Player Matchup

Cerberus
Cerberus
CrazyGoosey
Cerberus
Level 63
God Stats
4W - 0L
1,365 SR
Queue Stats
220W - 201L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
Phlooglesnarph
Danzaburou
Level 125
God Stats
1W - 0L
1,709 SR
Queue Stats
11W - 19L
1,443 Elo+
Solo
Hera
Hera
TheNormalGnome
Hera
Level 78
God Stats
27W - 21L
1,831 SR
Queue Stats
340W - 326L
1,532 Elo+
Party 1
Team Averages
Level 89
1,635 SR
1,500 Elo+

VS

Team Averages
Level 62
1,435 SR
1,523 Elo+
Merlin
Merlin
 
Merlin
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CallMeDon
Jing Wei
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,607 Elo+
Solo
Cabrakan
Cabrakan
Crihple
Cabrakan
Level 102
God Stats
0W - 1L
1,305 SR
Queue Stats
163W - 153L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrazyGoosey
Cerberus
14
0 / 2 / 8
8,400
764
4,474
9,917
6,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Phlooglesnarph
Danzaburou
15
4 / 2 / 3
9,887
899
9,548
9,985
4,486
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 1 / 4
9,421
856
11,600
4,631
1,899
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 4 / 1
7,671
697
4,717
8,717
2,667
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
CallMeDon
Jing Wei
15
2 / 1 / 2
8,537
776
9,763
11,810
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Crihple
Cabrakan
13
1 / 3 / 0
7,543
686
2,650
9,876
13,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
8
Kills
4
5
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
1
0.38
L
Jing Wei
CallMeDon
Jing Wei
2
1
2
3
W
Cerberus
CrazyGoosey
Cerberus
0
2
8
2
L
Cabrakan
Crihple
Cabrakan
1
3
0
0.33
W
Danzaburou
Phlooglesnarph
Danzaburou
4
2
3
2.75
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,622
Damage
17,130
24,533
Taken
30,403
12,736
Mitigated
20,161
6,434
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,717
658
60
1,995
8,717
2,667
0
5,402
3,315
18,089
0
L
Jing Wei
CallMeDon
Jing Wei
9,763
8,036
0
2,849
11,810
3,932
0
5,443
6,367
0
42,232
W
Cerberus
CrazyGoosey
Cerberus
4,474
251
0
1,391
9,917
6,351
137
3,597
6,320
13,119
824
L
Cabrakan
Crihple
Cabrakan
2,650
77
0
580
9,876
13,562
0
4,959
4,917
11,970
501
W
Danzaburou
Phlooglesnarph
Danzaburou
9,548
4,774
0
3,328
9,985
4,486
2,685
1,651
8,334
0
46,642
W
11,600
2,933
0
1,715
4,631
1,899
182
2,073
2,558
35,219
614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,708
Gold Earned
23,751
160
Minions Killed
117
0
Camps Cleared
0
603,532
Distance Traveled
560,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,671
697
29
3
0
169,481
0
L
Jing Wei
8,537
776
70
6
0
223,874
0
W
Cerberus
8,400
764
25
2
0
212,200
0
L
Cabrakan
7,543
686
18
2
0
167,040
0
W
Danzaburou
9,887
899
84
8
0
196,025
0
W
Hera
9,421
856
51
5
0
195,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role