Player Matchup

Sol
Sol
Copicuo
Sol
Level 159
God Stats
10W - 5L
1,611 SR
Queue Stats
535W - 527L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItsLeviathann
Morgan Le Fay
Level 143
God Stats
6W - 8L
1,605 SR
Queue Stats
147W - 109L
1,612 Elo+
Solo
Odin
Odin
Kolen2332
Odin
Level 125
God Stats
2W - 0L
1,722 SR
Queue Stats
67W - 69L
1,563 Elo+
Party 1
Artemis
Artemis
MeticulousZay
Artemis
Level 148
God Stats
2W - 1L
1,519 SR
Queue Stats
256W - 275L
1,567 Elo+
Party 1
Jormungandr
Jormungandr
moomGoobamm0
Jormungandr
Level 157
God Stats
20W - 7L
1,806 SR
Queue Stats
429W - 416L
1,548 Elo+
Party 1
Team Averages
Level 146
1,653 SR
1,564 Elo+

VS

Team Averages
Level 147
1,605 SR
1,567 Elo+
Ravana
Ravana
 
Ravana
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
B3arlyAsian
Ymir
Level 129
God Stats
1W - 1L
1,719 SR
Queue Stats
66W - 52L
1,590 Elo+
Solo
Mulan
Mulan
ChangedName13Dv
Mulan
Level 112
God Stats
0W - 1L
1,489 SR
Queue Stats
69W - 63L
1,535 Elo+
Solo
Neith
Neith
g0yokunomajo
Neith
Level 199
God Stats
14W - 16L
1,565 SR
Queue Stats
198W - 176L
1,625 Elo+
Solo
Zhong Kui
Zhong Kui
uglyDariiin
Zhong Kui
Level 153
God Stats
9W - 5L
1,752 SR
Queue Stats
102W - 83L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
0 / 2 / 0
5,516
552
2,533
4,661
1,076
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Morgan Le Fay
ItsLeviathann
Morgan Le Fay
11
0 / 1 / 4
5,951
595
5,746
5,951
2,028
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
10
4 / 0 / 2
5,974
597
2,693
7,155
4,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
11
1 / 0 / 1
5,518
552
3,681
4,253
1,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
moomGoobamm0
Jormungandr
11
5 / 1 / 4
6,367
637
7,070
7,731
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 4 / 0
5,159
516
5,455
5,746
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 1 / 1
4,972
497
3,489
7,104
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 0 / 1
6,131
613
1,260
6,182
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 3 / 1
5,586
559
5,529
7,493
2,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
uglyDariiin
Zhong Kui
10
0 / 2 / 0
5,375
538
2,736
4,624
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
10
Kills
4
4
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
4
0
0.25
L
0
1
1
0.5
L
1
0
1
1.5
W
Sol
0
2
0
0
W
Morgan Le Fay
ItsLeviathann
Morgan Le Fay
0
1
4
2
W
Odin
4
0
2
5
W
Artemis
1
0
1
1.5
L
2
3
1
0.83
W
Jormungandr
moomGoobamm0
Jormungandr
5
1
4
7
L
Zhong Kui
uglyDariiin
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,723
Damage
18,469
29,751
Taken
31,149
11,613
Mitigated
14,240
8,990
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,455
1,460
0
1,104
5,746
1,765
0
4,140
1,606
0
34,303
L
3,489
552
0
1,863
7,104
3,827
0
2,921
4,183
12,713
1,706
L
1,260
113
0
1,412
6,182
3,562
0
2,533
3,649
0
39,665
W
Sol
2,533
701
0
2,376
4,661
1,076
0
0
4,661
33,601
0
W
Morgan Le Fay
ItsLeviathann
Morgan Le Fay
5,746
493
0
2,009
5,951
2,028
0
683
5,268
50,967
970
W
Odin
2,693
611
0
1,504
7,155
4,183
0
2,800
4,355
892
9,430
W
Artemis
3,681
1,303
0
679
4,253
1,229
0
1,273
2,980
0
41,256
L
5,529
433
0
3,291
7,493
2,125
0
5,003
2,490
0
39,570
W
Jormungandr
moomGoobamm0
Jormungandr
7,070
2,515
0
2,422
7,731
3,097
0
1,225
6,506
44,416
0
L
Zhong Kui
uglyDariiin
Zhong Kui
2,736
822
0
1,726
4,624
2,961
0
655
3,969
33,829
6,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,326
Gold Earned
27,223
333
Minions Killed
307
0
Camps Cleared
0
1,014,844
Distance Traveled
996,186
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,159
516
62
6
0
225,403
0
L
Ymir
4,972
497
11
1
0
208,682
4
L
Mulan
6,131
613
78
8
0
181,211
0
W
Sol
5,516
552
77
8
0
169,654
0
W
Morgan Le Fay
5,951
595
82
8
0
189,430
0
W
Odin
5,974
597
22
2
0
231,243
3
W
Artemis
5,518
552
71
7
0
191,177
0
L
Neith
5,586
559
65
7
0
194,950
0
W
Jormungandr
6,367
637
81
8
0
233,340
0
L
Zhong Kui
5,375
538
91
9
0
185,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role