Player Matchup

Set
Set
AbsolutelyNot552
Set
Level 120
God Stats
1W - 1L
1,822 SR
Queue Stats
72W - 77L
1,495 Elo+
Solo
Ra
Ra
Teppo-dama515
Ra
Level 76
God Stats
30W - 29L
1,533 SR
Queue Stats
492W - 493L
1,463 Elo+
Solo
Sol
Sol
jmaruca1
Sol
Level 66
God Stats
2W - 2L
1,591 SR
Queue Stats
133W - 116L
1,468 Elo+
Party 1
Athena
Athena
kelcey7
Athena
Level 149
God Stats
22W - 21L
1,487 SR
Queue Stats
61W - 63L
1,423 Elo+
Solo
Danzaburou
Danzaburou
thanatosonly
Danzaburou
Level 131
God Stats
4W - 2L
1,623 SR
Queue Stats
177W - 151L
1,479 Elo+
Party 1
Team Averages
Level 108
1,611 SR
1,466 Elo+

VS

Team Averages
Level 104
1,451 SR
1,419 Elo+
Jing Wei
Jing Wei
BootySchmeat
Jing Wei
Level 107
God Stats
7W - 7L
1,467 SR
Queue Stats
148W - 135L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
PSK Dr Stranger
Baron Samedi
Level 149
God Stats
2W - 2L
1,547 SR
Queue Stats
43W - 47L
1,420 Elo+
Solo
Cthulhu
Cthulhu
Panthados
Cthulhu
Level 164
God Stats
72W - 49L
1,719 SR
Queue Stats
177W - 170L
1,574 Elo+
Solo
Tyr
Tyr
Rotimus27
Tyr
Level 16
God Stats
3W - 6L
1,134 SR
Queue Stats
5W - 15L
1,159 Elo+
Party 2
Bakasura
Bakasura
WeekOld____Water
Bakasura
Level 83
God Stats
22W - 35L
1,389 SR
Queue Stats
166W - 163L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,821
426
3,026
11,521
4,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 0
7,256
454
5,116
12,773
3,753
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 1
7,423
464
4,434
6,902
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
kelcey7
Athena
15
1 / 4 / 0
8,406
525
8,301
13,970
16,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
thanatosonly
Danzaburou
14
1 / 3 / 1
7,632
477
5,383
11,865
7,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BootySchmeat
Jing Wei
16
4 / 2 / 3
9,377
586
4,217
9,233
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
PSK Dr Stranger
Baron Samedi
15
1 / 0 / 4
8,903
556
9,464
5,874
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Panthados
Cthulhu
15
5 / 0 / 7
8,380
524
12,518
9,605
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 2
8,655
541
7,139
14,730
11,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 1 / 4
8,930
558
6,631
12,032
5,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
17
18
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Jing Wei
BootySchmeat
Jing Wei
4
2
3
2.75
W
Baron Samedi
PSK Dr Stranger
Baron Samedi
1
0
4
3
W
Cthulhu
Panthados
Cthulhu
5
0
7
8.5
W
2
1
2
3
L
1
3
0
0.33
W
5
1
4
7
L
1
4
1
0.38
L
Athena
kelcey7
Athena
1
4
0
0.25
L
Danzaburou
thanatosonly
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,260
Damage
39,969
57,031
Taken
51,474
33,931
Mitigated
27,902
12,120
Healing
20,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,026
1,052
0
2,616
11,521
4,907
333
2,572
8,484
0
53,136
W
Jing Wei
BootySchmeat
Jing Wei
4,217
2,513
0
4,265
9,233
3,588
1,076
2,538
6,291
0
69,659
W
Baron Samedi
PSK Dr Stranger
Baron Samedi
9,464
522
273
1,619
5,874
2,868
200
2,596
3,123
63,950
0
W
Cthulhu
Panthados
Cthulhu
12,518
135
232
2,273
9,605
4,114
42
2,769
6,455
42,515
402
W
7,139
1,176
0
4,688
14,730
11,366
150
6,503
7,235
0
54,935
L
5,116
128
178
3,181
12,773
3,753
0
9,675
3,098
53,076
287
W
6,631
4,435
0
6,854
12,032
5,966
522
1,446
10,540
0
71,026
L
4,434
856
0
1,944
6,902
1,583
660
3,678
3,224
49,965
0
L
Athena
kelcey7
Athena
8,301
1,916
0
1,552
13,970
16,181
0
0
13,760
57,639
2,371
L
Danzaburou
thanatosonly
Danzaburou
5,383
1,117
36
2,613
11,865
7,507
0
6,040
5,561
0
56,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,538
Gold Earned
44,245
436
Minions Killed
525
0
Camps Cleared
0
1,408,533
Distance Traveled
1,622,283
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,821
426
87
5
0
284,577
0
W
Jing Wei
9,377
586
124
8
0
281,034
0
W
Baron Samedi
8,903
556
95
6
0
281,223
2
W
Cthulhu
8,380
524
72
5
0
349,780
0
W
Tyr
8,655
541
99
6
0
292,377
0
L
Ra
7,256
454
79
5
0
289,220
2
W
Bakasura
8,930
558
135
8
0
417,869
2
L
Sol
7,423
464
67
4
0
286,157
0
L
Athena
8,406
525
95
6
0
254,290
0
L
Danzaburou
7,632
477
108
7
0
294,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role