyr
Tyr
oviiralo
Tyr
Level 148
God Stats
5W - 9L
1,324 SR
Queue Stats
31W - 40L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,289
810
3,785
8,467
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
13
1 / 4 / 0
7,494
833
6,442
8,687
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ImDeceptive
Jormungandr
12
1 / 3 / 1
7,326
814
5,539
7,760
6,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
S1d3Zh0w
Charybdis
10
0 / 3 / 0
6,532
726
1,684
2,464
621
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
0 / 1 / 2
7,436
826
5,692
4,210
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
8 / 0 / 6
9,606
1,067
10,300
8,415
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
LOTRules
Chiron
14
1 / 0 / 4
8,280
920
4,017
4,197
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
ToxicTerrapin
Cabrakan
14
1 / 2 / 5
7,995
888
3,383
8,803
8,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
2 / 0 / 4
8,216
913
2,890
3,764
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
4 / 1 / 2
8,127
903
6,497
12,292
4,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
16
16
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
0
6
11
L
1
5
2
0.4
L
Janus
1
4
0
0.25
L
Jormungandr
ImDeceptive
Jormungandr
1
3
1
0.5
W
Chiron
LOTRules
Chiron
1
0
4
3
L
Charybdis
S1d3Zh0w
Charybdis
0
3
0
0
W
Cabrakan
ToxicTerrapin
Cabrakan
1
2
5
1.75
W
2
0
4
4
W
4
1
2
5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,142
Damage
27,087
31,588
Taken
37,471
13,961
Mitigated
18,529
4,065
Healing
9,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
10,300
2,493
0
2,487
8,415
2,517
188
3,813
4,205
0
28,503
L
3,785
1,459
0
1,734
8,467
2,758
0
3,023
5,152
0
13,761
L
Janus
6,442
420
0
844
8,687
2,801
0
408
8,279
21,446
0
L
Jormungandr
ImDeceptive
Jormungandr
5,539
1,005
0
595
7,760
6,497
0
1,034
6,650
12,214
0
W
Chiron
LOTRules
Chiron
4,017
1,987
666
1,233
4,197
1,367
1,764
2,764
1,284
0
26,479
L
Charybdis
S1d3Zh0w
Charybdis
1,684
776
0
29
2,464
621
0
1,075
1,293
0
4,750
W
Cabrakan
ToxicTerrapin
Cabrakan
3,383
297
0
659
8,803
8,802
0
1,705
6,949
17,007
0
W
2,890
25
0
250
3,764
1,175
1,682
1,739
1,776
20,192
0
W
6,497
668
0
4,278
12,292
4,668
300
6,193
5,584
0
16,073
L
5,692
1,202
0
863
4,210
1,284
0
257
3,941
20,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,077
Gold Earned
42,224
135
Minions Killed
223
0
Camps Cleared
0
732,708
Distance Traveled
943,329
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,606
1,067
52
6
0
198,374
0
L
Nut
7,289
810
27
3
0
135,222
0
L
Janus
7,494
833
50
6
0
200,074
1
L
Jormungandr
7,326
814
16
2
0
182,541
0
W
Chiron
8,280
920
58
6
0
180,544
0
L
Charybdis
6,532
726
5
1
0
51,880
0
W
Cabrakan
7,995
888
37
4
0
130,037
3
W
Vulcan
8,216
913
46
5
0
206,945
0
W
Tyr
8,127
903
30
3
0
227,429
2
L
Sol
7,436
826
37
4
0
162,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role