Player Matchup

Xbalanque
Xbalanque
ButtClap420
Xbalanque
Level 144
God Stats
1W - 2L
1,255 SR
Queue Stats
246W - 219L
1,538 Elo+
Solo
Cerberus
Cerberus
IHaveA3Inch
Cerberus
Level 61
God Stats
3W - 4L
1,463 SR
Queue Stats
77W - 88L
1,498 Elo+
Solo
Mercury
Mercury
Maikol08
Mercury
Level 123
God Stats
1W - 2L
1,269 SR
Queue Stats
54W - 49L
1,523 Elo+
Solo
Nu Wa
Nu Wa
SarcasticEmu
Nu Wa
Level 154
God Stats
1W - 6L
1,446 SR
Queue Stats
138W - 123L
1,522 Elo+
Solo
Ares
Ares
Yslwandel
Ares
Level 179
God Stats
19W - 9L
1,642 SR
Queue Stats
149W - 148L
1,524 Elo+
Solo
Team Averages
Level 132
1,415 SR
1,521 Elo+

VS

Team Averages
Level 90
1,476 SR
1,461 Elo+
Gilgamesh
Gilgamesh
AlucardSoul
Gilgamesh
Level 174
God Stats
29W - 28L
1,564 SR
Queue Stats
172W - 149L
1,590 Elo+
Solo
Neith
Neith
Beastingbray1269
Neith
Level 18
God Stats
3W - 2L
1,532 SR
Queue Stats
17W - 18L
1,398 Elo+
Party 1
Ganesha
Ganesha
Cerebrate_Hawk
Ganesha
Level 127
God Stats
2W - 5L
1,284 SR
Queue Stats
29W - 32L
1,429 Elo+
Party 1
Chaac
Chaac
CheerstoJP
Chaac
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 122L
1,359 Elo+
Solo
Anubis
Anubis
GAMERGURLJESS
Anubis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ButtClap420
Xbalanque
11
2 / 7 / 1
6,437
495
7,046
11,202
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
IHaveA3Inch
Cerberus
9
0 / 7 / 3
6,106
470
4,403
13,490
8,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Maikol08
Mercury
13
3 / 6 / 0
7,126
548
4,433
12,067
4,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 8 / 1
6,340
488
6,287
8,686
1,147
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
13
1 / 2 / 0
7,364
566
6,640
7,982
6,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlucardSoul
Gilgamesh
14
6 / 0 / 7
8,199
631
6,672
10,309
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
14 / 0 / 6
9,316
717
16,428
9,386
3,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
0 / 3 / 16
7,830
602
4,755
13,421
13,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
13
2 / 1 / 0
7,343
565
5,409
11,824
5,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 2 / 3
9,286
714
8,195
8,490
4,042
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
6
Kills
30
30
Deaths
6
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlucardSoul
Gilgamesh
6
0
7
9.5
W
14
0
6
17
L
Xbalanque
ButtClap420
Xbalanque
2
7
1
0.36
W
0
3
16
2.67
W
Chaac
2
1
0
2
W
8
2
3
4.75
L
Cerberus
IHaveA3Inch
Cerberus
0
7
3
0.21
L
Mercury
Maikol08
Mercury
3
6
0
0.5
L
0
8
1
0.06
L
Ares
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,809
Damage
41,459
53,427
Taken
53,430
23,567
Mitigated
31,335
8,668
Healing
13,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlucardSoul
Gilgamesh
6,672
2,569
0
1,702
10,309
4,920
0
1,505
8,720
0
62,085
W
16,428
5,961
0
2,520
9,386
3,995
641
2,540
6,846
0
63,947
L
Xbalanque
ButtClap420
Xbalanque
7,046
2,408
0
2,823
11,202
2,758
0
2,707
8,495
0
44,285
W
4,755
549
0
1,736
13,421
13,013
15
3,678
9,743
20,408
1,221
W
Chaac
5,409
420
0
3,096
11,824
5,365
0
6,096
5,092
0
45,952
W
8,195
78
0
4,436
8,490
4,042
0
3,166
5,324
73,181
1,889
L
Cerberus
IHaveA3Inch
Cerberus
4,403
213
150
3,181
13,490
8,541
0
1,810
11,680
13,988
659
L
Mercury
Maikol08
Mercury
4,433
1,536
0
895
12,067
4,358
0
2,027
10,040
0
49,381
L
6,287
1,129
0
619
8,686
1,147
0
6,023
2,663
38,720
300
L
Ares
6,640
84
0
1,000
7,982
6,763
0
0
7,982
40,170
569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,373
Gold Earned
41,974
334
Minions Killed
435
0
Camps Cleared
0
1,242,520
Distance Traveled
1,345,040
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,199
631
98
8
0
305,934
2
W
Neith
9,316
717
109
8
0
237,813
0
L
Xbalanque
6,437
495
73
6
0
231,340
3
W
Ganesha
7,830
602
1
0
0
279,346
0
W
Chaac
7,343
565
91
7
0
270,658
0
W
Anubis
9,286
714
136
10
0
251,289
0
L
Cerberus
6,106
470
28
2
0
254,116
2
L
Mercury
7,126
548
77
6
0
288,284
2
L
Nu Wa
6,340
488
76
6
0
229,963
0
L
Ares
7,364
566
80
6
0
238,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role