Player Matchup

Bake Kujira
Bake Kujira
Bronze I
 
Bake Kujira
Bronze I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Silver I
Midas01
Nut
Silver I
Level 107
God Stats
1W - 1L
1,386 SR
Queue Stats
155W - 162L
1,080 MMR
Solo
Anubis
Anubis
Silver II
TilrepDant
Anubis
Silver II
Level 153
God Stats
9W - 6L
1,531 SR
Queue Stats
243W - 247L
1,097 MMR
Solo
Chaac
Chaac
Silver IV
frth3379
Chaac
Silver IV
Level 68
God Stats
14W - 5L
1,709 SR
Queue Stats
130W - 150L
778 MMR
Solo
Ravana
Ravana
Silver IV
hungry_sponge677
Ravana
Silver IV
Level 126
God Stats
3W - 7L
1,216 SR
Queue Stats
326W - 341L
677 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,468 SR
1,026 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,495 SR
894 MMR
Kali
Kali
Silver II
 
Kali
Silver II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze I
DANKSAGE420
Geb
Bronze I
Level 107
God Stats
1W - 5L
1,177 SR
Queue Stats
22W - 49L
471 MMR
Solo
Xbalanque
Xbalanque
Silver II
DJ To Nasty5260
Xbalanque
Silver II
Level 127
God Stats
1W - 1L
1,856 SR
Queue Stats
42W - 57L
1,091 MMR
Solo
Nike
Nike
Bronze III
DoubtingThomas23
Nike
Bronze III
Level 108
God Stats
29W - 65L
1,470 SR
Queue Stats
41W - 82L
300 MMR
Solo
Poseidon
Poseidon
Silver II
PartiBug
Poseidon
Silver II
Level 134
God Stats
1W - 2L
1,472 SR
Queue Stats
42W - 54L
1,106 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
11
0 / 2 / 1
7,573
541
4,305
11,527
8,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nut
12
0 / 1 / 0
7,016
501
5,765
8,050
2,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
TilrepDant
Anubis
14
1 / 1 / 3
8,460
604
5,106
5,247
2,314
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
frth3379
Chaac
12
1 / 2 / 1
7,453
532
4,589
10,798
6,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 2 / 1
8,184
585
5,271
6,190
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
DanzaburouKing ArthurArachneCthulhu

VS

Bans
SkadiAo KuangMedusaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
4 / 3 / 1
7,327
523
6,720
12,196
5,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
0 / 2 / 2
6,025
430
2,770
9,776
6,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
DJ To Nasty5260
Xbalanque
14
1 / 0 / 1
8,173
584
7,933
7,323
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 2
8,149
582
8,853
9,716
6,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
PartiBug
Poseidon
1
0 / 0 / 0
4,223
302
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
6
Kills
8
8
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
0
2
1
0.25
L
Kali
 
Kali
4
3
1
1.5
L
0
2
2
0.5
L
Xbalanque
DJ To Nasty5260
Xbalanque
1
0
1
1.5
L
3
1
2
4
W
Nut
0
1
0
0
L
Poseidon
PartiBug
Poseidon
0
0
0
0
W
Anubis
TilrepDant
Anubis
1
1
3
2.5
W
Chaac
frth3379
Chaac
1
2
1
0.75
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,036
Damage
26,276
41,812
Taken
39,011
22,794
Mitigated
20,859
12,851
Healing
9,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
4,305
2,431
112
2,897
11,527
8,686
384
1,124
10,403
38,317
2,195
L
Kali
 
Kali
6,720
2,639
0
3,287
12,196
5,145
0
2,689
9,507
0
45,314
L
2,770
425
0
1,814
9,776
6,932
0
2,242
7,534
18,946
0
L
Xbalanque
DJ To Nasty5260
Xbalanque
7,933
3,769
0
3,453
7,323
2,136
243
1,369
5,954
0
72,137
L
8,853
917
0
1,266
9,716
6,646
88
3,014
6,702
686
60,145
W
Nut
5,765
2,804
0
3,652
8,050
2,669
752
313
7,737
0
50,468
L
Poseidon
PartiBug
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
TilrepDant
Anubis
5,106
272
0
2,947
5,247
2,314
110
817
4,430
64,988
659
W
Chaac
frth3379
Chaac
4,589
920
0
2,451
10,798
6,416
286
657
10,141
0
38,690
W
5,271
1,731
0
792
6,190
2,709
83
108
6,082
0
70,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,686
Gold Earned
33,897
473
Minions Killed
323
0
Camps Cleared
0
1,419,488
Distance Traveled
1,109,115
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
7,573
541
65
5
0
287,700
0
L
Kali
7,327
523
62
4
0
301,898
3
L
Geb
6,025
430
25
2
0
286,253
1
L
Xbalanque
8,173
584
133
10
0
258,371
2
L
Nike
8,149
582
103
7
0
262,593
0
W
Nut
7,016
501
91
7
0
266,744
4
L
Poseidon
4,223
302
0
0
0
0
0
W
Anubis
8,460
604
117
8
0
277,364
0
W
Chaac
7,453
532
80
6
0
284,406
0
W
Ravana
8,184
585
120
9
0
303,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role