Player Matchup

King Arthur
King Arthur
Byadela24
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,749 Elo+
Party 2
Anubis
Anubis
ChurumbelXXL
Anubis
Level 60
God Stats
2W - 0L
1,708 SR
Queue Stats
6W - 0L
1,749 Elo+
Party 2
Hachiman
Hachiman
mikeltro
Hachiman
Level 25
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 0L
1,723 Elo+
Party 2
Team Averages
Level 34
1,641 SR
1,741 Elo+

VS

Team Averages
Level 81
1,518 SR
1,253 Elo+
Guan Yu
Guan Yu
manoloaboy
Guan Yu
Level 78
God Stats
0W - 2L
1,301 SR
Queue Stats
21W - 26L
1,314 Elo+
Party 1
Ra
Ra
manu_guaxe7
Ra
Level 109
God Stats
2W - 1L
1,715 SR
Queue Stats
9W - 14L
1,287 Elo+
Party 1
Danzaburou
Danzaburou
severo_mamut2010
Danzaburou
Level 57
God Stats
0W - 1L
1,537 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Byadela24
King Arthur
17
5 / 1 / 8
11,480
883
8,133
13,198
11,784
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
18
4 / 1 / 8
11,678
898
11,834
9,786
4,655
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
mikeltro
Hachiman
18
5 / 4 / 7
11,443
880
10,826
8,618
2,335
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
manoloaboy
Guan Yu
13
1 / 6 / 4
9,202
708
7,090
14,589
7,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
5 / 3 / 0
10,297
792
8,924
7,930
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
severo_mamut2010
Danzaburou
15
0 / 5 / 5
9,781
752
7,937
12,713
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
14
Kills
6
6
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Byadela24
King Arthur
5
1
8
9
W
Anubis
4
1
8
8
L
Guan Yu
manoloaboy
Guan Yu
1
6
4
0.5
L
5
3
0
1.67
W
Hachiman
mikeltro
Hachiman
5
4
7
2.13
L
Danzaburou
severo_mamut2010
Danzaburou
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,793
Damage
23,951
31,602
Taken
35,232
18,774
Mitigated
13,512
13,194
Healing
7,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Byadela24
King Arthur
8,133
1,095
0
4,135
13,198
11,784
257
4,919
8,084
293
31,089
W
Anubis
11,834
897
0
6,931
9,786
4,655
1,170
1,442
8,312
63,699
857
L
Guan Yu
manoloaboy
Guan Yu
7,090
190
172
1,212
14,589
7,599
0
3,363
11,182
0
32,847
L
8,924
393
2,082
2,172
7,930
2,368
0
2,989
4,903
29,419
0
W
Hachiman
mikeltro
Hachiman
10,826
5,353
0
2,128
8,618
2,335
2,208
2,723
5,775
0
37,081
L
Danzaburou
severo_mamut2010
Danzaburou
7,937
3,086
0
1,909
12,713
3,545
150
5,634
7,013
0
27,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,601
Gold Earned
29,280
187
Minions Killed
147
0
Camps Cleared
0
722,446
Distance Traveled
675,633
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,480
883
37
3
0
259,952
0
W
Anubis
11,678
898
99
8
0
232,178
3
L
Guan Yu
9,202
708
34
3
0
239,765
0
L
Ra
10,297
792
50
4
0
246,825
0
W
Hachiman
11,443
880
51
4
0
230,316
0
L
Danzaburou
9,781
752
63
5
0
189,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role