Player Matchup

Zhong Kui
Zhong Kui
Blunt4_2_0Force
Zhong Kui
Level 127
God Stats
37W - 19L
1,609 SR
Queue Stats
69W - 61L
1,348 Elo+
Solo
Nemesis
Nemesis
DinoBadBunny
Nemesis
Level 125
God Stats
1W - 2L
1,179 SR
Queue Stats
15W - 17L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RoderickTheII
Morgan Le Fay
Level 109
God Stats
15W - 11L
1,529 SR
Queue Stats
222W - 245L
1,408 Elo+
Party 2
Bacchus
Bacchus
SosukeAinzz-_-
Bacchus
Level 87
God Stats
5W - 1L
1,774 SR
Queue Stats
13W - 12L
1,445 Elo+
Party 2
Charybdis
Charybdis
Trapholic24
Charybdis
Level 6
God Stats
4W - 4L
1,398 SR
Queue Stats
5W - 9L
1,336 Elo+
Party 2
Team Averages
Level 91
1,498 SR
1,392 Elo+

VS

Team Averages
Level 51
1,451 SR
1,330 Elo+
Ganesha
Ganesha
CreatorCore
Ganesha
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,315 Elo+
Party 1
Arachne
Arachne
Shadowwolf86616
Arachne
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,205 Elo+
Party 1
Bellona
Bellona
UniformGalaxy37
Bellona
Level 21
God Stats
4W - 8L
1,428 SR
Queue Stats
13W - 25L
1,367 Elo+
Party 1
Chang'e
Chang'e
Zire-7
Chang'e
Level 122
God Stats
1W - 3L
1,477 SR
Queue Stats
28W - 41L
1,447 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
eyeofodin992
Ah Muzen Cab
Level 23
God Stats
16W - 25L
1,350 SR
Queue Stats
25W - 47L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blunt4_2_0Force
Zhong Kui
16
8 / 1 / 7
11,894
1,189
19,299
7,506
6,112
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
DinoBadBunny
Nemesis
16
5 / 0 / 11
10,559
1,056
12,488
9,416
4,241
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
RoderickTheII
Morgan Le Fay
17
3 / 0 / 17
10,925
1,093
22,600
5,883
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 1 / 12
10,673
1,067
10,931
11,526
13,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charybdis
Trapholic24
Charybdis
16
3 / 3 / 13
10,109
1,011
9,746
7,645
2,981
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

304

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CreatorCore
Ganesha
15
0 / 2 / 5
10,711
1,071
6,198
18,426
22,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 10 / 1
10,169
1,017
7,832
19,933
10,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
0 / 3 / 4
9,188
919
3,932
13,663
9,705
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Zire-7
Chang'e
15
0 / 3 / 2
9,128
913
7,386
15,204
6,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
eyeofodin992
Ah Muzen Cab
15
1 / 4 / 4
9,516
952
11,912
12,522
4,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
22
Kills
5
5
Deaths
22
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Blunt4_2_0Force
Zhong Kui
8
1
7
11.5
L
Ganesha
CreatorCore
Ganesha
0
2
5
1.25
W
Nemesis
DinoBadBunny
Nemesis
5
0
11
10.5
W
Morgan Le Fay
RoderickTheII
Morgan Le Fay
3
0
17
11.5
L
4
10
1
0.45
W
3
1
12
9
W
Charybdis
Trapholic24
Charybdis
3
3
13
3.17
L
0
3
4
0.67
L
Chang'e
Zire-7
Chang'e
0
3
2
0.33
L
Ah Muzen Cab
eyeofodin992
Ah Muzen Cab
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,064
Damage
37,260
41,976
Taken
79,748
29,683
Mitigated
54,583
12,671
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Blunt4_2_0Force
Zhong Kui
19,299
3,005
0
4,839
7,506
6,112
0
2,161
5,345
42,206
730
L
Ganesha
CreatorCore
Ganesha
6,198
765
108
3,436
18,426
22,863
0
11,456
6,970
15,705
1,931
W
Nemesis
DinoBadBunny
Nemesis
12,488
5,576
0
2,014
9,416
4,241
0
4,366
5,050
0
26,232
W
Morgan Le Fay
RoderickTheII
Morgan Le Fay
22,600
3,548
0
1,392
5,883
2,580
0
2,008
3,875
41,124
0
L
7,832
5,294
0
1,569
19,933
10,819
0
11,256
8,677
0
11,868
W
10,931
463
0
4,140
11,526
13,769
0
3,372
8,154
13,969
1,745
W
Charybdis
Trapholic24
Charybdis
9,746
4,392
0
286
7,645
2,981
0
1,295
6,350
0
19,783
L
3,932
451
0
633
13,663
9,705
0
9,829
3,834
2,496
15,162
L
Chang'e
Zire-7
Chang'e
7,386
1,021
5,233
2,858
15,204
6,213
0
11,274
3,930
26,588
1,609
L
Ah Muzen Cab
eyeofodin992
Ah Muzen Cab
11,912
5,290
0
0
12,522
4,983
0
7,594
4,928
0
33,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,160
Gold Earned
48,712
215
Minions Killed
165
4
Camps Cleared
5
861,211
Distance Traveled
894,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,894
1,189
79
8
0
162,729
0
L
Ganesha
10,711
1,071
2
0
0
197,976
0
W
Nemesis
10,559
1,056
42
4
1
192,952
0
W
Morgan Le Fay
10,925
1,093
40
4
2
207,976
0
L
Arachne
10,169
1,017
18
2
2
161,160
0
W
Bacchus
10,673
1,067
28
3
1
164,663
0
W
Charybdis
10,109
1,011
26
3
0
132,891
0
L
Bellona
9,188
919
36
4
1
181,880
0
L
Chang'e
9,128
913
56
6
1
177,887
0
L
Ah Muzen Cab
9,516
952
53
5
1
175,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role