Player Matchup

Serqet
Serqet
Chev123601
Serqet
Level 49
God Stats
1W - 1L
1,704 SR
Queue Stats
168W - 205L
1,324 Elo+
Solo
Nu Wa
Nu Wa
Fwlilzay
Nu Wa
Level 122
God Stats
19W - 27L
1,426 SR
Queue Stats
160W - 168L
1,400 Elo+
Solo
Cthulhu
Cthulhu
GGsoldier1
Cthulhu
Level 156
God Stats
5W - 7L
1,400 SR
Queue Stats
129W - 153L
1,360 Elo+
Solo
Team Averages
Level 109
1,510 SR
1,361 Elo+

VS

Team Averages
Level 80
1,451 SR
1,348 Elo+
Cu Chulainn
Cu Chulainn
ChinatownBeats
Cu Chulainn
Level 53
God Stats
18W - 9L
1,444 SR
Queue Stats
186W - 200L
1,330 Elo+
Solo
Erlang Shen
Erlang Shen
Emberrope21
Erlang Shen
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,402 Elo+
Solo
Ra
Ra
Mythril97
Ra
Level 83
God Stats
12W - 10L
1,408 SR
Queue Stats
227W - 251L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Chev123601
Serqet
14
1 / 5 / 0
8,619
718
5,314
11,055
7,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
Fwlilzay
Nu Wa
15
2 / 1 / 1
9,356
780
10,275
5,824
2,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
GGsoldier1
Cthulhu
15
0 / 3 / 1
9,103
759
9,860
13,886
9,892
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChinatownBeats
Cu Chulainn
16
2 / 1 / 7
9,555
796
10,284
13,463
12,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Emberrope21
Erlang Shen
15
3 / 2 / 4
9,571
798
4,354
10,490
6,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
4 / 0 / 5
10,516
876
9,921
7,910
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
9
9
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Serqet
Chev123601
Serqet
1
5
0
0.2
W
Cu Chulainn
ChinatownBeats
Cu Chulainn
2
1
7
5.5
W
Erlang Shen
Emberrope21
Erlang Shen
3
2
4
2.5
L
Nu Wa
Fwlilzay
Nu Wa
2
1
1
2.5
L
Cthulhu
GGsoldier1
Cthulhu
0
3
1
0.17
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,449
Damage
24,559
30,765
Taken
31,863
20,183
Mitigated
22,282
3,687
Healing
8,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Chev123601
Serqet
5,314
1,361
0
515
11,055
7,566
18
3,215
7,714
0
25,445
W
Cu Chulainn
ChinatownBeats
Cu Chulainn
10,284
2,354
0
1,582
13,463
12,786
0
7,243
5,968
2,853
36,597
W
Erlang Shen
Emberrope21
Erlang Shen
4,354
1,381
265
1,200
10,490
6,314
60
7,355
2,421
0
23,074
L
Nu Wa
Fwlilzay
Nu Wa
10,275
4,142
0
454
5,824
2,725
0
2,247
3,390
36,034
0
L
Cthulhu
GGsoldier1
Cthulhu
9,860
540
211
2,507
13,886
9,892
0
4,598
9,010
35,859
140
W
9,921
134
1,686
3,867
7,910
3,182
87
5,445
2,390
50,100
1,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,078
Gold Earned
29,642
148
Minions Killed
192
0
Camps Cleared
0
662,480
Distance Traveled
742,146
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,619
718
37
3
0
215,971
0
W
Cu Chulainn
9,555
796
44
4
0
237,239
0
W
Erlang Shen
9,571
798
30
3
0
245,075
0
L
Nu Wa
9,356
780
49
4
0
217,620
6
L
Cthulhu
9,103
759
62
5
0
228,889
4
W
Ra
10,516
876
118
10
0
259,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role