Player Matchup

Chiron
Chiron
ImTheKhalessi
Chiron
Level 153
God Stats
3W - 3L
1,530 SR
Queue Stats
134W - 224L
1,270 Elo+
Solo
Charon
Charon
KingKronic840
Charon
Level 102
God Stats
8W - 0L
2,025 SR
Queue Stats
525W - 521L
1,427 Elo+
Solo
Chernobog
Chernobog
LambFlock 40
Chernobog
Level 157
God Stats
5W - 8L
1,370 SR
Queue Stats
459W - 462L
1,507 Elo+
Solo
Hera
Hera
Tha1foo_IG
Hera
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
194W - 206L
1,294 Elo+
Solo
Ravana
Ravana
TheShark00
Ravana
Level 172
God Stats
4W - 6L
1,279 SR
Queue Stats
269W - 300L
1,422 Elo+
Solo
Team Averages
Level 120
1,541 SR
1,384 Elo+

VS

Team Averages
Level 83
1,552 SR
1,454 Elo+
Izanami
Izanami
The_Qaurz
Izanami
Level 80
God Stats
2W - 5L
1,566 SR
Queue Stats
325W - 323L
1,461 Elo+
Party 1
Skadi
Skadi
ToiletMud
Skadi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 96L
1,435 Elo+
Solo
Janus
Janus
VexGrazy
Janus
Level 102
God Stats
3W - 8L
1,693 SR
Queue Stats
258W - 198L
1,449 Elo+
Solo
Heimdallr
Heimdallr
XxGambleDeezxX
Heimdallr
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 88L
1,502 Elo+
Solo
Nike
Nike
zzjBLU
Nike
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 16
11,653
971
14,634
10,152
4,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

17
3 / 2 / 21
11,003
917
10,537
14,479
17,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
LambFlock 40
Chernobog
16
4 / 3 / 13
10,115
843
6,403
9,827
4,233
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 2 / 12
10,909
909
13,407
8,600
3,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
TheShark00
Ravana
17
9 / 2 / 13
11,277
940
8,034
13,916
13,817
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
The_Qaurz
Izanami
16
1 / 7 / 2
8,324
694
8,021
12,249
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
ToiletMud
Skadi
16
2 / 7 / 2
8,907
742
7,403
12,014
4,549
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
VexGrazy
Janus
15
2 / 6 / 1
8,476
706
10,054
10,686
3,893
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
XxGambleDeezxX
Heimdallr
14
0 / 5 / 5
7,679
640
5,998
10,635
4,337
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
zzjBLU
Nike
13
1 / 7 / 2
7,811
651
4,440
11,308
5,240
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
18
32
Kills
6
9
Deaths
32
75
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
0
16
18
W
3
2
21
6.75
W
Chernobog
LambFlock 40
Chernobog
4
3
13
3.5
W
6
2
12
6
W
Ravana
TheShark00
Ravana
9
2
13
7.75
L
Izanami
The_Qaurz
Izanami
1
7
2
0.29
L
Skadi
ToiletMud
Skadi
2
7
2
0.43
L
Janus
VexGrazy
Janus
2
6
1
0.42
L
Heimdallr
XxGambleDeezxX
Heimdallr
0
5
5
0.5
L
Nike
zzjBLU
Nike
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,015
Damage
35,916
56,974
Taken
56,892
43,297
Mitigated
23,017
24,149
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,634
1,876
3,526
3,154
10,152
4,524
1,828
2,398
7,754
0
24,734
W
10,537
350
2,372
2,849
14,479
17,108
300
2,428
12,051
18,676
273
W
Chernobog
LambFlock 40
Chernobog
6,403
2,942
1,214
1,042
9,827
4,233
4,222
795
9,032
0
27,963
W
13,407
3,006
1,508
2,539
8,600
3,615
509
1,489
7,111
39,050
0
W
Ravana
TheShark00
Ravana
8,034
1,237
1,370
4,575
13,916
13,817
439
3,178
10,738
337
18,195
L
Izanami
The_Qaurz
Izanami
8,021
4,919
197
1,193
12,249
4,998
0
4,909
7,340
0
25,544
L
Skadi
ToiletMud
Skadi
7,403
1,806
653
621
12,014
4,549
0
4,331
7,683
0
16,434
L
Janus
VexGrazy
Janus
10,054
998
454
1,891
10,686
3,893
0
3,960
6,726
27,147
177
L
Heimdallr
XxGambleDeezxX
Heimdallr
5,998
1,248
610
2,178
10,635
4,337
0
5,445
5,190
0
13,848
L
Nike
zzjBLU
Nike
4,440
707
0
201
11,308
5,240
0
5,131
6,177
322
10,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,957
Gold Earned
41,197
155
Minions Killed
110
0
Camps Cleared
0
1,268,451
Distance Traveled
962,491
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,653
971
34
3
0
262,833
0
W
Charon
11,003
917
10
1
0
258,312
0
W
Chernobog
10,115
843
50
4
0
215,657
0
W
Hera
10,909
909
46
4
0
250,667
0
W
Ravana
11,277
940
15
1
0
280,982
0
L
Izanami
8,324
694
42
4
0
201,307
0
L
Skadi
8,907
742
8
1
0
188,601
1
L
Janus
8,476
706
38
3
0
197,456
0
L
Heimdallr
7,679
640
10
1
0
176,067
0
L
Nike
7,811
651
12
1
0
199,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role