Player Matchup

Izanami
Izanami
DonDonDon5522
Izanami
Level 40
God Stats
46W - 37L
1,558 SR
Queue Stats
149W - 159L
1,481 Elo+
Party 2
Cerberus
Cerberus
MaykorttXD
Cerberus
Level 61
God Stats
10W - 4L
1,682 SR
Queue Stats
85W - 92L
1,411 Elo+
Party 1
Surtr
Surtr
TheSmoothieJ
Surtr
Level 65
God Stats
55W - 33L
1,563 SR
Queue Stats
262W - 255L
1,437 Elo+
Party 2
Ah Puch
Ah Puch
Thupiiiid__
Ah Puch
Level 72
God Stats
0W - 1L
1,608 SR
Queue Stats
0W - 2L
1,307 Elo+
Solo
Loki
Loki
WanderPlayMaster
Loki
Level 50
God Stats
1W - 3L
1,310 SR
Queue Stats
35W - 47L
1,349 Elo+
Party 1
Team Averages
Level 58
1,544 SR
1,397 Elo+

VS

Team Averages
Level 81
1,556 SR
1,358 Elo+
Fenrir
Fenrir
Kosmic Hype
Fenrir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,227 Elo+
Solo
Ares
Ares
Neroozuki7110
Ares
Level 123
God Stats
1W - 1L
1,506 SR
Queue Stats
6W - 7L
1,175 Elo+
Solo
Gilgamesh
Gilgamesh
TriFeathers
Gilgamesh
Level 104
God Stats
5W - 5L
1,795 SR
Queue Stats
850W - 811L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
chesleyno9
Baron Samedi
Level 65
God Stats
14W - 10L
1,482 SR
Queue Stats
112W - 110L
1,470 Elo+
Solo
Danzaburou
Danzaburou
idolHuang
Danzaburou
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
3 / 2 / 1
5,864
533
3,893
5,959
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
MaykorttXD
Cerberus
6
0 / 1 / 1
4,747
432
2,097
4,392
2,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 0 / 2
6,819
620
3,986
5,181
3,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Thupiiiid__
Ah Puch
10
0 / 3 / 0
5,842
531
6,301
5,274
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 2 / 1
4,838
440
3,466
5,784
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 0 / 1
6,101
555
2,631
7,053
2,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
1 / 2 / 4
5,546
504
2,604
8,895
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
TriFeathers
Gilgamesh
10
0 / 1 / 0
5,328
484
1,243
7,156
4,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
chesleyno9
Baron Samedi
11
2 / 1 / 1
6,253
568
3,287
6,928
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
idolHuang
Danzaburou
10
1 / 2 / 3
5,994
545
6,469
7,135
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
8
8
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
3
2
1
1.75
W
Fenrir
4
0
1
4.5
L
Cerberus
MaykorttXD
Cerberus
0
1
1
0.5
W
1
2
4
1.5
L
1
0
2
2
L
Ah Puch
Thupiiiid__
Ah Puch
0
3
0
0
W
Gilgamesh
TriFeathers
Gilgamesh
0
1
0
0
L
1
2
1
0.75
W
Baron Samedi
chesleyno9
Baron Samedi
2
1
1
2.5
W
Danzaburou
idolHuang
Danzaburou
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,743
Damage
16,234
26,590
Taken
37,167
9,577
Mitigated
16,615
7,879
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,893
2,418
0
1,491
5,959
1,402
560
508
5,451
0
35,935
W
Fenrir
2,631
1,143
0
1,969
7,053
2,830
0
1,756
5,219
0
38,634
L
Cerberus
MaykorttXD
Cerberus
2,097
283
0
2,128
4,392
2,371
0
1,404
2,988
12,782
0
W
2,604
227
0
1,513
8,895
4,542
0
995
7,860
12,552
803
L
3,986
1,029
0
2,517
5,181
3,356
176
114
4,822
722
40,741
L
Ah Puch
Thupiiiid__
Ah Puch
6,301
143
0
490
5,274
1,063
0
3,053
1,987
35,788
0
W
Gilgamesh
TriFeathers
Gilgamesh
1,243
202
0
2,222
7,156
4,459
0
84
6,742
0
27,527
L
3,466
768
0
1,253
5,784
1,385
0
515
5,269
0
16,798
W
Baron Samedi
chesleyno9
Baron Samedi
3,287
185
0
1,635
6,928
2,590
0
5,002
1,926
36,772
0
W
Danzaburou
idolHuang
Danzaburou
6,469
2,794
0
2,989
7,135
2,194
693
927
6,168
0
41,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,110
Gold Earned
29,222
278
Minions Killed
284
0
Camps Cleared
0
897,005
Distance Traveled
998,893
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,864
533
73
7
0
197,918
0
W
Fenrir
6,101
555
62
6
0
244,836
0
L
Cerberus
4,747
432
29
3
0
111,107
0
W
Ares
5,546
504
22
2
0
204,276
3
L
Surtr
6,819
620
82
7
0
199,927
0
L
Ah Puch
5,842
531
63
6
0
214,739
0
W
Gilgamesh
5,328
484
56
5
0
163,576
0
L
Loki
4,838
440
31
3
0
173,314
0
W
Baron Samedi
6,253
568
81
7
0
172,192
0
W
Danzaburou
5,994
545
63
6
0
214,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role