Player Matchup

Danzaburou
Danzaburou
Bakedinjn710
Danzaburou
Level 120
God Stats
3W - 4L
1,664 SR
Queue Stats
110W - 103L
1,528 Elo+
Solo
Rama
Rama
CoLOneLRiBs
Rama
Level 158
God Stats
0W - 3L
1,204 SR
Queue Stats
108W - 111L
1,436 Elo+
Solo
Hachiman
Hachiman
DannyFT
Hachiman
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 75L
1,537 Elo+
Solo
Zhong Kui
Zhong Kui
NiFe Ganseki
Zhong Kui
Level 162
God Stats
3W - 3L
1,482 SR
Queue Stats
134W - 133L
1,530 Elo+
Solo
Anubis
Anubis
OFFDQ
Anubis
Level 109
God Stats
0W - 1L
1,452 SR
Queue Stats
11W - 7L
1,576 Elo+
Solo
Team Averages
Level 138
1,461 SR
1,522 Elo+

VS

Team Averages
Level 102
1,442 SR
1,500 Elo+
Susano
Susano
FreakyYmir
Susano
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,493 Elo+
Party 1
Khepri
Khepri
LimberTugboat84
Khepri
Level 146
God Stats
18W - 9L
1,627 SR
Queue Stats
358W - 348L
1,569 Elo+
Solo
Medusa
Medusa
TheGreatNub
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 67L
1,444 Elo+
Solo
Osiris
Osiris
djquasi96
Osiris
Level 88
God Stats
1W - 1L
1,268 SR
Queue Stats
137W - 125L
1,506 Elo+
Solo
Ah Puch
Ah Puch
huckers123
Ah Puch
Level 147
God Stats
1W - 0L
1,317 SR
Queue Stats
62W - 64L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bakedinjn710
Danzaburou
14
1 / 2 / 8
7,369
737
8,585
6,698
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 3
7,046
705
3,198
6,541
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
DannyFT
Hachiman
13
4 / 4 / 5
7,567
757
8,117
8,087
2,739
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Zhong Kui
NiFe Ganseki
Zhong Kui
12
3 / 7 / 5
7,082
708
6,315
13,306
12,029
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
OFFDQ
Anubis
12
0 / 6 / 5
6,817
682
3,817
8,158
3,485
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FreakyYmir
Susano
16
6 / 1 / 9
9,671
967
6,987
6,712
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

13
0 / 3 / 11
8,339
834
2,466
8,521
8,634
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
15
9 / 2 / 5
9,645
965
9,235
8,475
3,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
djquasi96
Osiris
14
4 / 3 / 12
8,594
859
7,284
11,497
9,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
huckers123
Ah Puch
16
4 / 1 / 14
9,467
947
14,577
6,113
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
9
Kills
23
23
Deaths
10
26
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bakedinjn710
Danzaburou
1
2
8
2.5
L
1
4
3
0.63
L
Hachiman
DannyFT
Hachiman
4
4
5
1.63
W
Susano
FreakyYmir
Susano
6
1
9
10.5
W
0
3
11
1.83
L
Zhong Kui
NiFe Ganseki
Zhong Kui
3
7
5
0.79
L
Anubis
OFFDQ
Anubis
0
6
5
0.42
W
Medusa
9
2
5
5.75
W
Osiris
djquasi96
Osiris
4
3
12
3.33
W
Ah Puch
huckers123
Ah Puch
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,032
Damage
40,549
42,790
Taken
41,318
23,219
Mitigated
26,113
9,240
Healing
13,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bakedinjn710
Danzaburou
8,585
3,991
458
2,140
6,698
2,639
0
2,803
3,777
0
17,656
L
3,198
2,156
100
528
6,541
2,327
0
3,318
3,181
0
9,187
L
Hachiman
DannyFT
Hachiman
8,117
3,909
629
1,691
8,087
2,739
0
3,722
4,210
0
19,931
W
Susano
FreakyYmir
Susano
6,987
577
457
1,185
6,712
2,581
785
2,698
3,874
0
18,577
W
2,466
98
1,396
770
8,521
8,634
125
1,868
6,545
6,486
503
L
Zhong Kui
NiFe Ganseki
Zhong Kui
6,315
788
756
1,784
13,306
12,029
0
4,142
8,851
10,735
148
L
Anubis
OFFDQ
Anubis
3,817
244
275
879
8,158
3,485
0
2,782
5,234
12,724
0
W
Medusa
9,235
3,355
1,035
1,501
8,475
3,276
2,505
1,962
6,401
0
22,997
W
Osiris
djquasi96
Osiris
7,284
1,727
1,325
2,585
11,497
9,274
569
1,965
9,451
0
9,457
W
Ah Puch
huckers123
Ah Puch
14,577
255
813
2,410
6,113
2,348
594
1,017
4,941
30,022
412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,881
Gold Earned
45,716
110
Minions Killed
120
0
Camps Cleared
0
760,120
Distance Traveled
1,042,305
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,369
737
26
3
0
166,971
0
L
Rama
7,046
705
20
2
0
126,625
0
L
Hachiman
7,567
757
31
3
0
189,101
0
W
Susano
9,671
967
27
3
0
234,744
0
W
Khepri
8,339
834
15
2
0
200,352
5
L
Zhong Kui
7,082
708
17
2
0
158,136
0
L
Anubis
6,817
682
16
2
0
119,287
0
W
Medusa
9,645
965
36
4
0
205,434
0
W
Osiris
8,594
859
8
1
0
213,794
0
W
Ah Puch
9,467
947
34
3
0
187,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role