Player Matchup

Charybdis
Charybdis
BaileyGezer123
Charybdis
Level 106
God Stats
11W - 23L
1,353 SR
Queue Stats
79W - 112L
1,398 Elo+
Party 1
Chaac
Chaac
Rosnin
Chaac
Level 117
God Stats
316W - 178L
1,650 SR
Queue Stats
961W - 944L
1,470 Elo+
Solo
Fenrir
Fenrir
finnabusslowkey
Fenrir
Level 33
God Stats
1W - 1L
1,275 SR
Queue Stats
58W - 64L
1,462 Elo+
Party 1
Geb
Geb
playervx118
Geb
Level 181
God Stats
10W - 3L
1,651 SR
Queue Stats
81W - 107L
1,449 Elo+
Party 1
Chang'e
Chang'e
slayerjelle
Chang'e
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 94L
1,427 Elo+
Solo
Team Averages
Level 112
1,486 SR
1,441 Elo+

VS

Team Averages
Level 130
1,541 SR
1,540 Elo+
Bakasura
Bakasura
 
Bakasura
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Arangoaat
Sol
Level 60
God Stats
2W - 1L
1,743 SR
Queue Stats
98W - 86L
1,472 Elo+
Solo
Amaterasu
Amaterasu
KentaIzzy
Amaterasu
Level 147
God Stats
1W - 4L
1,458 SR
Queue Stats
171W - 137L
1,538 Elo+
Solo
Nut
Nut
ViscidDolphin9
Nut
Level 156
God Stats
0W - 1L
1,358 SR
Queue Stats
6W - 5L
1,711 Elo+
Solo
Achilles
Achilles
guillechu
Achilles
Level 106
God Stats
3W - 3L
1,645 SR
Queue Stats
200W - 200L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BaileyGezer123
Charybdis
6
0 / 1 / 0
3,812
762
1,588
3,096
641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Rosnin
Chaac
7
0 / 1 / 0
3,784
757
3,203
3,039
1,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
1 / 0 / 0
3,563
713
953
3,572
986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 1
3,480
696
1,862
2,158
1,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
slayerjelle
Chang'e
6
1 / 0 / 1
3,680
736
1,259
2,882
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
1 / 0 / 1
3,804
761
951
4,394
1,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

6
0 / 1 / 0
3,305
661
2,113
2,569
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
KentaIzzy
Amaterasu
6
0 / 0 / 1
3,370
674
1,010
4,744
2,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

1
0 / 0 / 0
2,466
493
0
0
0
Achilles
guillechu
Achilles
4
1 / 1 / 0
3,384
677
1,978
3,684
1,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
0
1
1.5
L
0
1
0
0
W
Charybdis
BaileyGezer123
Charybdis
0
1
0
0
L
Amaterasu
KentaIzzy
Amaterasu
0
0
1
0.5
W
Chaac
Rosnin
Chaac
0
1
0
0
L
0
0
0
0
W
1
0
0
1
L
Achilles
guillechu
Achilles
1
1
0
1
W
0
0
1
0.5
W
Chang'e
slayerjelle
Chang'e
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,865
Damage
6,052
14,747
Taken
15,391
4,729
Mitigated
6,254
6,753
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
951
505
0
1,989
4,394
1,501
0
814
3,580
0
14,278
L
2,113
670
0
1,198
2,569
565
0
898
1,671
16,336
0
W
Charybdis
BaileyGezer123
Charybdis
1,588
906
0
1,859
3,096
641
507
0
3,086
0
24,593
L
Amaterasu
KentaIzzy
Amaterasu
1,010
150
0
2,777
4,744
2,193
0
0
4,744
0
14,615
W
Chaac
Rosnin
Chaac
3,203
396
0
944
3,039
1,281
0
0
2,912
0
23,575
L
0
0
0
0
0
0
0
0
0
0
0
W
953
338
0
1,194
3,572
986
0
301
3,271
0
15,816
L
Achilles
guillechu
Achilles
1,978
327
0
1,553
3,684
1,995
0
1,399
2,285
0
5,575
W
1,862
284
0
1,326
2,158
1,074
0
322
1,816
6,177
261
W
Chang'e
slayerjelle
Chang'e
1,259
72
280
1,150
2,882
747
0
1,490
1,392
16,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,319
Gold Earned
16,329
158
Minions Killed
100
0
Camps Cleared
0
520,756
Distance Traveled
436,636
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,804
761
45
9
0
107,129
0
L
Sol
3,305
661
24
5
0
101,493
0
W
Charybdis
3,812
762
43
9
0
71,871
0
L
Amaterasu
3,370
674
30
6
0
116,180
0
W
Chaac
3,784
757
40
8
0
95,877
0
L
Nut
2,466
493
0
0
0
0
0
W
Fenrir
3,563
713
34
7
0
114,635
0
L
Achilles
3,384
677
1
0
0
111,834
0
W
Geb
3,480
696
7
1
0
114,986
0
W
Chang'e
3,680
736
34
7
0
123,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role