Player Matchup

Geb
Geb
Dillberoni
Geb
Level 118
God Stats
3W - 8L
1,436 SR
Queue Stats
5W - 17L
1,062 Elo+
Party 2
Bellona
Bellona
JuanDeibos
Bellona
Level 26
God Stats
20W - 17L
1,556 SR
Queue Stats
90W - 84L
1,493 Elo+
Party 1
Mercury
Mercury
Shade_Made_U_Cry
Mercury
Level 101
God Stats
40W - 42L
1,488 SR
Queue Stats
351W - 343L
1,372 Elo+
Solo
Cupid
Cupid
iFrosty US
Cupid
Level 155
God Stats
0W - 1L
1,255 SR
Queue Stats
3W - 9L
1,266 Elo+
Party 2
Ra
Ra
maxMC0000
Ra
Level 124
God Stats
4W - 5L
1,339 SR
Queue Stats
291W - 256L
1,486 Elo+
Party 1
Team Averages
Level 105
1,415 SR
1,336 Elo+

VS

Team Averages
Level 115
1,598 SR
1,478 Elo+
Danzaburou
Danzaburou
Kr0SpL
Danzaburou
Level 202
God Stats
17W - 18L
1,481 SR
Queue Stats
472W - 463L
1,521 Elo+
Solo
Nu Wa
Nu Wa
Poncho116
Nu Wa
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 54L
1,507 Elo+
Solo
Charon
Charon
Ticay C MonNom
Charon
Level 129
God Stats
1W - 0L
1,686 SR
Queue Stats
143W - 127L
1,494 Elo+
Solo
Ravana
Ravana
dinamity223
Ravana
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 250L
1,410 Elo+
Solo
Skadi
Skadi
nickcolavita
Skadi
Level 49
God Stats
3W - 0L
1,823 SR
Queue Stats
161W - 150L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,882
459
4,902
12,484
8,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
JuanDeibos
Bellona
15
1 / 1 / 1
8,826
588
6,667
15,902
10,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
1 / 5 / 1
6,700
447
3,609
13,615
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
14
2 / 2 / 0
7,802
520
6,940
8,319
2,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 2 / 0
8,514
568
5,004
8,121
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kr0SpL
Danzaburou
14
1 / 0 / 9
7,778
519
5,347
11,697
7,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Poncho116
Nu Wa
14
2 / 1 / 3
8,353
557
7,816
5,888
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 2
8,108
541
10,091
11,507
8,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
16
6 / 0 / 2
8,495
566
7,067
7,632
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 2 / 4
8,079
539
7,315
7,086
2,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
13
14
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Bellona
JuanDeibos
Bellona
1
1
1
1.5
W
Danzaburou
Kr0SpL
Danzaburou
1
0
9
5.5
W
Nu Wa
Poncho116
Nu Wa
2
1
3
3.5
L
1
5
1
0.3
W
1
2
2
1
W
Ravana
6
0
2
7
L
Cupid
2
2
0
1
L
1
2
0
0.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,122
Damage
37,636
58,441
Taken
43,810
27,194
Mitigated
22,925
24,530
Healing
15,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,902
323
88
3,108
12,484
8,426
0
1,278
11,206
27,115
0
L
Bellona
JuanDeibos
Bellona
6,667
2,340
0
9,890
15,902
10,527
0
7,839
6,058
0
59,783
W
Danzaburou
Kr0SpL
Danzaburou
5,347
1,072
0
5,334
11,697
7,012
654
4,345
7,352
0
49,145
W
Nu Wa
Poncho116
Nu Wa
7,816
1,624
0
490
5,888
1,577
0
2,564
3,324
57,809
926
L
3,609
1,105
0
3,788
13,615
3,569
0
1,509
12,048
0
40,473
W
10,091
1,869
0
2,684
11,507
8,591
0
0
11,507
55,024
281
W
Ravana
7,067
1,375
0
5,250
7,632
3,600
319
1,837
5,795
0
70,393
L
Cupid
6,940
3,312
475
2,948
8,319
2,428
0
1,158
7,161
0
58,859
L
5,004
14
922
3,311
8,121
2,244
0
3,617
4,504
77,139
1,093
W
7,315
2,413
0
1,244
7,086
2,145
659
1,899
5,187
0
51,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,724
Gold Earned
40,813
479
Minions Killed
433
0
Camps Cleared
0
1,567,296
Distance Traveled
1,496,008
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,882
459
31
2
0
332,440
0
L
Bellona
8,826
588
109
7
0
254,083
0
W
Danzaburou
7,778
519
64
4
0
288,598
3
W
Nu Wa
8,353
557
111
7
0
304,390
0
L
Mercury
6,700
447
67
4
0
367,083
0
W
Charon
8,108
541
70
5
0
261,139
0
W
Ravana
8,495
566
105
7
0
346,640
0
L
Cupid
7,802
520
122
8
0
289,218
0
L
Ra
8,514
568
150
10
0
324,472
0
W
Skadi
8,079
539
83
6
0
295,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role