Player Matchup

Izanami
Izanami
 
Izanami
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Basis024
Surtr
Level 86
God Stats
4W - 4L
1,274 SR
Queue Stats
60W - 84L
1,424 Elo+
Party 1
Ra
Ra
HairyApollo
Ra
Level 81
God Stats
2W - 8L
1,044 SR
Queue Stats
62W - 89L
1,424 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IStanTw1c3
Kumbhakarna
Level 191
God Stats
8W - 8L
1,237 SR
Queue Stats
248W - 276L
1,451 Elo+
Party 2
Nu Wa
Nu Wa
XtoxiikmommX
Nu Wa
Level 78
God Stats
11W - 8L
1,588 SR
Queue Stats
30W - 35L
1,441 Elo+
Party 2
Team Averages
Level 120
1,329 SR
1,448 Elo+

VS

Team Averages
Level 133
1,570 SR
1,519 Elo+
Nox
Nox
BajanxDictator
Nox
Level 124
God Stats
7W - 4L
1,719 SR
Queue Stats
27W - 19L
1,547 Elo+
Solo
Chronos
Chronos
Garharticus
Chronos
Level 109
God Stats
4W - 4L
1,569 SR
Queue Stats
216W - 210L
1,435 Elo+
Solo
Hun Batz
Hun Batz
Jayl
Hun Batz
Level 146
God Stats
0W - 1L
1,345 SR
Queue Stats
135W - 121L
1,561 Elo+
Party 3
Artemis
Artemis
KarmasKiss
Artemis
Level 177
God Stats
70W - 63L
1,550 SR
Queue Stats
1,416W - 1,505L
1,474 Elo+
Solo
Amaterasu
Amaterasu
Lootiful
Amaterasu
Level 109
God Stats
15W - 11L
1,667 SR
Queue Stats
180W - 165L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
9 / 1 / 3
11,417
1,142
7,373
5,290
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Basis024
Surtr
14
3 / 1 / 11
9,201
920
6,383
7,554
7,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 4 / 9
9,923
992
8,975
6,754
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
IStanTw1c3
Kumbhakarna
16
7 / 0 / 8
9,860
986
7,891
9,235
6,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
3 / 1 / 12
9,573
957
7,824
2,491
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
8,346
835
2,507
4,864
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos
Garharticus
Chronos
15
1 / 2 / 3
8,867
887
8,225
10,564
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Jayl
Hun Batz
11
0 / 2 / 0
7,307
731
2,935
4,512
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
KarmasKiss
Artemis
11
0 / 18 / 1
7,181
718
52
18,243
5,155
Amaterasu
Lootiful
Amaterasu
14
3 / 5 / 1
8,872
887
5,268
12,528
7,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
26
Kills
7
7
Deaths
30
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
1
3
10.5
L
3
3
0
1
W
Surtr
Basis024
Surtr
3
1
11
8.5
L
Chronos
Garharticus
Chronos
1
2
3
1.25
W
4
4
9
2.13
W
Kumbhakarna
IStanTw1c3
Kumbhakarna
7
0
8
11
L
Hun Batz
Jayl
Hun Batz
0
2
0
0
L
Artemis
KarmasKiss
Artemis
0
18
1
0.03
L
Amaterasu
Lootiful
Amaterasu
3
5
1
0.7
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,446
Damage
18,987
31,324
Taken
50,711
19,837
Mitigated
19,132
6,438
Healing
3,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,373
5,925
0
706
5,290
2,040
7,433
45
5,137
0
44,890
L
2,507
90
0
146
4,864
1,339
0
3,652
1,001
10,004
0
W
Surtr
Basis024
Surtr
6,383
2,222
0
848
7,554
7,791
634
1,663
5,728
402
9,225
L
Chronos
Garharticus
Chronos
8,225
2,828
0
1,779
10,564
3,258
0
7,212
2,856
37,122
0
W
8,975
718
838
1,262
6,754
2,713
828
2,815
3,750
35,976
0
W
Kumbhakarna
IStanTw1c3
Kumbhakarna
7,891
1,038
0
2,294
9,235
6,462
62
3,989
5,017
15,146
186
L
Hun Batz
Jayl
Hun Batz
2,935
192
0
185
4,512
1,568
0
2,273
2,037
0
8,489
L
Artemis
KarmasKiss
Artemis
52
0
0
0
18,243
5,155
368
5,018
12,935
0
123
L
Amaterasu
Lootiful
Amaterasu
5,268
2,674
0
891
12,528
7,812
0
5,731
6,510
0
15,763
W
7,824
1,883
0
490
2,491
831
693
1,822
645
24,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,974
Gold Earned
40,573
236
Minions Killed
132
0
Camps Cleared
0
939,558
Distance Traveled
588,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,417
1,142
98
10
0
190,892
0
L
Nox
8,346
835
29
3
0
82,750
0
W
Surtr
9,201
920
6
1
0
208,943
0
L
Chronos
8,867
887
71
7
0
162,803
0
W
Ra
9,923
992
68
7
0
145,122
0
W
Kumbhakarna
9,860
986
20
2
0
214,605
0
L
Hun Batz
7,307
731
8
1
0
71,795
0
L
Artemis
7,181
718
0
0
0
136,071
0
L
Amaterasu
8,872
887
24
2
0
135,422
0
W
Nu Wa
9,573
957
44
4
0
179,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role