Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Auzzie14
Chronos
Level 84
God Stats
4W - 2L
1,614 SR
Queue Stats
209W - 198L
1,407 Elo+
Party 1
Kukulkan
Kukulkan
Caash_Bari
Kukulkan
Level 90
God Stats
2W - 3L
1,589 SR
Queue Stats
155W - 162L
1,467 Elo+
Solo
Anubis
Anubis
TylerTuBa
Anubis
Level 40
God Stats
29W - 23L
1,522 SR
Queue Stats
85W - 93L
1,413 Elo+
Party 1
Artio
Artio
Wizzay
Artio
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 97L
1,430 Elo+
Party 1
Team Averages
Level 76
1,545 SR
1,444 Elo+

VS

Team Averages
Level 102
1,597 SR
1,458 Elo+
Baron Samedi
Baron Samedi
AxXoHD
Baron Samedi
Level 123
God Stats
24W - 14L
1,796 SR
Queue Stats
461W - 434L
1,385 Elo+
Solo
Khepri
Khepri
Keimo222
Khepri
Level 85
God Stats
6W - 1L
1,500 SR
Queue Stats
31W - 28L
1,456 Elo+
Solo
Kali
Kali
MurseJames
Kali
Level 108
God Stats
15W - 11L
1,564 SR
Queue Stats
344W - 355L
1,442 Elo+
Solo
Horus
Horus
Olenhylkio
Horus
Level 126
God Stats
62W - 51L
1,542 SR
Queue Stats
334W - 350L
1,493 Elo+
Solo
Artemis
Artemis
coquisha69
Artemis
Level 69
God Stats
314W - 314L
1,582 SR
Queue Stats
346W - 346L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 1 / 1
8,530
569
3,060
9,554
5,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
Auzzie14
Chronos
14
2 / 3 / 3
8,244
550
13,164
12,993
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
Caash_Bari
Kukulkan
12
0 / 5 / 4
7,709
514
3,295
8,923
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
TylerTuBa
Anubis
15
11 / 2 / 1
9,280
619
18,278
11,773
5,032
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Wizzay
Artio
12
1 / 3 / 3
7,368
491
1,444
11,439
9,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AxXoHD
Baron Samedi
12
3 / 4 / 2
7,459
497
7,342
11,052
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
Keimo222
Khepri
11
1 / 1 / 3
6,712
447
3,366
10,174
5,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 4 / 2
7,880
525
6,464
16,301
4,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Horus
10
2 / 2 / 0
6,811
454
4,830
7,522
3,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Artemis
coquisha69
Artemis
12
3 / 5 / 0
7,145
476
12,010
14,400
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
16
Kills
13
14
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
1
2.5
W
Chronos
Auzzie14
Chronos
2
3
3
1.17
L
Baron Samedi
AxXoHD
Baron Samedi
3
4
2
1
W
Kukulkan
Caash_Bari
Kukulkan
0
5
4
0.4
L
Khepri
Keimo222
Khepri
1
1
3
2.5
L
4
4
2
1.25
L
Horus
2
2
0
1
W
Anubis
TylerTuBa
Anubis
11
2
1
5.75
W
Artio
Wizzay
Artio
1
3
3
0.83
L
Artemis
coquisha69
Artemis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,241
Damage
34,012
54,682
Taken
59,449
26,853
Mitigated
21,837
15,763
Healing
19,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,060
338
0
1,290
9,554
5,797
201
0
9,126
0
52,279
W
Chronos
Auzzie14
Chronos
13,164
5,854
0
3,446
12,993
4,052
622
1,577
11,416
67,284
1,002
L
Baron Samedi
AxXoHD
Baron Samedi
7,342
558
0
2,227
11,052
3,960
0
7,556
3,496
44,077
385
W
Kukulkan
Caash_Bari
Kukulkan
3,295
151
0
1,545
8,923
2,243
210
5,291
3,593
42,947
146
L
Khepri
Keimo222
Khepri
3,366
380
0
2,569
10,174
5,652
40
8,899
1,275
13,050
790
L
6,464
2,671
0
6,679
16,301
4,755
0
7,786
8,515
0
52,554
L
Horus
4,830
1,636
0
2,299
7,522
3,634
21
981
6,541
0
32,472
W
Anubis
TylerTuBa
Anubis
18,278
817
0
6,510
11,773
5,032
0
2,297
9,476
65,286
0
W
Artio
Wizzay
Artio
1,444
564
340
2,632
11,439
9,729
84
1,262
10,177
15,142
1,682
L
Artemis
coquisha69
Artemis
12,010
6,498
0
5,360
14,400
3,836
0
10,857
3,543
0
55,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,131
Gold Earned
36,007
400
Minions Killed
306
0
Camps Cleared
0
1,451,847
Distance Traveled
1,331,375
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,530
569
106
7
0
298,576
1
W
Chronos
8,244
550
112
7
0
283,615
2
L
Baron Samedi
7,459
497
69
5
0
275,002
3
W
Kukulkan
7,709
514
75
5
0
274,077
2
L
Khepri
6,712
447
24
2
0
302,752
3
L
Kali
7,880
525
78
5
0
333,923
1
L
Horus
6,811
454
63
4
0
191,882
0
W
Anubis
9,280
619
72
5
0
321,510
0
W
Artio
7,368
491
35
2
0
274,069
0
L
Artemis
7,145
476
72
5
0
227,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role