Player Matchup

Chaac
Chaac
Silver I
BalexMaterson
Chaac
Silver I
Level 163
God Stats
4W - 5L
1,591 SR
Queue Stats
116W - 130L
1,177 MMR
Solo
Pele
Pele
Silver II
C0D3R3D916
Pele
Silver II
Level 120
God Stats
50W - 76L
1,408 SR
Queue Stats
503W - 634L
831 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
LeHMantovanic
Baron Samedi
Silver I
Level 158
God Stats
78W - 81L
1,558 SR
Queue Stats
525W - 571L
1,191 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,519 SR
1,066 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 65
1,397 SR
745 MMR
Osiris
Osiris
Bronze V
Mula Meezy
Osiris
Bronze V
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 190L
-292 MMR
Solo
Discordia
Discordia
Bronze V
TaayWicked_
Discordia
Bronze V
Level 49
God Stats
1W - 4L
1,395 SR
Queue Stats
1W - 11L
1,265 MMR
Party 1
Artemis
Artemis
Bronze V
iHitThose-v2
Artemis
Bronze V
Level 81
God Stats
0W - 1L
1,296 SR
Queue Stats
2W - 11L
1,264 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 9
9,104
910
8,066
9,388
7,531
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
6 / 1 / 7
10,158
1,016
9,221
10,734
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
LeHMantovanic
Baron Samedi
15
4 / 2 / 7
9,193
919
7,613
7,056
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesCthulhuKumbhakarnaAtlasKuzenbo

VS

Bans
SobekBacchusMedusaXing TianDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Mula Meezy
Osiris
13
1 / 4 / 1
7,683
768
3,351
11,248
8,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
TaayWicked_
Discordia
14
0 / 5 / 2
7,523
752
5,667
7,161
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
iHitThose-v2
Artemis
13
2 / 5 / 1
7,784
778
10,331
9,488
3,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
3
3
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
6
1
7
9.5
W
Baron Samedi
LeHMantovanic
Baron Samedi
4
2
7
3.75
L
Osiris
Mula Meezy
Osiris
1
4
1
0.38
L
Discordia
TaayWicked_
Discordia
0
5
2
0.2
L
Artemis
iHitThose-v2
Artemis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,900
Damage
19,349
27,178
Taken
27,897
15,518
Mitigated
14,670
9,010
Healing
1,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,066
525
0
3,095
9,388
7,531
0
1,379
7,417
0
27,313
W
9,221
1,913
0
3,929
10,734
4,446
344
1,865
8,372
0
45,336
W
Baron Samedi
LeHMantovanic
Baron Samedi
7,613
799
400
1,586
7,056
3,541
84
1,514
5,271
24,591
0
L
Osiris
Mula Meezy
Osiris
3,351
1,333
0
422
11,248
8,788
0
3,365
7,883
0
11,038
L
Discordia
TaayWicked_
Discordia
5,667
317
0
0
7,161
2,505
0
1,178
5,983
23,402
0
L
Artemis
iHitThose-v2
Artemis
10,331
4,032
0
640
9,488
3,377
0
3,070
6,418
0
27,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,455
Gold Earned
22,990
156
Minions Killed
96
0
Camps Cleared
0
636,177
Distance Traveled
497,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,104
910
33
3
0
207,456
0
W
Pele
10,158
1,016
76
8
0
238,296
0
W
Baron Samedi
9,193
919
47
5
0
190,425
0
L
Osiris
7,683
768
13
1
0
143,881
0
L
Discordia
7,523
752
41
4
0
186,637
0
L
Artemis
7,784
778
42
4
0
166,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role