Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DIEGOFOX23232
Erlang Shen
Level 152
God Stats
2W - 1L
1,618 SR
Queue Stats
79W - 55L
1,563 Elo+
Party 2
Anubis
Anubis
Danobipo
Anubis
Level 130
God Stats
8W - 3L
1,852 SR
Queue Stats
285W - 241L
1,540 Elo+
Solo
Kuzenbo
Kuzenbo
DeuceDinero23
Kuzenbo
Level 179
God Stats
6W - 6L
1,408 SR
Queue Stats
363W - 344L
1,479 Elo+
Solo
Xbalanque
Xbalanque
DouxReveur
Xbalanque
Level 127
God Stats
5W - 2L
1,493 SR
Queue Stats
240W - 223L
1,544 Elo+
Party 2
Team Averages
Level 147
1,574 SR
1,525 Elo+

VS

Team Averages
Level 141
1,698 SR
1,562 Elo+
Jing Wei
Jing Wei
BeWDro717
Jing Wei
Level 146
God Stats
1W - 1L
1,957 SR
Queue Stats
102W - 87L
1,556 Elo+
Party 1
Sol
Sol
Groddtek
Sol
Level 85
God Stats
64W - 35L
1,650 SR
Queue Stats
109W - 87L
1,586 Elo+
Solo
Janus
Janus
Ranked_GodYT
Janus
Level 154
God Stats
18W - 8L
1,786 SR
Queue Stats
342W - 311L
1,582 Elo+
Solo
Achilles
Achilles
YuhhKid
Achilles
Level 149
God Stats
0W - 1L
1,547 SR
Queue Stats
20W - 16L
1,542 Elo+
Party 1
Hun Batz
Hun Batz
weckmon
Hun Batz
Level 171
God Stats
1W - 2L
1,552 SR
Queue Stats
317W - 304L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
6 / 0 / 4
6,717
672
7,483
5,142
1,629
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
DIEGOFOX23232
Erlang Shen
10
1 / 2 / 0
5,989
599
3,772
8,958
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Danobipo
Anubis
11
4 / 2 / 2
6,108
611
3,153
6,330
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
9
4 / 0 / 6
5,864
586
4,915
4,860
4,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Xbalanque
DouxReveur
Xbalanque
12
4 / 1 / 2
6,808
681
5,420
4,877
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BeWDro717
Jing Wei
9
0 / 3 / 0
5,053
505
2,335
4,469
1,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
0 / 9 / 0
4,637
464
2,325
9,049
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 2 / 1
6,113
611
4,125
5,036
1,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
YuhhKid
Achilles
7
0 / 3 / 1
4,638
464
2,555
8,622
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Hun Batz
weckmon
Hun Batz
10
2 / 2 / 0
5,396
540
3,239
7,042
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
19
Kills
4
5
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
0
4
8
L
Jing Wei
BeWDro717
Jing Wei
0
3
0
0
W
Erlang Shen
DIEGOFOX23232
Erlang Shen
1
2
0
0.5
W
Anubis
Danobipo
Anubis
4
2
2
2.5
W
Kuzenbo
4
0
6
7
W
Xbalanque
DouxReveur
Xbalanque
4
1
2
5
L
0
9
0
0
L
2
2
1
1.25
L
Achilles
YuhhKid
Achilles
0
3
1
0.17
L
Hun Batz
weckmon
Hun Batz
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,743
Damage
14,579
30,167
Taken
34,218
12,358
Mitigated
9,748
15,120
Healing
9,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,483
740
0
2,729
5,142
1,629
63
1,680
3,462
38,974
0
L
Jing Wei
BeWDro717
Jing Wei
2,335
1,786
0
1,048
4,469
1,014
0
850
3,522
0
35,831
W
Erlang Shen
DIEGOFOX23232
Erlang Shen
3,772
1,530
0
4,530
8,958
2,714
0
3,736
5,222
0
43,614
W
Anubis
Danobipo
Anubis
3,153
383
0
3,823
6,330
2,451
0
878
5,452
48,111
0
W
Kuzenbo
4,915
1,401
0
1,439
4,860
4,180
84
78
4,782
15,099
0
W
Xbalanque
DouxReveur
Xbalanque
5,420
2,801
0
2,599
4,877
1,384
0
0
4,877
0
54,624
L
2,325
919
0
1,181
9,049
1,941
0
7,296
1,717
16,008
2,289
L
4,125
346
0
1,666
5,036
1,181
0
960
4,040
45,751
0
L
Achilles
YuhhKid
Achilles
2,555
723
0
2,239
8,622
3,686
0
3,570
4,668
0
11,886
L
Hun Batz
weckmon
Hun Batz
3,239
897
0
3,529
7,042
1,926
0
2,223
4,720
0
29,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,486
Gold Earned
25,837
348
Minions Killed
285
0
Camps Cleared
0
1,029,900
Distance Traveled
979,960
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,717
672
59
6
0
216,276
3
L
Jing Wei
5,053
505
72
7
0
176,222
0
W
Erlang Shen
5,989
599
90
9
0
214,895
0
W
Anubis
6,108
611
82
8
0
220,224
4
W
Kuzenbo
5,864
586
16
2
0
195,407
1
W
Xbalanque
6,808
681
101
10
0
183,098
0
L
Sol
4,637
464
49
5
0
164,538
0
L
Janus
6,113
611
81
8
0
193,486
2
L
Achilles
4,638
464
15
2
0
208,318
0
L
Hun Batz
5,396
540
68
7
0
237,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role