Player Matchup

Anubis
Anubis
CachopoMarchoso
Anubis
Level 83
God Stats
1W - 5L
1,340 SR
Queue Stats
50W - 63L
1,359 Elo+
Party 2
Izanami
Izanami
Jcordebon05
Izanami
Level 68
God Stats
3W - 2L
1,282 SR
Queue Stats
21W - 18L
1,466 Elo+
Party 2
Jormungandr
Jormungandr
dyln1583
Jormungandr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 46L
1,500 Elo+
Solo
Vamana
Vamana
litosneno
Vamana
Level 2
God Stats
2W - 2L
1,679 SR
Queue Stats
2W - 2L
1,676 Elo+
Party 2
Pele
Pele
marcogomez_56
Pele
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,390 Elo+
Party 2
Team Averages
Level 70
1,460 SR
1,478 Elo+

VS

Team Averages
Level 111
1,398 SR
1,410 Elo+
Ratatoskr
Ratatoskr
D9SGutierrezR2
Ratatoskr
Level 17
God Stats
1W - 6L
1,056 SR
Queue Stats
28W - 37L
1,307 Elo+
Party 1
Cthulhu
Cthulhu
ViscidDolphin9
Cthulhu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Zeus
Zeus
peskyto215bcn
Zeus
Level 128
God Stats
2W - 1L
1,433 SR
Queue Stats
116W - 143L
1,345 Elo+
Party 1
Surtr
Surtr
thug_puma_666
Surtr
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 76L
1,443 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xXFLaMeZz15Xx
Ah Muzen Cab
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 58L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,120
512
2,407
7,306
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Jcordebon05
Izanami
9
0 / 1 / 1
5,098
510
1,855
4,381
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
dyln1583
Jormungandr
5
0 / 2 / 1
4,360
436
1,772
5,254
2,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
litosneno
Vamana
9
0 / 3 / 0
4,891
489
1,511
5,178
3,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 2
5,235
524
1,374
6,092
1,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
D9SGutierrezR2
Ratatoskr
11
1 / 2 / 2
5,562
556
2,103
5,189
1,649
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 2
5,759
576
2,790
5,611
3,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 1
6,731
673
4,818
2,536
675
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
3 / 0 / 0
6,092
609
3,201
5,679
3,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
xXFLaMeZz15Xx
Ah Muzen Cab
10
2 / 1 / 1
5,554
555
5,321
4,571
1,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
10
10
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Ratatoskr
D9SGutierrezR2
Ratatoskr
1
2
2
1
L
Izanami
Jcordebon05
Izanami
0
1
1
0.5
W
2
0
2
3
L
Jormungandr
dyln1583
Jormungandr
0
2
1
0.25
L
Vamana
litosneno
Vamana
0
3
0
0
L
0
2
2
0.5
W
2
0
1
2.5
W
3
0
0
3
W
Ah Muzen Cab
xXFLaMeZz15Xx
Ah Muzen Cab
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,919
Damage
18,233
28,211
Taken
23,586
12,256
Mitigated
10,026
7,076
Healing
4,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,407
143
0
3,384
7,306
2,970
0
2,181
5,091
32,273
1,710
W
Ratatoskr
D9SGutierrezR2
Ratatoskr
2,103
591
0
30
5,189
1,649
0
758
4,431
0
43,112
L
Izanami
Jcordebon05
Izanami
1,855
1,385
0
971
4,381
1,285
0
897
3,484
0
34,126
W
2,790
469
50
1,425
5,611
3,242
0
1,085
4,526
21,698
0
L
Jormungandr
dyln1583
Jormungandr
1,772
572
0
1,674
5,254
2,907
0
1,227
4,027
9,418
0
L
Vamana
litosneno
Vamana
1,511
1,046
0
285
5,178
3,405
0
60
4,702
0
23,664
L
1,374
289
0
762
6,092
1,689
0
3,227
2,865
0
36,102
W
4,818
407
0
803
2,536
675
584
73
2,463
42,063
726
W
3,201
1,140
0
1,395
5,679
3,299
0
791
4,723
486
30,149
W
Ah Muzen Cab
xXFLaMeZz15Xx
Ah Muzen Cab
5,321
1,965
0
399
4,571
1,161
706
1,442
3,129
0
36,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,704
Gold Earned
29,698
290
Minions Killed
311
0
Camps Cleared
0
880,839
Distance Traveled
976,237
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,120
512
55
6
0
207,954
0
W
Ratatoskr
5,562
556
73
7
0
219,906
0
L
Izanami
5,098
510
78
8
0
165,866
3
W
Cthulhu
5,759
576
43
4
0
201,212
4
L
Jormungandr
4,360
436
23
2
0
115,778
0
L
Vamana
4,891
489
58
6
0
170,983
0
L
Pele
5,235
524
76
8
0
220,258
0
W
Zeus
6,731
673
82
8
0
203,118
0
W
Surtr
6,092
609
59
6
0
186,039
3
W
Ah Muzen Cab
5,554
555
54
5
0
165,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role