Player Matchup

Gilgamesh
Gilgamesh
BrokenHades1846
Gilgamesh
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,481 Elo+
Party 1
Shiva
Shiva
DetofHonor
Shiva
Level 126
God Stats
5W - 8L
1,382 SR
Queue Stats
464W - 407L
1,583 Elo+
Solo
Nu Wa
Nu Wa
JeffAmus11
Nu Wa
Level 147
God Stats
10W - 9L
1,605 SR
Queue Stats
299W - 321L
1,367 Elo+
Solo
Cabrakan
Cabrakan
Temu9309
Cabrakan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,593 Elo+
Party 1
Tiamat
Tiamat
ojwallo
Tiamat
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,400 Elo+
Solo
Team Averages
Level 120
1,497 SR
1,485 Elo+

VS

Team Averages
Level 141
1,611 SR
1,542 Elo+
Freya
Freya
FoggyFS
Freya
Level 133
God Stats
2W - 0L
1,458 SR
Queue Stats
26W - 18L
1,692 Elo+
Solo
Thor
Thor
Girthworms
Thor
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 244L
1,454 Elo+
Solo
Scylla
Scylla
Synthetic_Daddy
Scylla
Level 155
God Stats
11W - 11L
1,659 SR
Queue Stats
261W - 281L
1,519 Elo+
Solo
Nox
Nox
TrapPenguins
Nox
Level 146
God Stats
2W - 0L
1,743 SR
Queue Stats
6W - 7L
1,490 Elo+
Solo
Hercules
Hercules
kenghost
Hercules
Level 144
God Stats
2W - 0L
1,695 SR
Queue Stats
132W - 68L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrokenHades1846
Gilgamesh
14
5 / 6 / 7
8,114
811
7,956
14,156
12,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Shiva
14
2 / 5 / 10
7,742
774
11,507
10,835
11,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nu Wa
15
6 / 5 / 6
9,334
933
11,200
6,837
2,475
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Temu9309
Cabrakan
14
1 / 6 / 9
7,236
724
5,948
10,581
9,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
ojwallo
Tiamat
12
0 / 6 / 7
6,977
698
3,542
7,891
4,016
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
FoggyFS
Freya
16
10 / 2 / 11
9,763
976
6,622
9,190
3,441
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 6 / 14
8,382
838
5,665
10,108
4,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
5 / 2 / 13
9,512
951
9,351
5,287
2,078
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

16
6 / 2 / 21
9,435
944
8,564
6,620
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
kenghost
Hercules
16
5 / 2 / 19
9,405
941
12,805
18,860
16,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
106
14
Kills
28
28
Deaths
14
39
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BrokenHades1846
Gilgamesh
5
6
7
1.42
L
Shiva
2
5
10
1.4
W
Freya
FoggyFS
Freya
10
2
11
7.75
W
2
6
14
1.5
L
Nu Wa
6
5
6
1.8
W
5
2
13
5.75
L
Cabrakan
Temu9309
Cabrakan
1
6
9
0.92
W
6
2
21
8.25
W
Hercules
kenghost
Hercules
5
2
19
7.25
L
Tiamat
ojwallo
Tiamat
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,153
Damage
43,007
50,300
Taken
50,065
39,701
Mitigated
28,662
6,991
Healing
20,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BrokenHades1846
Gilgamesh
7,956
2,472
260
1,389
14,156
12,856
0
7,124
7,032
0
13,387
L
Shiva
11,507
696
611
2,077
10,835
11,079
0
5,399
5,436
0
18,125
W
Freya
FoggyFS
Freya
6,622
2,453
1,669
4,479
9,190
3,441
619
3,771
5,024
14,148
340
W
5,665
494
261
1,123
10,108
4,030
497
4,111
5,704
0
11,341
L
Nu Wa
11,200
2,342
436
472
6,837
2,475
138
2,928
3,909
25,922
491
W
9,351
530
600
996
5,287
2,078
800
1,530
3,553
30,889
0
L
Cabrakan
Temu9309
Cabrakan
5,948
646
36
537
10,581
9,275
0
3,983
6,598
8,328
0
W
8,564
340
436
770
6,620
2,611
741
2,504
3,909
16,895
0
W
Hercules
kenghost
Hercules
12,805
2,704
593
9,826
18,860
16,502
563
8,505
9,799
364
26,103
L
Tiamat
ojwallo
Tiamat
3,542
549
0
1,173
7,891
4,016
44
5,117
2,774
12,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,403
Gold Earned
46,497
83
Minions Killed
130
0
Camps Cleared
0
855,563
Distance Traveled
933,578
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,114
811
15
2
0
182,592
0
L
Shiva
7,742
774
9
1
0
193,828
0
W
Freya
9,763
976
14
1
0
181,851
0
W
Thor
8,382
838
16
2
0
168,582
0
L
Nu Wa
9,334
933
36
4
0
161,980
0
W
Scylla
9,512
951
53
5
0
185,741
1
L
Cabrakan
7,236
724
6
1
0
170,472
1
W
Nox
9,435
944
20
2
0
196,710
0
W
Hercules
9,405
941
27
3
0
200,694
0
L
Tiamat
6,977
698
17
2
0
146,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role