Player Matchup

Khepri
Khepri
AQ22-Qill
Khepri
Level 73
God Stats
20W - 23L
1,518 SR
Queue Stats
397W - 407L
1,457 Elo+
Solo
Ra
Ra
Metaler2008
Ra
Level 144
God Stats
2W - 2L
1,691 SR
Queue Stats
135W - 127L
1,497 Elo+
Solo
Mulan
Mulan
MrDragon7086
Mulan
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 40L
1,547 Elo+
Solo
Hou Yi
Hou Yi
PureLuck28
Hou Yi
Level 109
God Stats
7W - 12L
1,437 SR
Queue Stats
60W - 49L
1,484 Elo+
Solo
Ravana
Ravana
Zeirt17
Ravana
Level 154
God Stats
0W - 3L
1,172 SR
Queue Stats
27W - 24L
1,575 Elo+
Solo
Team Averages
Level 127
1,464 SR
1,512 Elo+

VS

Team Averages
Level 119
1,618 SR
1,550 Elo+
Scylla
Scylla
AceViperCobra
Scylla
Level 158
God Stats
8W - 10L
1,512 SR
Queue Stats
174W - 180L
1,484 Elo+
Party 1
Charon
Charon
Lor Ron35
Charon
Level 105
God Stats
13W - 12L
1,511 SR
Queue Stats
94W - 85L
1,584 Elo+
Party 1
Arachne
Arachne
Remnant Raichu
Arachne
Level 157
God Stats
7W - 5L
1,464 SR
Queue Stats
146W - 156L
1,462 Elo+
Party 1
Izanami
Izanami
SlavicJew
Izanami
Level 65
God Stats
4W - 1L
1,889 SR
Queue Stats
5W - 4L
1,781 Elo+
Solo
Anubis
Anubis
liquiddddddd
Anubis
Level 108
God Stats
5W - 1L
1,717 SR
Queue Stats
21W - 21L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AQ22-Qill
Khepri
12
2 / 2 / 2
7,282
520
4,282
9,893
6,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 5 / 1
8,740
624
3,947
9,549
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 0
5,627
402
1,489
8,392
3,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
PureLuck28
Hou Yi
12
2 / 4 / 2
6,904
493
5,553
10,212
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Zeirt17
Ravana
14
3 / 1 / 4
7,626
545
7,944
6,539
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
7,666
548
4,469
4,778
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
Lor Ron35
Charon
12
0 / 1 / 8
6,867
491
6,790
10,915
6,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
6 / 3 / 1
8,321
594
7,102
13,111
4,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
SlavicJew
Izanami
13
4 / 4 / 1
8,316
594
6,655
8,683
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
15
6 / 1 / 5
9,691
692
8,182
9,586
4,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
12
Kills
18
18
Deaths
12
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Khepri
AQ22-Qill
Khepri
2
2
2
1.5
W
2
3
5
1.5
W
Charon
Lor Ron35
Charon
0
1
8
4
L
5
5
1
1.1
L
0
6
0
0
L
Hou Yi
PureLuck28
Hou Yi
2
4
2
0.75
W
6
3
1
2.17
W
Izanami
SlavicJew
Izanami
4
4
1
1.13
L
Ravana
Zeirt17
Ravana
3
1
4
5
W
Anubis
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,215
Damage
33,198
44,585
Taken
47,073
18,181
Mitigated
19,973
11,025
Healing
16,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AQ22-Qill
Khepri
4,282
233
0
3,571
9,893
6,489
0
2,900
6,804
22,594
404
W
4,469
84
0
450
4,778
1,358
0
1,401
3,377
50,050
0
W
Charon
Lor Ron35
Charon
6,790
1,187
0
1,674
10,915
6,817
38
2,534
8,381
22,989
357
L
3,947
0
240
2,073
9,549
2,718
0
3,527
5,848
64,930
907
L
1,489
0
0
534
8,392
3,994
0
4,996
3,289
0
21,150
L
Hou Yi
PureLuck28
Hou Yi
5,553
1,924
0
3,343
10,212
2,335
0
4,916
4,900
0
44,697
W
7,102
5,623
0
6,844
13,111
4,439
0
1,440
11,671
0
47,626
W
Izanami
SlavicJew
Izanami
6,655
4,193
0
1,973
8,683
2,972
600
1,592
7,091
0
56,233
L
Ravana
Zeirt17
Ravana
7,944
2,205
0
1,264
6,539
2,645
0
1,828
4,429
0
66,379
W
Anubis
8,182
779
0
5,322
9,586
4,387
0
1,783
7,803
76,755
1,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,179
Gold Earned
40,861
393
Minions Killed
446
0
Camps Cleared
0
1,355,178
Distance Traveled
1,404,286
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,282
520
25
2
0
294,197
8
W
Scylla
7,666
548
88
6
0
283,126
0
W
Charon
6,867
491
19
1
0
276,849
0
L
Ra
8,740
624
142
10
0
304,162
2
L
Mulan
5,627
402
44
3
0
161,832
0
L
Hou Yi
6,904
493
77
6
0
237,027
0
W
Arachne
8,321
594
87
6
0
326,964
0
W
Izanami
8,316
594
107
8
0
260,469
0
L
Ravana
7,626
545
105
8
0
357,960
0
W
Anubis
9,691
692
145
10
0
256,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role