Player Matchup

Chaac
Chaac
Qualifyer
Chaac
Level 106
God Stats
1W - 2L
1,570 SR
Queue Stats
17W - 19L
1,468 Elo+
Solo
Anhur
Anhur
Ru5tyx8
Anhur
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,478 Elo+
Party 1
Zeus
Zeus
SpazzoutDGod
Zeus
Level 103
God Stats
2W - 4L
1,431 SR
Queue Stats
115W - 108L
1,615 Elo+
Party 1
Team Averages
Level 118
1,500 SR
1,520 Elo+

VS

Team Averages
Level 65
1,482 SR
1,451 Elo+
Cthulhu
Cthulhu
CowFarmer2986
Cthulhu
Level 109
God Stats
14W - 18L
1,446 SR
Queue Stats
64W - 56L
1,597 Elo+
Solo
Zeus
Zeus
JordyynTx
Zeus
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 24L
1,370 Elo+
Party 2
Neith
Neith
MarkyynTx
Neith
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 15L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Qualifyer
Chaac
14
5 / 3 / 2
8,938
894
7,358
10,761
6,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anhur
Ru5tyx8
Anhur
14
2 / 5 / 5
8,599
860
4,498
9,259
2,982
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

14
2 / 6 / 5
8,649
865
7,642
7,200
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
6 / 2 / 6
9,697
970
11,546
8,626
10,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zeus
14
2 / 5 / 7
8,752
875
6,025
6,509
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
MarkyynTx
Neith
16
5 / 2 / 9
9,871
987
4,601
7,137
2,646
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
9
Kills
13
14
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
2
6
4.5
W
Zeus
2
5
7
1.1
W
Neith
MarkyynTx
Neith
5
2
9
4.75
L
Chaac
Qualifyer
Chaac
5
3
2
2
L
Anhur
Ru5tyx8
Anhur
2
5
5
0.9
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,498
Damage
22,172
27,220
Taken
22,272
11,878
Mitigated
14,674
4,903
Healing
2,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
11,546
1,007
154
953
8,626
10,107
0
2,872
5,754
19,628
2,087
W
Zeus
6,025
345
0
90
6,509
1,921
0
1,867
4,642
31,265
0
W
Neith
MarkyynTx
Neith
4,601
1,328
0
1,233
7,137
2,646
544
2,934
4,203
0
24,786
L
Chaac
Qualifyer
Chaac
7,358
1,259
0
3,311
10,761
6,719
0
6,300
4,352
0
33,073
L
Anhur
Ru5tyx8
Anhur
4,498
2,767
0
1,479
9,259
2,982
17
5,173
4,020
0
14,478
L
7,642
853
0
113
7,200
2,177
0
4,506
2,685
18,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,186
Gold Earned
28,320
115
Minions Killed
124
0
Camps Cleared
0
466,616
Distance Traveled
513,274
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,697
970
19
2
0
199,842
0
W
Zeus
8,752
875
63
6
0
138,363
0
W
Neith
9,871
987
42
4
0
175,069
5
L
Chaac
8,938
894
55
6
0
172,860
0
L
Anhur
8,599
860
29
3
0
154,578
0
L
Zeus
8,649
865
31
3
0
139,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role