Player Matchup

Raijin
Raijin
ArminBossanac
Raijin
Level 106
God Stats
8W - 7L
1,411 SR
Queue Stats
124W - 150L
1,343 Elo+
Party 1
Surtr
Surtr
Azzzuen
Surtr
Level 159
God Stats
3W - 0L
1,528 SR
Queue Stats
463W - 79L
1,972 Elo+
Party 2
Thor
Thor
Ronaldinho31
Thor
Level 97
God Stats
3W - 1L
1,783 SR
Queue Stats
134W - 117L
1,491 Elo+
Solo
Terra
Terra
Xrenosin
Terra
Level 66
God Stats
9W - 0L
2,010 SR
Queue Stats
400W - 60L
1,963 Elo+
Party 2
Kukulkan
Kukulkan
eMpX_EminL2
Kukulkan
Level 25
God Stats
4W - 2L
1,374 SR
Queue Stats
47W - 59L
1,314 Elo+
Party 1
Team Averages
Level 91
1,621 SR
1,616 Elo+

VS

Team Averages
Level 146
1,484 SR
1,465 Elo+
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Abdulah80
He Bo
Level 157
God Stats
0W - 8L
1,298 SR
Queue Stats
232W - 235L
1,510 Elo+
Solo
Poseidon
Poseidon
AznCrash
Poseidon
Level 181
God Stats
6W - 5L
1,575 SR
Queue Stats
240W - 241L
1,496 Elo+
Party 3
Maui
Maui
jhaison
Maui
Level 171
God Stats
9W - 9L
1,676 SR
Queue Stats
547W - 602L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
sawyer_dac
Zhong Kui
Level 63
God Stats
7W - 3L
1,373 SR
Queue Stats
305W - 302L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 12
9,544
868
9,458
7,163
3,641
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
Azzzuen
Surtr
15
1 / 1 / 17
8,951
814
8,984
14,769
14,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 3 / 10
8,985
817
9,580
10,926
5,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Xrenosin
Terra
17
4 / 0 / 14
10,627
966
5,933
12,612
11,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kukulkan
eMpX_EminL2
Kukulkan
16
5 / 1 / 12
9,701
882
8,541
7,352
4,356
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
4 / 2 / 3
8,920
811
10,264
16,267
14,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Abdulah80
He Bo
13
1 / 7 / 3
7,604
691
3,233
9,250
2,363
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Poseidon
AznCrash
Poseidon
15
2 / 6 / 1
8,127
739
13,574
10,052
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
jhaison
Maui
1
0 / 0 / 0
2,904
264
0
0
0
Zhong Kui
sawyer_dac
Zhong Kui
15
0 / 6 / 3
7,613
692
7,752
10,435
9,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
17
21
Kills
7
7
Deaths
21
65
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
2
3
2.75
L
He Bo
Abdulah80
He Bo
1
7
3
0.36
W
6
2
12
6
L
Poseidon
AznCrash
Poseidon
2
6
1
0.42
W
Surtr
Azzzuen
Surtr
1
1
17
9.5
W
5
3
10
3.33
W
Terra
Xrenosin
Terra
4
0
14
11
W
Kukulkan
eMpX_EminL2
Kukulkan
5
1
12
11
L
Maui
jhaison
Maui
0
0
0
0
L
Zhong Kui
sawyer_dac
Zhong Kui
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,496
Damage
34,823
52,822
Taken
46,004
39,834
Mitigated
29,589
32,214
Healing
14,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
10,264
2,914
2,170
7,426
16,267
14,990
0
9,731
6,536
7,530
17,989
L
He Bo
Abdulah80
He Bo
3,233
0
0
236
9,250
2,363
0
4,905
4,345
7,190
0
W
9,458
594
650
982
7,163
3,641
113
4,685
2,478
15,561
599
L
Poseidon
AznCrash
Poseidon
13,574
880
911
1,936
10,052
2,691
0
4,657
5,395
31,787
752
W
Surtr
Azzzuen
Surtr
8,984
1,925
1,496
3,131
14,769
14,109
1,089
7,908
6,861
815
20,114
W
9,580
564
674
799
10,926
5,843
512
5,416
5,510
0
17,097
W
Terra
Xrenosin
Terra
5,933
604
14,819
8,867
12,612
11,885
589
5,853
6,759
9,017
0
W
Kukulkan
eMpX_EminL2
Kukulkan
8,541
797
298
498
7,352
4,356
817
4,481
2,871
33,801
0
L
Maui
jhaison
Maui
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
sawyer_dac
Zhong Kui
7,752
818
0
1,526
10,435
9,545
0
5,032
5,403
16,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,808
Gold Earned
35,168
122
Minions Killed
108
0
Camps Cleared
0
1,054,674
Distance Traveled
749,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,920
811
28
3
0
223,136
0
L
He Bo
7,604
691
11
1
0
196,393
0
W
Raijin
9,544
868
14
1
0
195,829
0
L
Poseidon
8,127
739
41
4
0
177,104
0
W
Surtr
8,951
814
32
3
0
190,354
0
W
Thor
8,985
817
12
1
0
213,829
0
W
Terra
10,627
966
6
1
0
232,076
0
W
Kukulkan
9,701
882
58
5
0
222,586
0
L
Maui
2,904
264
0
0
0
0
0
L
Zhong Kui
7,613
692
28
3
0
153,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role