Player Matchup

Ganesha
Ganesha
Bongsy
Ganesha
Level 125
God Stats
4W - 9L
1,469 SR
Queue Stats
35W - 36L
1,455 Elo+
Party 2
Zhong Kui
Zhong Kui
EliteVe
Zhong Kui
Level 142
God Stats
5W - 6L
1,604 SR
Queue Stats
272W - 275L
1,477 Elo+
Solo
Danzaburou
Danzaburou
His0Danzaburou
Danzaburou
Level 52
God Stats
7W - 5L
1,467 SR
Queue Stats
45W - 60L
1,452 Elo+
Party 2
Fenrir
Fenrir
Teeebie
Fenrir
Level 153
God Stats
0W - 2L
1,583 SR
Queue Stats
65W - 70L
1,490 Elo+
Party 2
Hera
Hera
j05h7h3d3m0n
Hera
Level 65
God Stats
4W - 5L
1,661 SR
Queue Stats
90W - 82L
1,498 Elo+
Party 2
Team Averages
Level 107
1,557 SR
1,474 Elo+

VS

Team Averages
Level 118
1,483 SR
1,453 Elo+
Nu Wa
Nu Wa
BlueSheDare
Nu Wa
Level 69
God Stats
6W - 6L
1,530 SR
Queue Stats
129W - 141L
1,418 Elo+
Solo
Charybdis
Charybdis
DARKarkANGEL8
Charybdis
Level 157
God Stats
12W - 11L
1,581 SR
Queue Stats
430W - 431L
1,457 Elo+
Solo
Xing Tian
Xing Tian
GRARUMON
Xing Tian
Level 121
God Stats
7W - 7L
1,268 SR
Queue Stats
148W - 165L
1,422 Elo+
Solo
Awilix
Awilix
MOV Starkk
Awilix
Level 122
God Stats
18W - 27L
1,481 SR
Queue Stats
135W - 133L
1,477 Elo+
Party 1
Hades
Hades
Seazir
Hades
Level 123
God Stats
17W - 19L
1,555 SR
Queue Stats
248W - 247L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bongsy
Ganesha
15
0 / 5 / 10
9,369
937
5,416
14,341
12,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
EliteVe
Zhong Kui
16
3 / 6 / 6
9,623
962
10,557
10,858
7,588
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
His0Danzaburou
Danzaburou
16
4 / 4 / 2
9,952
995
9,921
11,249
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Teeebie
Fenrir
15
2 / 4 / 6
9,009
901
4,835
10,304
3,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
4 / 4 / 4
9,287
929
8,103
6,009
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 13
9,784
978
10,172
6,419
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
DARKarkANGEL8
Charybdis
16
3 / 1 / 14
9,485
949
8,749
7,414
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
GRARUMON
Xing Tian
15
2 / 3 / 8
9,161
916
3,464
11,419
9,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
MOV Starkk
Awilix
18
13 / 1 / 8
11,181
1,118
11,245
9,829
3,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Seazir
Hades
15
2 / 5 / 15
9,318
932
10,262
12,001
6,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
81
13
Kills
23
23
Deaths
13
28
Assists
58
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
Ganesha
Bongsy
Ganesha
0
5
10
1
W
Charybdis
DARKarkANGEL8
Charybdis
3
1
14
10
L
Zhong Kui
EliteVe
Zhong Kui
3
6
6
1
W
Xing Tian
GRARUMON
Xing Tian
2
3
8
2
L
Danzaburou
His0Danzaburou
Danzaburou
4
4
2
1.25
W
Awilix
MOV Starkk
Awilix
13
1
8
17
W
Hades
Seazir
Hades
2
5
15
1.9
L
Fenrir
Teeebie
Fenrir
2
4
6
1.25
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,832
Damage
43,892
52,761
Taken
47,082
30,798
Mitigated
24,189
10,378
Healing
8,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,172
1,691
0
193
6,419
1,855
298
4,144
2,175
30,854
560
L
Ganesha
Bongsy
Ganesha
5,416
261
1,847
2,502
14,341
12,799
95
5,274
9,067
14,430
129
W
Charybdis
DARKarkANGEL8
Charybdis
8,749
3,630
0
2,111
7,414
2,613
1,615
4,450
2,943
0
21,531
L
Zhong Kui
EliteVe
Zhong Kui
10,557
1,234
155
2,194
10,858
7,588
1,567
4,126
6,732
34,156
0
W
Xing Tian
GRARUMON
Xing Tian
3,464
118
211
684
11,419
9,615
258
5,309
5,879
16,245
0
L
Danzaburou
His0Danzaburou
Danzaburou
9,921
5,738
0
3,032
11,249
4,413
0
5,420
5,829
0
29,925
W
Awilix
MOV Starkk
Awilix
11,245
3,966
0
1,148
9,829
3,544
0
3,244
6,504
0
26,313
W
Hades
Seazir
Hades
10,262
661
340
3,818
12,001
6,562
132
5,836
5,903
24,248
106
L
Fenrir
Teeebie
Fenrir
4,835
654
0
648
10,304
3,901
114
5,395
4,909
0
25,091
L
8,103
2,388
0
0
6,009
2,097
166
3,354
2,655
26,708
965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,240
Gold Earned
48,929
217
Minions Killed
180
0
Camps Cleared
0
926,637
Distance Traveled
1,004,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,784
978
50
5
0
187,666
0
L
Ganesha
9,369
937
5
1
0
179,936
0
W
Charybdis
9,485
949
28
3
0
185,562
0
L
Zhong Kui
9,623
962
64
6
0
167,021
0
W
Xing Tian
9,161
916
28
3
0
209,939
0
L
Danzaburou
9,952
995
51
5
0
181,625
0
W
Awilix
11,181
1,118
44
4
0
238,203
0
W
Hades
9,318
932
30
3
0
182,981
0
L
Fenrir
9,009
901
43
4
0
207,085
0
L
Hera
9,287
929
54
5
0
190,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role